ModernUO/Projects/Scripts/Commands/HelpInfo.cs
Kamron Batman 179cb50557 Updates Packets & Randomizer (#43)
* Fixes a bug with the main loop. Removes unnecessary optimizations for RDRand.

* WIP - Rewriting packets.

* Cleanup and updates README

* Converts more packets

* Fixes header

* Converts Effects packets.

* Forgot the send command

* Adds the start of containers packets.

* Adds message packets with caching

* Extends the send methods

* Starts to add Acquire methods

* Converted the packets

* Cleanup

* Cleanup

* Adds more packets

* Adds more packets

* Fixes clearing arrays from pool. Adds Mobile Incoming

* Converts more packets.

* Moves more packets

* Moves more packets

* Test compression

* Merges

* Migrating to an idiomatic syntax that also supports compression, and proxying.

* Optimize the stack alloc. Changes attributes

* Converted container packets

* Visual Studio doesn't auto save files. I am still getting used to subpar IDEs.

* Adds static packet caching. Will profile later. Converts more packets

* Fixes packets and changes how compression is configured

* WIP - Adds basics for Gumps. Not finished though.

* Fix file

* Fixes formatting

* Changed SpanWriter to be more idiomatic.

* Fixes Span vs RawSpan and missing stackallocs

* Converts over some more gumps

* WIP - Deletes 32bit support.

* Drops RDRand32 support.

* Fixes gump compilation

* Converting gump components

* Removes old huffman compression function

* Revert signature for backwards compatibility

* WIP - Converting more gump components

* Creates ArraySet for the strings. Updates AppendTo to reference that.

* Converts the maining gump components

* Cleans up gump components

* Cleans up directives

* Cleans up ArraySet and moves it. Adds null-coalescing-assignment

* Cleanup, Target Packets, and C# 8 changes.

* Removed OPL Packet

* World packets

* Fixing packet uses

* Cleans up code. Fixes packet uses in various places.

* More cleanup for packets

* Code cleanup

* Converts more packet uses and cleans up more code

* More code cleanup

* Finishes fixing the packets in Item

* Updates secure trade packets

* Updates core and gets it to compile.

* Moved packets to scripts. Fixed account handler use of packets

* Code cleanup

* Updates chat packets

* Code cleanuo

* Adds party packets, but need to implement them.

* Party packets WIP

* Finishes party packets

* Rearrange movement namespaces and classes

* Finishes plant packets

* Code Formatting

* Fixes moving effects

* Code cleanup, eliminates equipinfo

* Adds more packets. Fixes bugs with various packets.

* Finishes mahjon packets

* Fixes mahjong packet

* Code cleanup

* Finishes mahjong packets

* Adds Map packets

* Add multifacet maps and charts

* Cleans up some packets with UTF8

* Optimizes packets

* Cleans up more packets. Moves the MessageHelper

* Removes assistant support. Removes extended protocol. Incorporates MapUO packets as normal packets.

* Updates protocol extensions packet receiver

* Fixes a few bugs. Fixes a few more packets.

* Code cleanup and fixing more packets

* Fixes packet effects

* Cleaned up more code

* Buff Icon cleanup

* Removed unused constructors

* Code Cleanup. Adds BoatHS Packets

* Moves house files. Updates house foundation packets.

* Deployment cleanup

* Fixes:

* Code cleanup

* More code cleanup

* More code cleanup

* Cleaned up BaseHouse

* Enforces styling

* Converts foreach to linq where possible.

* Dont need that

* Goals/Readme updates

* Removes 32bit support at the highest level. Turns on HRT by default.

* Code cleanup. Fixes extended features packet.

* Fixes various bugs

* Code cleanup

* Code cleanup

* Code cleanup. Fixes gump X/Y assignment.

* Code cleanup using |= operator

* More code cleanup

* Cleanup

* Fixes spacing issues. Thanks Visual Studio. You suck.

