* Fixes a bug with the main loop. Removes unnecessary optimizations for RDRand. * WIP - Rewriting packets. * Cleanup and updates README * Converts more packets * Fixes header * Converts Effects packets. * Forgot the send command * Adds the start of containers packets. * Adds message packets with caching * Extends the send methods * Starts to add Acquire methods * Converted the packets * Cleanup * Cleanup * Adds more packets * Adds more packets * Fixes clearing arrays from pool. Adds Mobile Incoming * Converts more packets. * Moves more packets * Moves more packets * Test compression * Merges * Migrating to an idiomatic syntax that also supports compression, and proxying. * Optimize the stack alloc. Changes attributes * Converted container packets * Visual Studio doesn't auto save files. I am still getting used to subpar IDEs. * Adds static packet caching. Will profile later. Converts more packets * Fixes packets and changes how compression is configured * WIP - Adds basics for Gumps. Not finished though. * Fix file * Fixes formatting * Changed SpanWriter to be more idiomatic. * Fixes Span vs RawSpan and missing stackallocs * Converts over some more gumps * WIP - Deletes 32bit support. * Drops RDRand32 support. * Fixes gump compilation * Converting gump components * Removes old huffman compression function * Revert signature for backwards compatibility * WIP - Converting more gump components * Creates ArraySet for the strings. Updates AppendTo to reference that. * Converts the maining gump components * Cleans up gump components * Cleans up directives * Cleans up ArraySet and moves it. Adds null-coalescing-assignment * Cleanup, Target Packets, and C# 8 changes. * Removed OPL Packet * World packets * Fixing packet uses * Cleans up code. Fixes packet uses in various places. * More cleanup for packets * Code cleanup * Converts more packet uses and cleans up more code * More code cleanup * Finishes fixing the packets in Item * Updates secure trade packets * Updates core and gets it to compile. * Moved packets to scripts. Fixed account handler use of packets * Code cleanup * Updates chat packets * Code cleanuo * Adds party packets, but need to implement them. * Party packets WIP * Finishes party packets * Rearrange movement namespaces and classes * Finishes plant packets * Code Formatting * Fixes moving effects * Code cleanup, eliminates equipinfo * Adds more packets. Fixes bugs with various packets. * Finishes mahjon packets * Fixes mahjong packet * Code cleanup * Finishes mahjong packets * Adds Map packets * Add multifacet maps and charts * Cleans up some packets with UTF8 * Optimizes packets * Cleans up more packets. Moves the MessageHelper * Removes assistant support. Removes extended protocol. Incorporates MapUO packets as normal packets. * Updates protocol extensions packet receiver * Fixes a few bugs. Fixes a few more packets. * Code cleanup and fixing more packets * Fixes packet effects * Cleaned up more code * Buff Icon cleanup * Removed unused constructors * Code Cleanup. Adds BoatHS Packets * Moves house files. Updates house foundation packets. * Deployment cleanup * Fixes: * Code cleanup * More code cleanup * More code cleanup * Cleaned up BaseHouse * Enforces styling * Converts foreach to linq where possible. * Dont need that * Goals/Readme updates * Removes 32bit support at the highest level. Turns on HRT by default. * Code cleanup. Fixes extended features packet. * Fixes various bugs * Code cleanup * Code cleanup * Code cleanup. Fixes gump X/Y assignment. * Code cleanup using |= operator * More code cleanup * Cleanup * Fixes spacing issues. Thanks Visual Studio. You suck. * Compiler error * Fixes NPE from RunUO 2.7 * Renames ScriptCompiler to AssemblyHandler. Fixes packets. Updates README * Fixes more packets. Stupid trailing nulls. * Fixes various bugs. * Fixes for gumps * Fixes more gump stuff. Going to split it out later since it is getting insane * Recoded the gump writing * WIP * *Added output path of scripts project to dev branch *Activated debugging in code
370 lines
9.3 KiB
C#
370 lines
9.3 KiB
C#
using Server.Items;
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using Server.Mobiles;
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using Server.Spells.Necromancy;
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namespace Server.Engines.Quests.Necro
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{
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public class AnimateMaabusCorpseObjective : QuestObjective
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{
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private static QuestItemInfo[] m_Info =
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{
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new QuestItemInfo(1023643, 8787) // spellbook
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};
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public override object Message => 1060102;
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public override QuestItemInfo[] Info => m_Info;
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public override void OnComplete()
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{
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System.AddConversation(new MaabasConversation());
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}
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}
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public class FindCrystalCaveObjective : QuestObjective
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{
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public override object Message => 1060104;
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public override void OnComplete()
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{
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System.AddConversation(new HorusConversation());
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}
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}
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public class FindMardothAboutVaultObjective : QuestObjective
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{
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public override object Message => 1060106;
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public override void OnComplete()
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{
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System.AddConversation(new MardothVaultConversation());
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}
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}
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public class FindMaabusTombObjective : QuestObjective
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{
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public override object Message => 1060124;
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public override void CheckProgress()
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{
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if (System.From.Map == Map.Malas && System.From.InRange(new Point3D(2024, 1240, -90), 3))
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Complete();
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}
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public override void OnComplete()
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{
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System.AddObjective(new FindMaabusCorpseObjective());
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}
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}
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public class FindMaabusCorpseObjective : QuestObjective
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{
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public override object Message => 1061142;
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public override void CheckProgress()
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{
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if (System.From.Map == Map.Malas && System.From.InRange(new Point3D(2024, 1223, -90), 3))
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Complete();
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}
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public override void OnComplete()
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{
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System.AddObjective(new AnimateMaabusCorpseObjective());
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}
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}
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public class FindCityOfLightObjective : QuestObjective
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{
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public override object Message => 1060108;
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public override void CheckProgress()
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{
