ModernUO/Projects/UOContent/Multis/MovingCrate.cs
Kamron Batman 4ddb3de026
fix(core): Fixes several serialization issues (#355)
- [X] Fixes an issue where a buffer smaller than 8 bytes would not double with enough space in some cases.
- [X] Fixes an issue with dupe copying the savebuffer reference (ugh).
- [X] Streamlines the IGenericWriter API to use better generics.
- [X] Streamlines the IGenericReader API to use better generics.
- [X] Forces `tidying` of a List/HashSet to be done externally since Writers/Readers should not have side effects.
- [X] Fixes an issue where Tidying a list didn't TrimExcess, causing memory leaks.
- [X] Reverted the meaning of `World.Running` to specifically refer to any world state post world loading.
  - NOTE: Do not use this if you want to block on world saves. Instead use checks against `WorldState.Saving` states.
- [X] Fixes an issue with serializing negative DateTime deltas.
- [X] Fixes a potential issue with serializing non-UTC DateTime.

Bumps release version
2020-12-23 07:11:41 -08:00

349 lines
9.3 KiB
C#

using System;
using System.Collections.Generic;
using Server.Items;
using Server.Network;
namespace Server.Multis
{
public class MovingCrate : Container
{
public static readonly int MaxItemsPerSubcontainer = 20;
public static readonly int Rows = 3;
public static readonly int Columns = 5;
public static readonly int HorizontalSpacing = 25;
public static readonly int VerticalSpacing = 25;
private Timer m_InternalizeTimer;
public MovingCrate(BaseHouse house) : base(0xE3D)
{
Hue = 0x8A5;
Movable = false;
House = house;
}
public MovingCrate(Serial serial) : base(serial)
{
}
public override int LabelNumber => 1061690; // Packing Crate
public BaseHouse House { get; set; }
public override int DefaultMaxItems => 0;
public override int DefaultMaxWeight => 0;
public override bool IsDecoContainer => false;
/*
public override void AddNameProperties( ObjectPropertyList list )
{
base.AddNameProperties( list );
if (House != null && House.InternalizedVendors.Count > 0)
list.Add( 1061833, House.InternalizedVendors.Count.ToString() ); // This packing crate contains ~1_COUNT~ vendors/barkeepers.
}
*/
public override void DropItem(Item dropped)
{
// 1. Try to stack the item
foreach (var item in Items)
{
if (item is PackingBox)
{
var subItems = item.Items;
for (var i = 0; i < subItems.Count; i++)
{
var subItem = subItems[i];
if (!(subItem is Container) && subItem.StackWith(null, dropped, false))
{
return;
}
}
}
}
// 2. Try to drop the item into an existing container
foreach (var item in Items)
{
if (item is PackingBox packingBox)
{
Container box = packingBox;
var subItems = box.Items;
if (subItems.Count < MaxItemsPerSubcontainer)
{
box.DropItem(dropped);
return;
}
}
}
// 3. Drop the item into a new container
Container subContainer = new PackingBox();
subContainer.DropItem(dropped);
var location = GetFreeLocation();
if (location != Point3D.Zero)
{
AddItem(subContainer);
subContainer.Location = location;
}
else
{
base.DropItem(subContainer);
}
}
private Point3D GetFreeLocation()
{
var positions = new bool[Rows, Columns];
foreach (var item in Items)
{
if (item is PackingBox)
{
var i = (item.Y - Bounds.Y) / VerticalSpacing;
if (i < 0)
{
i = 0;
}
else if (i >= Rows)
{
i = Rows - 1;
}
var j = (item.X - Bounds.X) / HorizontalSpacing;
if (j < 0)
{
j = 0;
}
else if (j >= Columns)
{
j = Columns - 1;
}
positions[i, j] = true;
}
}
for (var i = 0; i < Rows; i++)
{
for (var j = 0; j < Columns; j++)
{
if (!positions[i, j])
{
