ModernUO/Projects/Scripts/Items/Weapons/Swords/TrueAssassinSpike.cs
2019-12-30 12:16:35 -08:00

32 lines
No EOL
688 B
C#

namespace Server.Items
{
public class TrueAssassinSpike : AssassinSpike
{
[Constructible]
public TrueAssassinSpike()
{
Attributes.AttackChance = 4;
Attributes.WeaponDamage = 4;
}
public TrueAssassinSpike(Serial serial) : base(serial)
{
}
public override int LabelNumber => 1073517; // true assassin spike
public override void Serialize(IGenericWriter writer)
{
base.Serialize(writer);
writer.WriteEncodedInt(0); // version
}
public override void Deserialize(IGenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadEncodedInt();
}
}
}