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if (System.From.Map == Map.Malas && System.From.InRange(new Point3D(1076, 519, -90), 5))
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Complete();
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}
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public override void OnComplete()
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{
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System.AddObjective(new FindVaultOfSecretsObjective());
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}
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}
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public class FindVaultOfSecretsObjective : QuestObjective
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{
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private static QuestItemInfo[] m_Info =
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{
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new QuestItemInfo(1023676, 3679) // glowing rune
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};
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public override object Message => 1060109;
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public override QuestItemInfo[] Info => m_Info;
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public override void CheckProgress()
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{
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if (System.From.Map == Map.Malas && System.From.InRange(new Point3D(1072, 455, -90), 1))
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Complete();
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}
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public override void OnComplete()
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{
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System.AddConversation(new VaultOfSecretsConversation());
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}
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}
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public class FetchAbraxusScrollObjective : QuestObjective
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{
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public override object Message => 1060196;
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public override void CheckProgress()
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{
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if (System.From.Map != Map.Malas || !System.From.InRange(new Point3D(1076, 450, -84), 5) ||
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!SummonFamiliarSpell.Table.TryGetValue(System.From, out BaseCreature bc) || !(bc is HordeMinionFamiliar hmf) ||
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!hmf.InRange(System.From, 5) || hmf.TargetLocation != null)
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return;
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System.From.SendLocalizedMessage(
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1060113); // You instinctively will your familiar to fetch the scroll for you.
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hmf.TargetLocation = new Point2D(1076, 450);
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}
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public override void OnComplete()
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{
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System.AddObjective(new RetrieveAbraxusScrollObjective());
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}
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}
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public class RetrieveAbraxusScrollObjective : QuestObjective
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{
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public override object Message => 1060199;
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public override void OnComplete()
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{
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System.AddConversation(new ReadAbraxusScrollConversation());
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}
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}
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public class ReadAbraxusScrollObjective : QuestObjective
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{
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public override object Message => 1060125;
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public override void OnComplete()
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{
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System.AddObjective(new ReturnToCrystalCaveObjective());
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}
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}
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public class ReturnToCrystalCaveObjective : QuestObjective
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{
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private static QuestItemInfo[] m_Info =
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{
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new QuestItemInfo(1026153, 6178) // teleporter
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};
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public override object Message => 1060115;
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public override QuestItemInfo[] Info => m_Info;
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public override void OnComplete()
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{
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System.AddObjective(new SpeakCavePasswordObjective());
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}
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}
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public class SpeakCavePasswordObjective : QuestObjective
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{
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public override object Message => 1060117;
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public override void OnComplete()
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{
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System.AddConversation(new SecondHorusConversation());
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}
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}
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public class FindCallingScrollObjective : QuestObjective
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{
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private bool m_HealConversationShown;
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private bool m_SkitteringHoppersDisposed;
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private int m_SkitteringHoppersKilled;
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public override object Message => 1060119;
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public override bool IgnoreYoungProtection(Mobile from) => !m_SkitteringHoppersDisposed && from is SkitteringHopper;
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public override bool GetKillEvent(BaseCreature creature, Container corpse) => !m_SkitteringHoppersDisposed;
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public override void OnKill(BaseCreature creature, Container corpse)
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{
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if (creature is SkitteringHopper)
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{
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if (!m_HealConversationShown)
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{
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m_HealConversationShown = true;
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System.AddConversation(new HealConversation());
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}
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if (++m_SkitteringHoppersKilled >= 5)
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{
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m_SkitteringHoppersDisposed = true;
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System.AddObjective(new FindHorusAboutRewardObjective());
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}
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}
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}
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public override void OnComplete()
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{
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System.AddObjective(new FindMardothAboutKronusObjective());
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}
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public override void ChildDeserialize(GenericReader reader)
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{
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int version = reader.ReadEncodedInt();