var x = Bounds.X + j * HorizontalSpacing;
var y = Bounds.Y + i * VerticalSpacing;
return new Point3D(x, y, 0);
}
}
}
return Point3D.Zero;
}
public override bool CheckHold(Mobile m, Item item, bool message, bool checkItems, int plusItems, int plusWeight)
{
if (m.AccessLevel < AccessLevel.GameMaster)
{
m.SendLocalizedMessage(1061145); // You cannot place items into a house moving crate.
return false;
}
return base.CheckHold(m, item, message, checkItems, plusItems, plusWeight);
}
public override bool CheckLift(Mobile from, Item item, ref LRReason reject) => House?.Deleted == false &&
base.CheckLift(from, item, ref reject) && House.IsOwner(from);
public override bool CheckItemUse(Mobile from, Item item) =>
House?.Deleted == false && base.CheckItemUse(from, item) && House.IsOwner(from);
public override void OnItemRemoved(Item item)
{
base.OnItemRemoved(item);
if (TotalItems == 0)
{
Delete();
}
}
public void RestartTimer()
{
if (m_InternalizeTimer == null)
{
m_InternalizeTimer = new InternalizeTimer(this);
m_InternalizeTimer.Start();
}
else
{
m_InternalizeTimer.Stop();
m_InternalizeTimer.Start();
}
}
public void Hide()
{
if (m_InternalizeTimer != null)
{
m_InternalizeTimer.Stop();
m_InternalizeTimer = null;
}
var toRemove = new List<Item>();
foreach (var item in Items)
{
if (item is PackingBox && item.Items.Count == 0)
{
toRemove.Add(item);
}
}
foreach (var item in toRemove)
{
item.Delete();
}
if (TotalItems == 0)
{
Delete();
}
else
{
Internalize();
}
}
public override void OnAfterDelete()
{
base.OnAfterDelete();
if (House?.MovingCrate == this)
{
House.MovingCrate = null;
}
m_InternalizeTimer?.Stop();
}
public override void Serialize(IGenericWriter writer)
{
base.Serialize(writer);
writer.WriteEncodedInt(1);
writer.Write(House);
}
public override void Deserialize(IGenericReader reader)
{
base.Deserialize(reader);
var version = reader.ReadEncodedInt();
House = reader.ReadEntity<BaseHouse>();
if (House != null)
{
House.MovingCrate = this;
Timer.DelayCall(Hide);
}
else
{
Timer.DelayCall(Delete);
}
if (version == 0)
{
MaxItems = -1; // reset to default
}
}
public class InternalizeTimer : Timer
{
private readonly MovingCrate m_Crate;
public InternalizeTimer(MovingCrate crate) : base(TimeSpan.FromMinutes(5.0))
{
m_Crate = crate;
Priority = TimerPriority.FiveSeconds;
}
protected override void OnTick()
{
m_Crate.Hide();
}
}
}
public class PackingBox : BaseContainer
{
public PackingBox() : base(0x9A8) => Movable = false;
public PackingBox(Serial serial) : base(serial)
{
}
public override int LabelNumber => 1061690; // Packing Crate
public override int DefaultGumpID => 0x4B;
public override int DefaultDropSound => 0x42;
public override Rectangle2D Bounds => new(16, 51, 168, 73);
public override int DefaultMaxItems => 0;
public override int DefaultMaxWeight => 0;
public override void SendCantStoreMessage(Mobile to, Item item)
{
to.SendLocalizedMessage(1061145); // You cannot place items into a house moving crate.
}
public override void OnItemRemoved(Item item)
{
base.OnItemRemoved(item);
if (item.GetBounce() == null && TotalItems == 0)
{
Delete();
}
}
public override void OnItemBounceCleared(Item item)
{
base.OnItemBounceCleared(item);
if (TotalItems == 0)
{
Delete();
}
}
public override void Serialize(IGenericWriter writer)
{
base.Serialize(writer);
writer.WriteEncodedInt(1); // version
}
public override void Deserialize(IGenericReader reader)
{
base.Deserialize(reader);
var version = reader.ReadEncodedInt();
if (version == 0)
{
MaxItems = -1; // reset to default
}
}
}
}