* Fixes a bug with the main loop. Removes unnecessary optimizations for RDRand. * WIP - Rewriting packets. * Cleanup and updates README * Converts more packets * Fixes header * Converts Effects packets. * Forgot the send command * Adds the start of containers packets. * Adds message packets with caching * Extends the send methods * Starts to add Acquire methods * Converted the packets * Cleanup * Cleanup * Adds more packets * Adds more packets * Fixes clearing arrays from pool. Adds Mobile Incoming * Converts more packets. * Moves more packets * Moves more packets * Test compression * Merges * Migrating to an idiomatic syntax that also supports compression, and proxying. * Optimize the stack alloc. Changes attributes * Converted container packets * Visual Studio doesn't auto save files. I am still getting used to subpar IDEs. * Adds static packet caching. Will profile later. Converts more packets * Fixes packets and changes how compression is configured * WIP - Adds basics for Gumps. Not finished though. * Fix file * Fixes formatting * Changed SpanWriter to be more idiomatic. * Fixes Span vs RawSpan and missing stackallocs * Converts over some more gumps * WIP - Deletes 32bit support. * Drops RDRand32 support. * Fixes gump compilation * Converting gump components * Removes old huffman compression function * Revert signature for backwards compatibility * WIP - Converting more gump components * Creates ArraySet for the strings. Updates AppendTo to reference that. * Converts the maining gump components * Cleans up gump components * Cleans up directives * Cleans up ArraySet and moves it. Adds null-coalescing-assignment * Cleanup, Target Packets, and C# 8 changes. * Removed OPL Packet * World packets * Fixing packet uses * Cleans up code. Fixes packet uses in various places. * More cleanup for packets * Code cleanup * Converts more packet uses and cleans up more code * More code cleanup * Finishes fixing the packets in Item * Updates secure trade packets * Updates core and gets it to compile. * Moved packets to scripts. Fixed account handler use of packets * Code cleanup * Updates chat packets * Code cleanuo * Adds party packets, but need to implement them. * Party packets WIP * Finishes party packets * Rearrange movement namespaces and classes * Finishes plant packets * Code Formatting * Fixes moving effects * Code cleanup, eliminates equipinfo * Adds more packets. Fixes bugs with various packets. * Finishes mahjon packets * Fixes mahjong packet * Code cleanup * Finishes mahjong packets * Adds Map packets * Add multifacet maps and charts * Cleans up some packets with UTF8 * Optimizes packets * Cleans up more packets. Moves the MessageHelper * Removes assistant support. Removes extended protocol. Incorporates MapUO packets as normal packets. * Updates protocol extensions packet receiver * Fixes a few bugs. Fixes a few more packets. * Code cleanup and fixing more packets * Fixes packet effects * Cleaned up more code * Buff Icon cleanup * Removed unused constructors * Code Cleanup. Adds BoatHS Packets * Moves house files. Updates house foundation packets. * Deployment cleanup * Fixes: * Code cleanup * More code cleanup * More code cleanup * Cleaned up BaseHouse * Enforces styling * Converts foreach to linq where possible. * Dont need that * Goals/Readme updates * Removes 32bit support at the highest level. Turns on HRT by default. * Code cleanup. Fixes extended features packet. * Fixes various bugs * Code cleanup * Code cleanup * Code cleanup. Fixes gump X/Y assignment. * Code cleanup using |= operator * More code cleanup * Cleanup * Fixes spacing issues. Thanks Visual Studio. You suck. * Compiler error * Fixes NPE from RunUO 2.7 * Renames ScriptCompiler to AssemblyHandler. Fixes packets. Updates README * Fixes more packets. Stupid trailing nulls. * Fixes various bugs. * Fixes for gumps * Fixes more gump stuff. Going to split it out later since it is getting insane * Recoded the gump writing * WIP * *Added output path of scripts project to dev branch *Activated debugging in code
282 lines
7.9 KiB
C#
282 lines
7.9 KiB
C#
using System;
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using System.Collections.Generic;
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using System.IO;
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using System.Net.Mail;
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using Server.Accounting;
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using Server.Misc;
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using Server.Mobiles;
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using Server.Network;
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namespace Server.Engines.Help
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{
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public enum PageType
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{
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Bug,
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Stuck,
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Account,
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Question,
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Suggestion,
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Other,
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VerbalHarassment,
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PhysicalHarassment
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}
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public class PageEntry
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{
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// What page types should have a speech log as attachment?
