ModernUO/Projects/Scripts/Engines/Craft/DefAlchemy.cs
Kamron Batman 179cb50557 Updates Packets & Randomizer (#43)
* Fixes a bug with the main loop. Removes unnecessary optimizations for RDRand.

* WIP - Rewriting packets.

* Cleanup and updates README

* Converts more packets

* Fixes header

* Converts Effects packets.

* Forgot the send command

* Adds the start of containers packets.

* Adds message packets with caching

* Extends the send methods

* Starts to add Acquire methods

* Converted the packets

* Cleanup

* Cleanup

* Adds more packets

* Adds more packets

* Fixes clearing arrays from pool. Adds Mobile Incoming

* Converts more packets.

* Moves more packets

* Moves more packets

* Test compression

* Merges

* Migrating to an idiomatic syntax that also supports compression, and proxying.

* Optimize the stack alloc. Changes attributes

* Converted container packets

* Visual Studio doesn't auto save files. I am still getting used to subpar IDEs.

* Adds static packet caching. Will profile later. Converts more packets

* Fixes packets and changes how compression is configured

* WIP - Adds basics for Gumps. Not finished though.

* Fix file

* Fixes formatting

* Changed SpanWriter to be more idiomatic.

* Fixes Span vs RawSpan and missing stackallocs

* Converts over some more gumps

* WIP - Deletes 32bit support.

* Drops RDRand32 support.

* Fixes gump compilation

* Converting gump components

* Removes old huffman compression function

* Revert signature for backwards compatibility

* WIP - Converting more gump components

* Creates ArraySet for the strings. Updates AppendTo to reference that.

* Converts the maining gump components

* Cleans up gump components

* Cleans up directives

* Cleans up ArraySet and moves it. Adds null-coalescing-assignment

* Cleanup, Target Packets, and C# 8 changes.

* Removed OPL Packet

* World packets

* Fixing packet uses

* Cleans up code. Fixes packet uses in various places.

* More cleanup for packets

* Code cleanup

* Converts more packet uses and cleans up more code

* More code cleanup

* Finishes fixing the packets in Item

* Updates secure trade packets

* Updates core and gets it to compile.

* Moved packets to scripts. Fixed account handler use of packets

* Code cleanup

* Updates chat packets

* Code cleanuo

* Adds party packets, but need to implement them.

* Party packets WIP

* Finishes party packets

* Rearrange movement namespaces and classes

* Finishes plant packets

* Code Formatting

* Fixes moving effects

* Code cleanup, eliminates equipinfo

* Adds more packets. Fixes bugs with various packets.

* Finishes mahjon packets

* Fixes mahjong packet

* Code cleanup

* Finishes mahjong packets

* Adds Map packets

* Add multifacet maps and charts

* Cleans up some packets with UTF8

* Optimizes packets

* Cleans up more packets. Moves the MessageHelper

* Removes assistant support. Removes extended protocol. Incorporates MapUO packets as normal packets.

* Updates protocol extensions packet receiver

* Fixes a few bugs. Fixes a few more packets.

* Code cleanup and fixing more packets

* Fixes packet effects

* Cleaned up more code

* Buff Icon cleanup

* Removed unused constructors

* Code Cleanup. Adds BoatHS Packets

* Moves house files. Updates house foundation packets.

* Deployment cleanup

* Fixes:

* Code cleanup

* More code cleanup

* More code cleanup

* Cleaned up BaseHouse

* Enforces styling

* Converts foreach to linq where possible.

* Dont need that

* Goals/Readme updates

* Removes 32bit support at the highest level. Turns on HRT by default.

* Code cleanup. Fixes extended features packet.

* Fixes various bugs

* Code cleanup

* Code cleanup

* Code cleanup. Fixes gump X/Y assignment.

* Code cleanup using |= operator

* More code cleanup

* Cleanup

* Fixes spacing issues. Thanks Visual Studio. You suck.

* Compiler error

* Fixes NPE from RunUO 2.7

* Renames ScriptCompiler to AssemblyHandler. Fixes packets. Updates README

* Fixes more packets. Stupid trailing nulls.

* Fixes various bugs.

