114 lines
2.9 KiB
C#
114 lines
2.9 KiB
C#
using System;
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using System.Collections.Generic;
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using Server.Engines.ConPVP;
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using Server.Items;
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using Server.Mobiles;
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using Server.Targeting;
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namespace Server.Spells.Sixth
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{
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public class InvisibilitySpell : MagerySpell, ISpellTargetingMobile
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{
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private static readonly SpellInfo m_Info = new SpellInfo(
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"Invisibility", "An Lor Xen",
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206,
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9002,
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Reagent.Bloodmoss,
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Reagent.Nightshade);
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private static readonly Dictionary<Mobile, Timer> m_Table = new Dictionary<Mobile, Timer>();
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public InvisibilitySpell(Mobile caster, Item scroll = null) : base(caster, scroll, m_Info)
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{
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}
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public override SpellCircle Circle => SpellCircle.Sixth;
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public override bool CheckCast()
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{
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if (DuelContext.CheckSuddenDeath(Caster))
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{
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Caster.SendMessage(0x22, "You cannot cast this spell when in sudden death.");
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return false;
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}
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return base.CheckCast();
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}
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public override void OnCast()
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{
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Caster.Target = new SpellTargetMobile(this, TargetFlags.Beneficial, Core.ML ? 10 : 12);
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}
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public void Target(Mobile m)
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{
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if (m == null)
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return;
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if (!Caster.CanSee(m))
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{
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Caster.SendLocalizedMessage(500237); // Target can not be seen.
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}
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else if (m is BaseVendor || m is PlayerVendor || m.AccessLevel > Caster.AccessLevel)
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{
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Caster.SendLocalizedMessage(501857); // This spell won't work on that!
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}
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else if (CheckBSequence(m))
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{
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SpellHelper.Turn(Caster, m);
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Effects.SendLocationParticles(
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EffectItem.Create(new Point3D(m.X, m.Y, m.Z + 16), Caster.Map, EffectItem.DefaultDuration), 0x376A, 10,
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15, 5045);
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m.PlaySound(0x3C4);
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m.Hidden = true;
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m.Combatant = null;
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m.Warmode = false;
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RemoveTimer(m);
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TimeSpan duration = TimeSpan.FromSeconds(1.2 * Caster.Skills.Magery.Fixed / 10);
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Timer t = new InternalTimer(m, duration);
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BuffInfo.RemoveBuff(m, BuffIcon.HidingAndOrStealth);
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BuffInfo.AddBuff(m, new BuffInfo(BuffIcon.Invisibility, 1075825, duration, m)); // Invisibility/Invisible
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m_Table[m] = t;
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t.Start();
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}
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FinishSequence();
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}
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public static bool HasTimer(Mobile m) => m_Table.ContainsKey(m);
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public static void RemoveTimer(Mobile m)
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{
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if (!m_Table.TryGetValue(m, out Timer t))
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return;
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t.Stop();
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m_Table.Remove(m);
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}
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private class InternalTimer : Timer
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{
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private readonly Mobile m_Mobile;
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public InternalTimer(Mobile m, TimeSpan duration) : base(duration)
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{
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Priority = TimerPriority.OneSecond;
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m_Mobile = m;
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}
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protected override void OnTick()
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{
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m_Mobile.RevealingAction();
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RemoveTimer(m_Mobile);
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}
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}
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}
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}
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