ModernUO/Projects/Server.Tests/Tests/Network/Packets/Outgoing/DamagePacketTests.cs
Kamron Batman 67625ad249
fix(core): Removes disposable netstates. (#467)
- [X] Removes IDisposable from NetState
- [X] Swaps Disconnect and Dispose methods
2021-02-05 14:33:35 -08:00

39 lines
1.2 KiB
C#

using System;
using Server.Network;
using Xunit;
namespace Server.Tests.Network
{
public class DamagePacketTests : IClassFixture<ServerFixture>
{
[Theory, InlineData(10), InlineData(-5), InlineData(1024)]
public void TestDamagePacketOld(int inputAmount)
{
Serial serial = 0x1024;
var expected = new DamagePacketOld(serial, inputAmount).Compile();
var ns = PacketTestUtilities.CreateTestNetState();
ns.SendDamage(serial, inputAmount);
var result = ns.SendPipe.Reader.TryRead();
AssertThat.Equal(result.Buffer[0].AsSpan(0), expected);
}
[Theory, InlineData(10), InlineData(-5), InlineData(1024), InlineData(100000)]
public void TestDamage(int inputAmount)
{
Serial serial = 0x1024;
var expected = new DamagePacket(serial, inputAmount).Compile();
var ns = PacketTestUtilities.CreateTestNetState();
ns.ProtocolChanges = ProtocolChanges.DamagePacket;
ns.SendDamage(serial, inputAmount);
var result = ns.SendPipe.Reader.TryRead();
AssertThat.Equal(result.Buffer[0].AsSpan(0), expected);
}
}
}