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public static readonly PageType[] SpeechLogAttachment =
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{
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PageType.VerbalHarassment
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};
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private Mobile m_Handler;
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private Timer m_Timer;
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public PageEntry(Mobile sender, string message, PageType type)
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{
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Sender = sender;
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Sent = DateTime.UtcNow;
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Message = Utility.FixHtml(message);
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Type = type;
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PageLocation = sender.Location;
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PageMap = sender.Map;
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if (sender is PlayerMobile pm && pm.SpeechLog != null && Array.IndexOf(SpeechLogAttachment, type) >= 0)
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SpeechLog = new List<SpeechLogEntry>(pm.SpeechLog);
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m_Timer = new InternalTimer(this);
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m_Timer.Start();
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}
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public Mobile Sender{ get; }
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public Mobile Handler
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{
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get => m_Handler;
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set
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{
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PageQueue.OnHandlerChanged(m_Handler, value, this);
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m_Handler = value;
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}
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}
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public DateTime Sent{ get; }
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public string Message{ get; }
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public PageType Type{ get; }
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public Point3D PageLocation{ get; }
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public Map PageMap{ get; }
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public List<SpeechLogEntry> SpeechLog{ get; }
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public void Stop()
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{
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m_Timer?.Stop();
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m_Timer = null;
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}
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private class InternalTimer : Timer
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{
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private PageEntry m_Entry;
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public InternalTimer(PageEntry entry) : base(TimeSpan.FromSeconds(1.0), StatusDelay) => m_Entry = entry;
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protected override void OnTick()
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{
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int index = PageQueue.IndexOf(m_Entry);
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if (m_Entry.Sender.NetState != null && index != -1)
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{
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m_Entry.Sender.SendLocalizedMessage(1008077, true,
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(index + 1).ToString()); // Thank you for paging. Queue status :
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m_Entry.Sender
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.SendLocalizedMessage(
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1008084); // You can reference our website at www.uo.com or contact us at support@uo.com. To cancel your page, please select the help button again and select cancel.
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if (m_Entry.Handler != null && m_Entry.Handler.NetState == null) m_Entry.Handler = null;
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}
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else
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{
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if (index != -1)
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// m_Entry.AddResponse(m_Entry.Sender, "[Logout]");
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PageQueue.Remove(m_Entry);
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}
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}
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}
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}
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public class PageQueue
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{
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private static Dictionary<Mobile, PageEntry> m_KeyedByHandler = new Dictionary<Mobile, PageEntry>();
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private static Dictionary<Mobile, PageEntry> m_KeyedBySender = new Dictionary<Mobile, PageEntry>();
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public static List<PageEntry> List{ get; } = new List<PageEntry>();
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public static void Initialize()
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{
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CommandSystem.Register("Pages", AccessLevel.Counselor, Pages_OnCommand);
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}
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public static bool CheckAllowedToPage(Mobile from)
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{
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if (!(from is PlayerMobile pm))
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return true;
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if (pm.DesignContext != null)
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{
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from.SendLocalizedMessage(
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500182); // You cannot request help while customizing a house or transferring a character.
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return false;
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}
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if (pm.PagingSquelched)
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{
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from.SendMessage("You cannot request help, sorry.");
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return false;
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}
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return true;
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}
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public static string GetPageTypeName(PageType type)
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{
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if (type == PageType.VerbalHarassment)
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return "Verbal Harassment";
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if (type == PageType.PhysicalHarassment)
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return "Physical Harassment";
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return type.ToString();
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}
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public static void OnHandlerChanged(Mobile old, Mobile value, PageEntry entry)
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{
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if (old != null)
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m_KeyedByHandler.Remove(old);
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if (value != null)
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m_KeyedByHandler[value] = entry;
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}
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[Usage("Pages")]
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[Description("Opens the page queue menu.")]