* Compiler error

* Fixes NPE from RunUO 2.7

* Renames ScriptCompiler to AssemblyHandler. Fixes packets. Updates README

* Fixes more packets. Stupid trailing nulls.

* Fixes various bugs.

* Fixes for gumps

* Fixes more gump stuff. Going to split it out later since it is getting insane

* Recoded the gump writing

* WIP

* *Added output path of scripts project to dev branch
*Activated debugging in code
2019-11-11 12:40:16 +01:00

396 lines
12 KiB
C#

using System.Collections.Generic;
using System.Reflection;
using System.Text;
using Server.Commands.Generic;
using Server.Gumps;
using Server.Network;
using CommandInfo = Server.Commands.Docs.DocCommandEntry;
using CommandInfoSorter = Server.Commands.Docs.CommandEntrySorter;
namespace Server.Commands
{
public static class HelpInfo
{
public static Dictionary<string, CommandInfo> HelpInfos{ get; } = new Dictionary<string, CommandInfo>();
public static List<CommandInfo> SortedHelpInfo{ get; private set; } = new List<CommandInfo>();
[CallPriority(100)]
public static void Initialize()
{
CommandSystem.Register("HelpInfo", AccessLevel.Player, HelpInfo_OnCommand);
FillTable();
}
[Usage("HelpInfo [<command>]")]
[Description(
"Gives information on a specified command, or when no argument specified, displays a gump containing all commands")]
private static void HelpInfo_OnCommand(CommandEventArgs e)
{
if (e.Length > 0)
{
string arg = e.GetString(0).ToLower();
if (HelpInfos.TryGetValue(arg, out CommandInfo c))
{
Mobile m = e.Mobile;
if (m.AccessLevel >= c.AccessLevel)
m.SendGump(new CommandInfoGump(c));
else
m.SendMessage("You don't have access to that command.");
return;
}
e.Mobile.SendMessage($"Command '{arg}' not found!");
}
e.Mobile.SendGump(new CommandListGump(0, e.Mobile, null));
}
public static void FillTable()
{
List<CommandEntry> commands = new List<CommandEntry>(CommandSystem.Entries.Values);
List<CommandInfo> list = new List<CommandInfo>();
commands.Sort();
commands.Reverse();
Docs.Clean(commands);
for (int i = 0; i < commands.Count; ++i)
{
CommandEntry e = commands[i];
MethodInfo mi = e.Handler.Method;
object[] attrs = mi.GetCustomAttributes(typeof(UsageAttribute), false);
if (attrs.Length == 0)
continue;
UsageAttribute usage = attrs[0] as UsageAttribute;
attrs = mi.GetCustomAttributes(typeof(DescriptionAttribute), false);
if (attrs.Length == 0)
continue;
if (usage == null || !(attrs[0] is DescriptionAttribute desc))
continue;
attrs = mi.GetCustomAttributes(typeof(AliasesAttribute), false);
AliasesAttribute aliases = attrs.Length == 0 ? null : attrs[0] as AliasesAttribute;
string descString = desc.Description.Replace("<", "(").Replace(">", ")");
if (aliases == null)
{
list.Add(new CommandInfo(e.AccessLevel, e.Command, null, usage.Usage, descString));
}
else
{
list.Add(new CommandInfo(e.AccessLevel, e.Command, aliases.Aliases, usage.Usage, descString));
for (int j = 0; j < aliases.Aliases.Length; j++)
{
string[] newAliases = new string[aliases.Aliases.Length];
aliases.Aliases.CopyTo(newAliases, 0);
newAliases[j] = e.Command;
list.Add(new CommandInfo(e.AccessLevel, aliases.Aliases[j], newAliases, usage.Usage, descString));
