ModernUO/Projects/UOContent/Mobiles
2025-07-22 16:01:56 -07:00
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Abilities fix: fixes death explosion trigger on death (#2228) 2025-07-03 09:47:52 -07:00
AI feat: Overhauls AI (Speech/Movement) (#2232) 2025-07-18 22:39:57 -07:00
Animals chore: Fixes variable types for possible performance issues (#2172) 2025-05-01 21:54:41 -07:00
Familiars fix: Moves ContextMenu out of core, streamlines code, fixes bugs (#1873) 2024-07-20 21:33:23 -07:00
Guards fix: Fixes guard infinite loop, and streamlines call methods (#2175) 2025-05-06 23:54:13 -07:00
Healers feat: Adds PlayerDeathEvent and CreatureDeathEvent using code generated events (#1927) 2024-09-05 21:23:03 -07:00
Hireables fix: Do not add an extraneous Open Paperdoll context menu entry (#2224) 2025-06-28 17:30:18 -07:00
Monsters fix: Adds GetDistanceToSqrt for Point3D and centralizes all the calls (#2233) 2025-07-18 09:24:41 -07:00
Special chore: Fixes variable types for possible performance issues (#2172) 2025-05-01 21:54:41 -07:00
Townfolk fix: Withdraw should have positive amount to work (#2221) 2025-06-28 11:42:43 -07:00
Vendors fix: Fixes player vendors not reattaching to their house on deserialization (#2195) 2025-05-24 12:00:53 -07:00
BaseCreature.cs fix: Prevents recursion in BaseCreature.DoHarmful() (#2202) 2025-07-22 16:01:56 -07:00
NPCSpeeds.cs feat: Overhauls AI (Speech/Movement) (#2232) 2025-07-18 22:39:57 -07:00
PlayerMobile.cs chore: Fixes variable types for possible performance issues (#2172) 2025-05-01 21:54:41 -07:00
VirtualMountItem.cs fix: Fixes mount stamina, adds Pub46+ Ethereal stamina (#1716) 2024-04-05 21:05:16 -07:00