ModernUO/Projects/Scripts/Commands/Generic/Extensions/SortExtension.cs
Kamron Batman 179cb50557 Updates Packets & Randomizer (#43)
* Fixes a bug with the main loop. Removes unnecessary optimizations for RDRand.

* WIP - Rewriting packets.

* Cleanup and updates README

* Converts more packets

* Fixes header

* Converts Effects packets.

* Forgot the send command

* Adds the start of containers packets.

* Adds message packets with caching

* Extends the send methods

* Starts to add Acquire methods

* Converted the packets

* Cleanup

* Cleanup

* Adds more packets

* Adds more packets

* Fixes clearing arrays from pool. Adds Mobile Incoming

* Converts more packets.

* Moves more packets

* Moves more packets

* Test compression

* Merges

* Migrating to an idiomatic syntax that also supports compression, and proxying.

* Optimize the stack alloc. Changes attributes

* Converted container packets

* Visual Studio doesn't auto save files. I am still getting used to subpar IDEs.

* Adds static packet caching. Will profile later. Converts more packets

* Fixes packets and changes how compression is configured

* WIP - Adds basics for Gumps. Not finished though.

* Fix file

* Fixes formatting

* Changed SpanWriter to be more idiomatic.

* Fixes Span vs RawSpan and missing stackallocs

* Converts over some more gumps

* WIP - Deletes 32bit support.

* Drops RDRand32 support.

* Fixes gump compilation

* Converting gump components

* Removes old huffman compression function

* Revert signature for backwards compatibility

* WIP - Converting more gump components

* Creates ArraySet for the strings. Updates AppendTo to reference that.

* Converts the maining gump components

* Cleans up gump components

* Cleans up directives

* Cleans up ArraySet and moves it. Adds null-coalescing-assignment

* Cleanup, Target Packets, and C# 8 changes.

* Removed OPL Packet

* World packets

* Fixing packet uses

* Cleans up code. Fixes packet uses in various places.

* More cleanup for packets

* Code cleanup

* Converts more packet uses and cleans up more code

* More code cleanup

* Finishes fixing the packets in Item

* Updates secure trade packets

* Updates core and gets it to compile.

* Moved packets to scripts. Fixed account handler use of packets

* Code cleanup

* Updates chat packets

* Code cleanuo

* Adds party packets, but need to implement them.

* Party packets WIP

* Finishes party packets

* Rearrange movement namespaces and classes

* Finishes plant packets

* Code Formatting

* Fixes moving effects

* Code cleanup, eliminates equipinfo

* Adds more packets. Fixes bugs with various packets.

* Finishes mahjon packets

* Fixes mahjong packet

* Code cleanup

* Finishes mahjong packets

* Adds Map packets

* Add multifacet maps and charts

* Cleans up some packets with UTF8

* Optimizes packets

* Cleans up more packets. Moves the MessageHelper

* Removes assistant support. Removes extended protocol. Incorporates MapUO packets as normal packets.

* Updates protocol extensions packet receiver

* Fixes a few bugs. Fixes a few more packets.

* Code cleanup and fixing more packets

* Fixes packet effects

* Cleaned up more code

* Buff Icon cleanup

* Removed unused constructors

* Code Cleanup. Adds BoatHS Packets

* Moves house files. Updates house foundation packets.

* Deployment cleanup

* Fixes:

* Code cleanup

* More code cleanup

* More code cleanup

* Cleaned up BaseHouse

* Enforces styling

* Converts foreach to linq where possible.

* Dont need that

* Goals/Readme updates

* Removes 32bit support at the highest level. Turns on HRT by default.

* Code cleanup. Fixes extended features packet.

* Fixes various bugs

* Code cleanup

* Code cleanup

* Code cleanup. Fixes gump X/Y assignment.

* Code cleanup using |= operator

* More code cleanup

* Cleanup

* Fixes spacing issues. Thanks Visual Studio. You suck.

* Compiler error

* Fixes NPE from RunUO 2.7

* Renames ScriptCompiler to AssemblyHandler. Fixes packets. Updates README

* Fixes more packets. Stupid trailing nulls.

* Fixes various bugs.

* Fixes for gumps

* Fixes more gump stuff. Going to split it out later since it is getting insane

* Recoded the gump writing

* WIP

* *Added output path of scripts project to dev branch
*Activated debugging in code
2019-11-11 12:40:16 +01:00

98 lines
2.5 KiB
C#

using System;
using System.Collections.Generic;
namespace Server.Commands.Generic
{
public sealed class SortExtension : BaseExtension
{
public static ExtensionInfo ExtInfo = new ExtensionInfo(40, "Order", -1, () => new SortExtension());
private IComparer<object> m_Comparer;
private List<OrderInfo> m_Orders;
public SortExtension() => m_Orders = new List<OrderInfo>();
public override ExtensionInfo Info => ExtInfo;
public static void Initialize()
{
ExtensionInfo.Register(ExtInfo);
}
public override void Optimize(Mobile from, Type baseType, ref AssemblyEmitter assembly)
{
if (baseType == null)
throw new Exception("The ordering extension may only be used in combination with an object conditional.");
foreach (OrderInfo order in m_Orders)
{
order.Property.BindTo(baseType, PropertyAccess.Read);
order.Property.CheckAccess(from);
}
assembly ??= new AssemblyEmitter("__dynamic");
m_Comparer = SortCompiler.Compile<object>(assembly, baseType, m_Orders.ToArray());
}
public override void Parse(Mobile from, string[] arguments, int offset, int size)
{
if (size < 1)
throw new Exception("Invalid ordering syntax.");
if (Insensitive.Equals(arguments[offset], "by"))
{
++offset;
--size;
if (size < 1)
throw new Exception("Invalid ordering syntax.");
}
int end = offset + size;
while (offset < end)
{
string binding = arguments[offset++];
bool isAscending = true;
if (offset < end)
{
string next = arguments[offset];
switch (next.ToLower())
{
case "+":
case "up":
case "asc":
case "ascending":
++offset;
break;
case "-":
case "down":
case "desc":
case "descending":
isAscending = false;
++offset;
break;
}
}
Property property = new Property(binding);
m_Orders.Add(new OrderInfo(property, isAscending));
}
}
public override void Filter(List<object> list)
{
if (m_Comparer == null)
throw new InvalidOperationException("The extension must first be optimized.");
list.Sort(m_Comparer);
}
}
}