ModernUO/Projects/UOContent/Engines/Plants/Seed.cs
Kamron Batman 9c7cb5d778
fix: Fixes dupe property copying. Adds IgnoreDupe (#1811)
## Summary

### Changes
- Adds `[IgnoreDupe]` and `[SerializedIgnoreDupe]`
- Updates all _known_ classes that need the attribute. Some might be missing, please helps us find them!
- Adds `Item.Dupe()` command and encapsulates `CopyProperties` and `OnAfterDuped`. This is also overridable.
- Updates Dupe command to use the new logic.
- Fixes duping multiple kinds of objects that used to be outright broken.

### Bug Fixes
- Fixes issue with durability after duping
- Fixes issue with hue after duping

> [!Note]
> **Developer Note**
> Customizing how duping an item works now requires two steps:
> 1. Add `[IgnoreDupe]` or `[SerializedIgnoreDupe]` to the property/field
> 2. Add custom logic in an `OnAfterDuped` override
>
> When do you need to do this?
> *When the property being copied is not a primitive, and you need to manually deep-clone the contents of the property such as with Lists, Dictionaries, or sub classes.*
2024-06-02 15:04:54 -07:00

224 lines
6.1 KiB
C#

using ModernUO.Serialization;
using Server.Targeting;
namespace Server.Engines.Plants;
[SerializationGenerator(3, false)]
public partial class Seed : Item
{
[InvalidateProperties]
[SerializableField(0)]
[SerializedCommandProperty(AccessLevel.GameMaster)]
private PlantType _plantType;
[InvalidateProperties]
[SerializableField(2)]
[SerializedCommandProperty(AccessLevel.GameMaster)]
private bool _showType;
[Constructible]
public Seed() : this(PlantTypeInfo.RandomFirstGeneration(), PlantHueInfo.RandomFirstGeneration())
{
}
[Constructible]
public Seed(PlantType plantType, PlantHue plantHue, bool showType = false) : base(0xDCF)
{
Weight = 1.0;
Stackable = Core.SA;
_plantType = plantType;
_plantHue = plantHue;
_showType = showType;
Hue = PlantHueInfo.GetInfo(plantHue).Hue;
}
[CommandProperty(AccessLevel.GameMaster)]
[SerializableProperty(1)]
public PlantHue PlantHue
{
get => _plantHue;
set
{
_plantHue = value;
Hue = PlantHueInfo.GetInfo(value).Hue;
InvalidateProperties();
this.MarkDirty();
}
}
public override int LabelNumber => 1060810; // seed
public override bool ForceShowProperties => ObjectPropertyList.Enabled;
public static Seed RandomBonsaiSeed() => RandomBonsaiSeed(0.5);
public static Seed RandomBonsaiSeed(double increaseRatio) => new(
PlantTypeInfo.RandomBonsai(increaseRatio),
PlantHue.Plain
);
public static Seed RandomPeculiarSeed(int group)
{
return group switch
{
1 => new Seed(PlantTypeInfo.RandomPeculiarGroupOne(), PlantHue.Plain),
2 => new Seed(PlantTypeInfo.RandomPeculiarGroupTwo(), PlantHue.Plain),
3 => new Seed(PlantTypeInfo.RandomPeculiarGroupThree(), PlantHue.Plain),
_ => new Seed(PlantTypeInfo.RandomPeculiarGroupFour(), PlantHue.Plain)
};
}
private int GetLabel(out string args)
{
var typeInfo = PlantTypeInfo.GetInfo(_plantType);
var hueInfo = PlantHueInfo.GetInfo(_plantHue);
int title;
if (_showType || typeInfo.PlantCategory == PlantCategory.Default)
{
title = hueInfo.Name;
}
else
{
title = (int)typeInfo.PlantCategory;
}
if (Amount == 1)
{
if (_showType)
{
args = $"#{title}\t#{typeInfo.Name}";
return typeInfo.GetSeedLabel(hueInfo);
}
args = $"#{title}";
return hueInfo.IsBright() ? 1060839 : 1060838; // [bright] ~1_val~ seed
}
if (_showType)
{
args = $"{Amount}\t#{title}\t#{typeInfo.Name}";
return typeInfo.GetSeedLabelPlural(hueInfo);
}
args = $"{Amount}\t#{title}";
return hueInfo.IsBright() ? 1113491 : 1113490; // ~1_amount~ [bright] ~2_val~ seeds
}
public override void AddNameProperty(IPropertyList list)
{
var typeInfo = PlantTypeInfo.GetInfo(_plantType);
var hueInfo = PlantHueInfo.GetInfo(_plantHue);
int title;
if (_showType || typeInfo.PlantCategory == PlantCategory.Default)
{
title = hueInfo.Name;
}
else
{
title = (int)typeInfo.PlantCategory;
}
if (Amount == 1)
{
if (_showType)
{
list.Add(typeInfo.GetSeedLabel(hueInfo), $"{title:#}\t{typeInfo.Name:#}");
return;
}
list.Add(hueInfo.IsBright() ? 1060839 : 1060838, $"{title:#}");
return;
}
if (_showType)
{
list.Add(typeInfo.GetSeedLabelPlural(hueInfo), $"{Amount}\t{title:#}\t{typeInfo.Name:#}");
return;
}
list.Add(hueInfo.IsBright() ? 1113491 : 1113490, $"{Amount}\t{title:#}");
}
public override void OnSingleClick(Mobile from)
{
LabelTo(from, GetLabel(out var args), args);
}
public override void OnDoubleClick(Mobile from)
{
if (!IsChildOf(from.Backpack))
{
from.SendLocalizedMessage(1042664); // You must have the object in your backpack to use it.
return;
}
from.Target = new InternalTarget(this);
LabelTo(from, 1061916); // Choose a bowl of dirt to plant this seed in.
}
public override bool StackWith(Mobile from, Item dropped, bool playSound) =>
dropped is Seed other && other.PlantType == _plantType && other.PlantHue == _plantHue &&
other.ShowType == _showType && base.StackWith(from, other, playSound);
public override void OnAfterDuped(Item newItem)
{
if (newItem is not Seed newSeed)
{
return;
}
newSeed.PlantHue = _plantHue;
newSeed.Hue = Hue;
}
private void Deserialize(IGenericReader reader, int version)
{
_plantType = (PlantType)reader.ReadInt();
_plantHue = (PlantHue)reader.ReadInt();
_showType = reader.ReadBool();
}
private class InternalTarget : Target
{
private readonly Seed _seed;
public InternalTarget(Seed seed) : base(-1, false, TargetFlags.None)
{
_seed = seed;
CheckLOS = false;
}
protected override void OnTarget(Mobile from, object targeted)
{
if (_seed.Deleted)
{
return;
}
if (!_seed.IsChildOf(from.Backpack))
{
from.SendLocalizedMessage(1042664); // You must have the object in your backpack to use it.
return;
}
if (targeted is PlantItem plant)
{
plant.PlantSeed(from, _seed);
}
else if (targeted is Item item)
{
item.LabelTo(from, 1061919); // You must use a seed on a bowl of dirt!
}
else
{
from.SendLocalizedMessage(1061919); // You must use a seed on a bowl of dirt!
}
}
}
}