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private static void Pages_OnCommand(CommandEventArgs e)
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{
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if (m_KeyedByHandler.TryGetValue(e.Mobile, out PageEntry entry))
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e.Mobile.SendGump(new PageEntryGump(e.Mobile, entry));
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else if (List.Count > 0)
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e.Mobile.SendGump(new PageQueueGump());
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else
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e.Mobile.SendMessage("The page queue is empty.");
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}
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public static bool IsHandling(Mobile check) => m_KeyedByHandler.ContainsKey(check);
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public static bool Contains(Mobile sender) => m_KeyedBySender.ContainsKey(sender);
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public static int IndexOf(PageEntry e) => List.IndexOf(e);
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public static void Remove(PageEntry e)
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{
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if (e == null)
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return;
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e.Stop();
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List.Remove(e);
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m_KeyedBySender.Remove(e.Sender);
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if (e.Handler != null)
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m_KeyedByHandler.Remove(e.Handler);
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}
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public static PageEntry GetEntry(Mobile sender)
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{
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m_KeyedBySender.TryGetValue(sender, out PageEntry entry);
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return entry;
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}
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public static void Remove(Mobile sender)
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{
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Remove(GetEntry(sender));
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}
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public static void Enqueue(PageEntry entry)
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{
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List.Add(entry);
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m_KeyedBySender[entry.Sender] = entry;
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bool isStaffOnline = false;
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foreach (NetState ns in NetState.Instances)
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{
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Mobile m = ns.Mobile;
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if (m?.AccessLevel >= AccessLevel.Counselor && m.AutoPageNotify && !IsHandling(m))
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m.SendMessage("A new page has been placed in the queue.");
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if (m?.AccessLevel >= AccessLevel.Counselor && m.AutoPageNotify &&
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Core.TickCount - m.LastMoveTime < 600000)
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isStaffOnline = true;
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}
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if (!isStaffOnline)
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entry.Sender.SendMessage(
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"We are sorry, but no staff members are currently available to assist you. Your page will remain in the queue until one becomes available, or until you cancel it manually.");
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if (Email.FromAddress != null && Email.SpeechLogPageAddresses != null && entry.SpeechLog != null)
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SendEmail(entry);
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}
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private static void SendEmail(PageEntry entry)
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{
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Mobile sender = entry.Sender;
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DateTime time = DateTime.UtcNow;
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MailMessage mail = new MailMessage(Email.FromAddress, Email.SpeechLogPageAddresses)
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{
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Subject = "RunUO Speech Log Page Forwarding"
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};
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using (StringWriter writer = new StringWriter())
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{
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writer.WriteLine("RunUO Speech Log Page - {0}", GetPageTypeName(entry.Type));
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writer.WriteLine();
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writer.WriteLine("From: '{0}', Account: '{1}'", sender.RawName,
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sender.Account is Account ? sender.Account.Username : "???");
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writer.WriteLine("Location: {0} [{1}]", sender.Location, sender.Map);
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writer.WriteLine("Sent on: {0}/{1:00}/{2:00} {3}:{4:00}:{5:00}", time.Year, time.Month, time.Day, time.Hour,
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time.Minute, time.Second);
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writer.WriteLine();
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writer.WriteLine("Message:");
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writer.WriteLine("'{0}'", entry.Message);
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writer.WriteLine();
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writer.WriteLine("Speech Log");
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writer.WriteLine("==========");
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foreach (SpeechLogEntry logEntry in entry.SpeechLog)
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{
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Mobile from = logEntry.From;
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string fromName = from.RawName;
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string fromAccount = from.Account is Account ? from.Account.Username : "???";
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DateTime created = logEntry.Created;
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string speech = logEntry.Speech;
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writer.WriteLine("{0}:{1:00}:{2:00} - {3} ({4}): '{5}'", created.Hour, created.Minute, created.Second,
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fromName, fromAccount, speech);
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}
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mail.Body = writer.ToString();
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}
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Email.AsyncSend(mail);
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}
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}
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}
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