* Fixes a bug with the main loop. Removes unnecessary optimizations for RDRand. * WIP - Rewriting packets. * Cleanup and updates README * Converts more packets * Fixes header * Converts Effects packets. * Forgot the send command * Adds the start of containers packets. * Adds message packets with caching * Extends the send methods * Starts to add Acquire methods * Converted the packets * Cleanup * Cleanup * Adds more packets * Adds more packets * Fixes clearing arrays from pool. Adds Mobile Incoming * Converts more packets. * Moves more packets * Moves more packets * Test compression * Merges * Migrating to an idiomatic syntax that also supports compression, and proxying. * Optimize the stack alloc. Changes attributes * Converted container packets * Visual Studio doesn't auto save files. I am still getting used to subpar IDEs. * Adds static packet caching. Will profile later. Converts more packets * Fixes packets and changes how compression is configured * WIP - Adds basics for Gumps. Not finished though. * Fix file * Fixes formatting * Changed SpanWriter to be more idiomatic. * Fixes Span vs RawSpan and missing stackallocs * Converts over some more gumps * WIP - Deletes 32bit support. * Drops RDRand32 support. * Fixes gump compilation * Converting gump components * Removes old huffman compression function * Revert signature for backwards compatibility * WIP - Converting more gump components * Creates ArraySet for the strings. Updates AppendTo to reference that. * Converts the maining gump components * Cleans up gump components * Cleans up directives * Cleans up ArraySet and moves it. Adds null-coalescing-assignment * Cleanup, Target Packets, and C# 8 changes. * Removed OPL Packet * World packets * Fixing packet uses * Cleans up code. Fixes packet uses in various places. * More cleanup for packets * Code cleanup * Converts more packet uses and cleans up more code * More code cleanup * Finishes fixing the packets in Item * Updates secure trade packets * Updates core and gets it to compile. * Moved packets to scripts. Fixed account handler use of packets * Code cleanup * Updates chat packets * Code cleanuo * Adds party packets, but need to implement them. * Party packets WIP * Finishes party packets * Rearrange movement namespaces and classes * Finishes plant packets * Code Formatting * Fixes moving effects * Code cleanup, eliminates equipinfo * Adds more packets. Fixes bugs with various packets. * Finishes mahjon packets * Fixes mahjong packet * Code cleanup * Finishes mahjong packets * Adds Map packets * Add multifacet maps and charts * Cleans up some packets with UTF8 * Optimizes packets * Cleans up more packets. Moves the MessageHelper * Removes assistant support. Removes extended protocol. Incorporates MapUO packets as normal packets. * Updates protocol extensions packet receiver * Fixes a few bugs. Fixes a few more packets. * Code cleanup and fixing more packets * Fixes packet effects * Cleaned up more code * Buff Icon cleanup * Removed unused constructors * Code Cleanup. Adds BoatHS Packets * Moves house files. Updates house foundation packets. * Deployment cleanup * Fixes: * Code cleanup * More code cleanup * More code cleanup * Cleaned up BaseHouse * Enforces styling * Converts foreach to linq where possible. * Dont need that * Goals/Readme updates * Removes 32bit support at the highest level. Turns on HRT by default. * Code cleanup. Fixes extended features packet. * Fixes various bugs * Code cleanup * Code cleanup * Code cleanup. Fixes gump X/Y assignment. * Code cleanup using |= operator * More code cleanup * Cleanup * Fixes spacing issues. Thanks Visual Studio. You suck. * Compiler error * Fixes NPE from RunUO 2.7 * Renames ScriptCompiler to AssemblyHandler. Fixes packets. Updates README * Fixes more packets. Stupid trailing nulls. * Fixes various bugs. * Fixes for gumps * Fixes more gump stuff. Going to split it out later since it is getting insane * Recoded the gump writing * WIP * *Added output path of scripts project to dev branch *Activated debugging in code
285 lines
7.2 KiB
C#
285 lines
7.2 KiB
C#
using System;
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using System.Collections.Generic;
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using System.Text;
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namespace Server.Commands.Generic
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{
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[Flags]
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public enum CommandSupport
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{
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Single = 0x0001,
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Global = 0x0002,
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Online = 0x0004,
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Multi = 0x0008,
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Area = 0x0010,
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Self = 0x0020,
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Region = 0x0040,
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Contained = 0x0080,
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IPAddress = 0x0100,
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All = Single | Global | Online | Multi | Area | Self | Region | Contained | IPAddress,
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AllMobiles = All & ~Contained,
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AllNPCs = All & ~(IPAddress | Online | Self | Contained),
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AllItems = All & ~(IPAddress | Online | Self | Region),
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Simple = Single | Multi,
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Complex = Global | Online | Area | Region | Contained | IPAddress
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}
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public abstract class BaseCommandImplementor
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{
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private static List<BaseCommandImplementor> m_Implementors;
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public BaseCommandImplementor() => Commands = new Dictionary<string, BaseCommand>(StringComparer.OrdinalIgnoreCase);
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public bool SupportsConditionals{ get; set; }
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public string[] Accessors{ get; set; }
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public string Usage{ get; set; }
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public string Description{ get; set; }
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public AccessLevel AccessLevel{ get; set; }
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public CommandSupport SupportRequirement{ get; set; }
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public Dictionary<string, BaseCommand> Commands{ get; }
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public static List<BaseCommandImplementor> Implementors
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{
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get
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{
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if (m_Implementors == null)
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{
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m_Implementors = new List<BaseCommandImplementor>();
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RegisterImplementors();
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}
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return m_Implementors;
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}
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}
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public static void RegisterImplementors()
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{
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Register(new RegionCommandImplementor());
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Register(new GlobalCommandImplementor());
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Register(new OnlineCommandImplementor());
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Register(new SingleCommandImplementor());
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Register(new SerialCommandImplementor());
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Register(new MultiCommandImplementor());
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Register(new AreaCommandImplementor());
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Register(new SelfCommandImplementor());
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Register(new ContainedCommandImplementor());
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Register(new IPAddressCommandImplementor());
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Register(new RangeCommandImplementor());
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Register(new ScreenCommandImplementor());
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Register(new FacetCommandImplementor());
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}
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public virtual void Compile(Mobile from, BaseCommand command, ref string[] args, ref object obj)
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{
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obj = null;
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}
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public virtual void Register(BaseCommand command)
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{
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for (int i = 0; i < command.Commands.Length; ++i)
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Commands[command.Commands[i]] = command;
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}
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public bool CheckObjectTypes(Mobile from, BaseCommand command, Extensions ext, out bool items, out bool mobiles)
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{
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items = mobiles = false;
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ObjectConditional cond = ObjectConditional.Empty;
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foreach (BaseExtension check in ext)
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if (check is WhereExtension extension)
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{
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cond = extension.Conditional;
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break;
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}
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bool condIsItem = cond.IsItem;
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bool condIsMobile = cond.IsMobile;