* Fixes for gumps

* Fixes more gump stuff. Going to split it out later since it is getting insane

* Recoded the gump writing

* WIP

* *Added output path of scripts project to dev branch
*Activated debugging in code
2019-11-11 12:40:16 +01:00

169 lines
7.2 KiB
C#

using System;
using Server.Items;
namespace Server.Engines.Craft
{
public class DefAlchemy : CraftSystem
{
private static CraftSystem m_CraftSystem;
private static Type typeofPotion = typeof(BasePotion);
private DefAlchemy() : base(1, 1, 1.25) // base( 1, 1, 3.1 )
{
}
public override SkillName MainSkill => SkillName.Alchemy;
public override int GumpTitleNumber => 1044001;
public static CraftSystem CraftSystem => m_CraftSystem ??= new DefAlchemy();
public override double GetChanceAtMin(CraftItem item) => 0.0;
public override int CanCraft(Mobile from, BaseTool tool, Type itemType)
{
if (tool?.Deleted != false || tool.UsesRemaining < 0)
return 1044038; // You have worn out your tool!
if (!BaseTool.CheckAccessible(tool, from))
return 1044263; // The tool must be on your person to use.
return 0;
}
public override void PlayCraftEffect(Mobile from)
{
from.PlaySound(0x242);
}
public static bool IsPotion(Type type) => typeofPotion.IsAssignableFrom(type);
public override int PlayEndingEffect(Mobile from, bool failed, bool lostMaterial, bool toolBroken, int quality,
bool makersMark, CraftItem item)
{
if (toolBroken)
from.SendLocalizedMessage(1044038); // You have worn out your tool
if (failed)
{
if (IsPotion(item.ItemType))
{
from.AddToBackpack(new Bottle());
return 500287; // You fail to create a useful potion.
}
return 1044043; // You failed to create the item, and some of your materials are lost.
}
from.PlaySound(0x240); // Sound of a filling bottle
if (IsPotion(item.ItemType))
{
if (quality == -1)
return 1048136; // You create the potion and pour it into a keg.
return 500279; // You pour the potion into a bottle...
}
return 1044154; // You create the item.
}
public override void InitCraftList()
{
int index;
// Refresh Potion
index = AddCraft(typeof(RefreshPotion), 1044530, 1044538, -25, 25.0, typeof(BlackPearl), 1044353, 1, 1044361);
AddRes(index, typeof(Bottle), 1044529, 1, 500315);
index = AddCraft(typeof(TotalRefreshPotion), 1044530, 1044539, 25.0, 75.0, typeof(BlackPearl), 1044353, 5,
1044361);
AddRes(index, typeof(Bottle), 1044529, 1, 500315);
// Agility Potion
index = AddCraft(typeof(AgilityPotion), 1044531, 1044540, 15.0, 65.0, typeof(Bloodmoss), 1044354, 1, 1044362);
AddRes(index, typeof(Bottle), 1044529, 1, 500315);
index = AddCraft(typeof(GreaterAgilityPotion), 1044531, 1044541, 35.0, 85.0, typeof(Bloodmoss), 1044354, 3,
1044362);
AddRes(index, typeof(Bottle), 1044529, 1, 500315);
// Nightsight Potion
index = AddCraft(typeof(NightSightPotion), 1044532, 1044542, -25.0, 25.0, typeof(SpidersSilk), 1044360, 1,
1044368);
AddRes(index, typeof(Bottle), 1044529, 1, 500315);
// Heal Potion
index = AddCraft(typeof(LesserHealPotion), 1044533, 1044543, -25.0, 25.0, typeof(Ginseng), 1044356, 1, 1044364);
AddRes(index, typeof(Bottle), 1044529, 1, 500315);
index = AddCraft(typeof(HealPotion), 1044533, 1044544, 15.0, 65.0, typeof(Ginseng), 1044356, 3, 1044364);
AddRes(index, typeof(Bottle), 1044529, 1, 500315);
index = AddCraft(typeof(GreaterHealPotion), 1044533, 1044545, 55.0, 105.0, typeof(Ginseng), 1044356, 7, 1044364);