}
}
}
for (int i = 0; i < TargetCommands.AllCommands.Count; ++i)
{
BaseCommand command = TargetCommands.AllCommands[i];
string usage = command.Usage;
string desc = command.Description;
if (usage == null || desc == null)
continue;
string[] cmds = command.Commands;
string cmd = cmds[0];
string[] aliases = new string[cmds.Length - 1];
for (int j = 0; j < aliases.Length; ++j)
aliases[j] = cmds[j + 1];
desc = desc.Replace("<", "(").Replace(">", ")");
if (command.Supports != CommandSupport.Single)
{
StringBuilder sb = new StringBuilder(50 + desc.Length);
sb.Append("Modifiers: ");
if ((command.Supports & CommandSupport.Global) != 0)
sb.Append("<i>Global</i>, ");
if ((command.Supports & CommandSupport.Online) != 0)
sb.Append("<i>Online</i>, ");
if ((command.Supports & CommandSupport.Region) != 0)
sb.Append("<i>Region</i>, ");
if ((command.Supports & CommandSupport.Contained) != 0)
sb.Append("<i>Contained</i>, ");
if ((command.Supports & CommandSupport.Multi) != 0)
sb.Append("<i>Multi</i>, ");
if ((command.Supports & CommandSupport.Area) != 0)
sb.Append("<i>Area</i>, ");
if ((command.Supports & CommandSupport.Self) != 0)
sb.Append("<i>Self</i>, ");
sb.Remove(sb.Length - 2, 2);
sb.Append("<br>");
sb.Append(desc);
desc = sb.ToString();
}
list.Add(new CommandInfo(command.AccessLevel, cmd, aliases, usage, desc));
for (int j = 0; j < aliases.Length; j++)
{
string[] newAliases = new string[aliases.Length];
aliases.CopyTo(newAliases, 0);
newAliases[j] = cmd;
list.Add(new CommandInfo(command.AccessLevel, aliases[j], newAliases, usage, desc));
}
}
List<BaseCommandImplementor> commandImpls = BaseCommandImplementor.Implementors;
for (int i = 0; i < commandImpls.Count; ++i)
{
BaseCommandImplementor command = commandImpls[i];
string usage = command.Usage;
string desc = command.Description;
if (usage == null || desc == null)
continue;
string[] cmds = command.Accessors;
string cmd = cmds[0];
string[] aliases = new string[cmds.Length - 1];
for (int j = 0; j < aliases.Length; ++j)
aliases[j] = cmds[j + 1];
desc = desc.Replace("<", ")").Replace(">", ")");
list.Add(new CommandInfo(command.AccessLevel, cmd, aliases, usage, desc));
for (int j = 0; j < aliases.Length; j++)
{
string[] newAliases = new string[aliases.Length];
aliases.CopyTo(newAliases, 0);
newAliases[j] = cmd;
list.Add(new CommandInfo(command.AccessLevel, aliases[j], newAliases, usage, desc));
}
}
list.Sort(new CommandInfoSorter());
SortedHelpInfo = list;
foreach (CommandInfo c in SortedHelpInfo)
if (!HelpInfos.ContainsKey(c.Name.ToLower()))
HelpInfos.Add(c.Name.ToLower(), c);
}
public class CommandListGump : BaseGridGump
{
private const int EntriesPerPage = 15;
private List<CommandInfo> m_List;
private int m_Page;
public CommandListGump(int page, Mobile from, List<CommandInfo> list)
: base(30, 30)
{
m_Page = page;
if (list == null)
{
m_List = new List<CommandInfo>();
foreach (CommandInfo c in SortedHelpInfo)
if (from.AccessLevel >= c.AccessLevel)
m_List.Add(c);
}
else
{
m_List = list;
}
AddNewPage();
if (m_Page > 0)