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m_SkitteringHoppersKilled = reader.ReadEncodedInt();
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m_HealConversationShown = reader.ReadBool();
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m_SkitteringHoppersDisposed = reader.ReadBool();
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}
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public override void ChildSerialize(GenericWriter writer)
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{
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writer.WriteEncodedInt(0); // version
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writer.WriteEncodedInt(m_SkitteringHoppersKilled);
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writer.Write(m_HealConversationShown);
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writer.Write(m_SkitteringHoppersDisposed);
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}
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}
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public class FindHorusAboutRewardObjective : QuestObjective
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{
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public override object Message => 1060126;
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public override void OnComplete()
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{
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System.AddConversation(new HorusRewardConversation());
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}
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}
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public class FindMardothAboutKronusObjective : QuestObjective
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{
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public override object Message => 1060127;
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public override void OnComplete()
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{
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System.AddConversation(new MardothKronusConversation());
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}
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}
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public class FindWellOfTearsObjective : QuestObjective
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{
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private static Rectangle2D m_WellOfTearsArea = new Rectangle2D(2080, 1346, 10, 10);
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private bool m_Inside;
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public override object Message => 1060128;
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public override void CheckProgress()
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{
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if (System.From.Map == Map.Malas && m_WellOfTearsArea.Contains(System.From.Location))
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{
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if (DarkTidesQuest.HasLostCallingScroll(System.From))
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{
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if (!m_Inside)
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System.AddConversation(new LostCallingScrollConversation(false));
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}
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else
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{
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Complete();
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}
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m_Inside = true;
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}
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else
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{
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m_Inside = false;
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}
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}
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public override void OnComplete()
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{
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System.AddObjective(new UseCallingScrollObjective());
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}
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}
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public class UseCallingScrollObjective : QuestObjective
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{
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public override object Message => 1060130;
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}
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public class FindMardothEndObjective : QuestObjective
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{
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private bool m_Victory;
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public FindMardothEndObjective(bool victory) => m_Victory = victory;
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// Serialization
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public FindMardothEndObjective()
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{
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}
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public override object Message
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{
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get
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{
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if (m_Victory) return 1060131;
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/* Although you were slain by the cowardly paladin,
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* you managed to complete the rite of calling as
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* instructed. Return to Mardoth.
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*/
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return 1060132;
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}
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}
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public override void OnComplete()
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{
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System.AddConversation(new MardothEndConversation());
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}
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public override void ChildDeserialize(GenericReader reader)
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{
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int version = reader.ReadEncodedInt();
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m_Victory = reader.ReadBool();
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}
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public override void ChildSerialize(GenericWriter writer)
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{
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writer.WriteEncodedInt(0); // version
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writer.Write(m_Victory);
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}
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}
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public class FindBankObjective : QuestObjective
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{
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public override object Message => 1060134;
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public override void CheckProgress()
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{
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if (System.From.Map == Map.Malas && System.From.InRange(new Point3D(2048, 1345, -84), 5))
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Complete();
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}
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public override void OnComplete()
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{
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System.AddObjective(new CashBankCheckObjective());
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}
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}
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public class CashBankCheckObjective : QuestObjective
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{
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public override object Message => 1060644;
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public override void OnComplete()
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{
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System.AddConversation(new BankerConversation());
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}
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}
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}
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