AddRes(index, typeof(Bottle), 1044529, 1, 500315);
// Strength Potion
index = AddCraft(typeof(StrengthPotion), 1044534, 1044546, 25.0, 75.0, typeof(MandrakeRoot), 1044357, 2,
1044365);
AddRes(index, typeof(Bottle), 1044529, 1, 500315);
index = AddCraft(typeof(GreaterStrengthPotion), 1044534, 1044547, 45.0, 95.0, typeof(MandrakeRoot), 1044357, 5,
1044365);
AddRes(index, typeof(Bottle), 1044529, 1, 500315);
// Poison Potion
index = AddCraft(typeof(LesserPoisonPotion), 1044535, 1044548, -5.0, 45.0, typeof(Nightshade), 1044358, 1,
1044366);
AddRes(index, typeof(Bottle), 1044529, 1, 500315);
index = AddCraft(typeof(PoisonPotion), 1044535, 1044549, 15.0, 65.0, typeof(Nightshade), 1044358, 2, 1044366);
AddRes(index, typeof(Bottle), 1044529, 1, 500315);
index = AddCraft(typeof(GreaterPoisonPotion), 1044535, 1044550, 55.0, 105.0, typeof(Nightshade), 1044358, 4,
1044366);
AddRes(index, typeof(Bottle), 1044529, 1, 500315);
index = AddCraft(typeof(DeadlyPoisonPotion), 1044535, 1044551, 90.0, 140.0, typeof(Nightshade), 1044358, 8,
1044366);
AddRes(index, typeof(Bottle), 1044529, 1, 500315);
// Cure Potion
index = AddCraft(typeof(LesserCurePotion), 1044536, 1044552, -10.0, 40.0, typeof(Garlic), 1044355, 1, 1044363);
AddRes(index, typeof(Bottle), 1044529, 1, 500315);
index = AddCraft(typeof(CurePotion), 1044536, 1044553, 25.0, 75.0, typeof(Garlic), 1044355, 3, 1044363);
AddRes(index, typeof(Bottle), 1044529, 1, 500315);
index = AddCraft(typeof(GreaterCurePotion), 1044536, 1044554, 65.0, 115.0, typeof(Garlic), 1044355, 6, 1044363);
AddRes(index, typeof(Bottle), 1044529, 1, 500315);
// Explosion Potion
index = AddCraft(typeof(LesserExplosionPotion), 1044537, 1044555, 5.0, 55.0, typeof(SulfurousAsh), 1044359, 3,
1044367);
AddRes(index, typeof(Bottle), 1044529, 1, 500315);
index = AddCraft(typeof(ExplosionPotion), 1044537, 1044556, 35.0, 85.0, typeof(SulfurousAsh), 1044359, 5,
1044367);
AddRes(index, typeof(Bottle), 1044529, 1, 500315);
index = AddCraft(typeof(GreaterExplosionPotion), 1044537, 1044557, 65.0, 115.0, typeof(SulfurousAsh), 1044359,
10, 1044367);
AddRes(index, typeof(Bottle), 1044529, 1, 500315);
if (Core.SE)
{
index = AddCraft(typeof(SmokeBomb), 1044537, 1030248, 90.0, 120.0, typeof(Eggs), 1044477, 1, 1044253);
AddRes(index, typeof(Ginseng), 1044356, 3, 1044364);
SetNeededExpansion(index, Expansion.SE);
// Conflagration Potions
index = AddCraft(typeof(ConflagrationPotion), 1044109, 1072096, 55.0, 105.0, typeof(GraveDust), 1023983, 5,
1044253);
AddRes(index, typeof(Bottle), 1044529, 1, 500315);
SetNeededExpansion(index, Expansion.SE);
index = AddCraft(typeof(GreaterConflagrationPotion), 1044109, 1072099, 65.0, 115.0, typeof(GraveDust),
1023983, 10, 1044253);
AddRes(index, typeof(Bottle), 1044529, 1, 500315);
SetNeededExpansion(index, Expansion.SE);
// Confusion Blast Potions
index = AddCraft(typeof(ConfusionBlastPotion), 1044109, 1072106, 55.0, 105.0, typeof(PigIron), 1023978, 5,
1044253);
AddRes(index, typeof(Bottle), 1044529, 1, 500315);
SetNeededExpansion(index, Expansion.SE);
index = AddCraft(typeof(GreaterConfusionBlastPotion), 1044109, 1072109, 65.0, 115.0, typeof(PigIron),
1023978, 10, 1044253);
AddRes(index, typeof(Bottle), 1044529, 1, 500315);
SetNeededExpansion(index, Expansion.SE);
}
}
}
}