AddEntryButton(20, ArrowLeftID1, ArrowLeftID2, 1, ArrowLeftWidth, ArrowLeftHeight);
else
AddEntryHeader(20);
AddEntryHtml(160, Center(
$"Page {m_Page + 1} of {(m_List.Count + EntriesPerPage - 1) / EntriesPerPage}"));
if ((m_Page + 1) * EntriesPerPage < m_List.Count)
AddEntryButton(20, ArrowRightID1, ArrowRightID2, 2, ArrowRightWidth, ArrowRightHeight);
else
AddEntryHeader(20);
int last = (int)AccessLevel.Player - 1;
for (int i = m_Page * EntriesPerPage, line = 0; line < EntriesPerPage && i < m_List.Count; ++i, ++line)
{
CommandInfo c = m_List[i];
if (from.AccessLevel >= c.AccessLevel)
{
if ((int)c.AccessLevel != last)
{
AddNewLine();
AddEntryHtml(20 + OffsetSize + 160, Color(c.AccessLevel.ToString(), 0xFF0000));
AddEntryHeader(20);
line++;
}
last = (int)c.AccessLevel;
AddNewLine();
AddEntryHtml(20 + OffsetSize + 160, c.Name);
AddEntryButton(20, ArrowRightID1, ArrowRightID2, 3 + i, ArrowRightWidth, ArrowRightHeight);
}
}
FinishPage();
}
public override void OnResponse(NetState sender, RelayInfo info)
{
Mobile m = sender.Mobile;
switch (info.ButtonID)
{
case 0:
{
m.CloseGump<CommandInfoGump>();
break;
}
case 1:
{
if (m_Page > 0)
m.SendGump(new CommandListGump(m_Page - 1, m, m_List));
break;
}
case 2:
{
if ((m_Page + 1) * EntriesPerPage < SortedHelpInfo.Count)
m.SendGump(new CommandListGump(m_Page + 1, m, m_List));
break;
}
default:
{
int v = info.ButtonID - 3;
if (v >= 0 && v < m_List.Count)
{
CommandInfo c = m_List[v];
if (m.AccessLevel >= c.AccessLevel)
{
m.SendGump(new CommandInfoGump(c));
m.SendGump(new CommandListGump(m_Page, m, m_List));
}
else
{
m.SendMessage("You no longer have access to that command.");
m.SendGump(new CommandListGump(m_Page, m, null));
}
}
break;
}
}
}
}
public class CommandInfoGump : Gump
{
public CommandInfoGump(CommandInfo info, int width = 320, int height = 200)
: base(300, 50)
{
AddPage(0);
AddBackground(0, 0, width, height, 5054);
//AddImageTiled( 10, 10, width - 20, 20, 2624 );
//AddAlphaRegion( 10, 10, width - 20, 20 );
//AddHtmlLocalized( 10, 10, width - 20, 20, header, headerColor, false, false );
AddHtml(10, 10, width - 20, 20, Color(Center(info.Name), 0xFF0000));
//AddImageTiled( 10, 40, width - 20, height - 80, 2624 );
//AddAlphaRegion( 10, 40, width - 20, height - 80 );
StringBuilder sb = new StringBuilder();
sb.Append("Usage: ");
sb.Append(info.Usage.Replace("<", "(").Replace(">", ")"));
sb.Append("<BR>");
string[] aliases = info.Aliases;
if (aliases?.Length > 0)
{
sb.Append($"Alias{(aliases.Length == 1 ? "" : "es")}: ");
for (int i = 0; i < aliases.Length; ++i)
{
if (i != 0)
sb.Append(", ");
sb.Append(aliases[i]);
}
sb.Append("<BR>");
}
sb.Append("AccessLevel: ");
sb.Append(info.AccessLevel.ToString());
sb.Append("<BR>");
sb.Append("<BR>");
sb.Append(info.Description);
AddHtml(10, 40, width - 20, height - 80, sb.ToString(), false, true);
//AddImageTiled( 10, height - 30, width - 20, 20, 2624 );
//AddAlphaRegion( 10, height - 30, width - 20, 20 );
}
public string Color(string text, int color) => $"<BASEFONT COLOR=#{color:X6}>{text}</BASEFONT>";
public string Center(string text) => $"<CENTER>{text}</CENTER>";
}
}
}