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switch (command.ObjectTypes)
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{
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case ObjectTypes.All:
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case ObjectTypes.Both:
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{
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items |= condIsItem;
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mobiles |= condIsMobile;
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break;
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}
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case ObjectTypes.Items:
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{
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if (condIsItem)
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items = true;
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else if (condIsMobile)
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{
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from.SendMessage("You may not use a mobile type condition for this command.");
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return false;
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}
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break;
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}
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case ObjectTypes.Mobiles:
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{
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if (condIsMobile)
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mobiles = true;
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else if (condIsItem)
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{
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from.SendMessage("You may not use an item type condition for this command.");
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return false;
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}
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break;
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}
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}
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return true;
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}
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public void RunCommand(Mobile from, BaseCommand command, string[] args)
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{
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try
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{
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object obj = null;
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Compile(from, command, ref args, ref obj);
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RunCommand(from, obj, command, args);
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}
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catch (Exception ex)
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{
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from.SendMessage(ex.Message);
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}
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}
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public string GenerateArgString(string[] args)
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{
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if (args.Length == 0)
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return "";
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// NOTE: this does not preserve the case where quotation marks are used on a single word
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StringBuilder sb = new StringBuilder();
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for (int i = 0; i < args.Length; ++i)
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{
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if (i > 0)
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sb.Append(' ');
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if (args[i].IndexOf(' ') >= 0)
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{
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sb.Append('"');
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sb.Append(args[i]);
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sb.Append('"');
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}
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else
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{
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sb.Append(args[i]);
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}
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}
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return sb.ToString();
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}
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public void RunCommand(Mobile from, object obj, BaseCommand command, string[] args)
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{
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// try
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// {
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CommandEventArgs e = new CommandEventArgs(from, command.Commands[0], GenerateArgString(args), args);
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if (!command.ValidateArgs(this, e))
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return;
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bool flushToLog = false;
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if (obj is List<object> list)
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{
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if (list.Count > 20)
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CommandLogging.Enabled = false;
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else if (list.Count == 0)
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command.LogFailure("Nothing was found to use this command on.");
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command.ExecuteList(e, list);
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if (list.Count > 20)
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{
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flushToLog = true;
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CommandLogging.Enabled = true;
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}
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}
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else if (obj != null)
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{
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if (command.ListOptimized)
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command.ExecuteList(e, new List<object>{ obj });
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else
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command.Execute(e, obj);
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}
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command.Flush(from, flushToLog);
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// }
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// catch ( Exception ex )
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// {
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// from.SendMessage( ex.Message );
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// }
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}
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public virtual void Process(Mobile from, BaseCommand command, string[] args)
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{
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RunCommand(from, command, args);
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}
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public virtual void Execute(CommandEventArgs e)
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{
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if (e.Length >= 1)
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{
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if (!Commands.TryGetValue(e.GetString(0), out BaseCommand command))
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{
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e.Mobile.SendMessage(
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"That is either an invalid command name or one that does not support this modifier.");
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}
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else if (e.Mobile.AccessLevel < command.AccessLevel)
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{
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e.Mobile.SendMessage("You do not have access to that command.");
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}
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else
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{
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string[] oldArgs = e.Arguments;
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string[] args = new string[oldArgs.Length - 1];
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for (int i = 0; i < args.Length; ++i)
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args[i] = oldArgs[i + 1];
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Process(e.Mobile, command, args);
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}
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}
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else
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{
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e.Mobile.SendMessage("You must supply a command name.");
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}
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}
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public void Register()
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{
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if (Accessors == null)
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return;
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for (int i = 0; i < Accessors.Length; ++i)
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CommandSystem.Register(Accessors[i], AccessLevel, Execute);
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}
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public static void Register(BaseCommandImplementor impl)
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{
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m_Implementors.Add(impl);
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impl.Register();
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}
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}
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}
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