73 lines
No EOL
1.9 KiB
C#
73 lines
No EOL
1.9 KiB
C#
using Server.Items;
|
|
|
|
namespace Server.Mobiles
|
|
{
|
|
public class EvilMage : BaseCreature
|
|
{
|
|
[Constructible]
|
|
public EvilMage() : base(AIType.AI_Mage, FightMode.Closest, 10, 1, 0.2, 0.4)
|
|
{
|
|
Name = NameList.RandomName("evil mage");
|
|
Title = "the evil mage";
|
|
Body = 124;
|
|
|
|
SetStr(81, 105);
|
|
SetDex(91, 115);
|
|
SetInt(96, 120);
|
|
|
|
SetHits(49, 63);
|
|
|
|
SetDamage(5, 10);
|
|
|
|
SetDamageType(ResistanceType.Physical, 100);
|
|
|
|
SetResistance(ResistanceType.Physical, 15, 20);
|
|
SetResistance(ResistanceType.Fire, 5, 10);
|
|
SetResistance(ResistanceType.Poison, 5, 10);
|
|
SetResistance(ResistanceType.Energy, 5, 10);
|
|
|
|
SetSkill(SkillName.EvalInt, 75.1, 100.0);
|
|
SetSkill(SkillName.Magery, 75.1, 100.0);
|
|
SetSkill(SkillName.MagicResist, 75.0, 97.5);
|
|
SetSkill(SkillName.Tactics, 65.0, 87.5);
|
|
SetSkill(SkillName.Wrestling, 20.2, 60.0);
|
|
|
|
Fame = 2500;
|
|
Karma = -2500;
|
|
|
|
VirtualArmor = 16;
|
|
PackReg(6);
|
|
PackItem(new Robe(Utility.RandomNeutralHue())); // TODO: Proper hue
|
|
PackItem(new Sandals());
|
|
}
|
|
|
|
public EvilMage(Serial serial) : base(serial)
|
|
{
|
|
}
|
|
|
|
public override string CorpseName => "an evil mage corpse";
|
|
|
|
public override bool CanRummageCorpses => true;
|
|
public override bool AlwaysMurderer => true;
|
|
public override int Meat => 1;
|
|
public override int TreasureMapLevel => Core.AOS ? 1 : 0;
|
|
|
|
public override void GenerateLoot()
|
|
{
|
|
AddLoot(LootPack.Average);
|
|
AddLoot(LootPack.MedScrolls);
|
|
}
|
|
|
|
public override void Serialize(IGenericWriter writer)
|
|
{
|
|
base.Serialize(writer);
|
|
writer.Write(0);
|
|
}
|
|
|
|
public override void Deserialize(IGenericReader reader)
|
|
{
|
|
base.Deserialize(reader);
|
|
int version = reader.ReadInt();
|
|
}
|
|
}
|
|
} |