ModernUO/Projects/UOContent/Multis/Boats/BaseDockedBoat.cs
2023-12-02 12:55:38 -08:00

171 lines
4.2 KiB
C#

using ModernUO.Serialization;
using Server.Engines.CannedEvil;
using Server.Regions;
using Server.Targeting;
namespace Server.Multis;
[SerializationGenerator(0, false)]
public abstract partial class BaseDockedBoat : Item
{
[SerializableField(0)]
[SerializedCommandProperty(AccessLevel.GameMaster)]
private int _multiId;
[SerializableField(1)]
[SerializedCommandProperty(AccessLevel.GameMaster)]
private Point3D _offset;
[InvalidateProperties]
[SerializableField(2)]
[SerializedCommandProperty(AccessLevel.GameMaster)]
private string _shipName;
public BaseDockedBoat(int id, Point3D offset, BaseBoat boat) : base(0x14F4)
{
Weight = 1.0;
LootType = LootType.Blessed;
_multiId = id;
_offset = offset;
_shipName = boat.ShipName;
}
public abstract BaseBoat Boat { get; }
public override void OnDoubleClick(Mobile from)
{
if (!IsChildOf(from.Backpack))
{
from.SendLocalizedMessage(1042001); // That must be in your pack for you to use it.
}
else
{
from.SendLocalizedMessage(502482); // Where do you wish to place the ship?
from.Target = new InternalTarget(this);
}
}
public override void AddNameProperty(IPropertyList list)
{
if (_shipName != null)
{
list.Add(_shipName);
}
else
{
base.AddNameProperty(list);
}
}
public override void OnSingleClick(Mobile from)
{
if (_shipName != null)
{
LabelTo(from, _shipName);
}
else
{
base.OnSingleClick(from);
}
}
public void OnPlacement(Mobile from, Point3D p)
{
if (Deleted)
{
return;
}
if (!IsChildOf(from.Backpack))
{
from.SendLocalizedMessage(1042001); // That must be in your pack for you to use it.
}
else
{
var map = from.Map;
if (map == null)
{
return;
}
var boat = Boat;
if (boat == null)
{
return;
}
p = new Point3D(p.X - Offset.X, p.Y - Offset.Y, p.Z - Offset.Z);
if (BaseBoat.IsValidLocation(p, map) && boat.CanFit(p, map, boat.ItemID) && map != Map.Ilshenar &&
map != Map.Malas)
{
Delete();
boat.Owner = from;
boat.Anchored = true;
boat.ShipName = _shipName;
var keyValue = boat.CreateKeys(from);
if (boat.PPlank != null)
{
boat.PPlank.KeyValue = keyValue;
}
if (boat.SPlank != null)
{
boat.SPlank.KeyValue = keyValue;
}
boat.MoveToWorld(p, map);
}
else
{
boat.Delete();
from.SendLocalizedMessage(1043284); // A ship can not be created here.
}
}
}
private class InternalTarget : MultiTarget
{
private readonly BaseDockedBoat m_Model;
public InternalTarget(BaseDockedBoat model) : base(model.MultiId, model.Offset) => m_Model = model;
protected override void OnTarget(Mobile from, object o)
{
if (o is not IPoint3D ip)
{
return;
}
Point3D p = ip switch
{
Item item => item.GetWorldTop(),
Mobile m => m.Location,
_ => new Point3D(ip)
};
var region = Region.Find(p, from.Map);
if (region.IsPartOf<DungeonRegion>())
{
from.SendLocalizedMessage(502488); // You can not place a ship inside a dungeon.
}
else if (region.IsPartOf<HouseRegion>() || region.IsPartOf<ChampionSpawnRegion>())
{
from.SendLocalizedMessage(1042549); // A boat may not be placed in this area.
}
else
{
m_Model.OnPlacement(from, p);
}
}
}
}