* Fixes a bug with the main loop. Removes unnecessary optimizations for RDRand. * WIP - Rewriting packets. * Cleanup and updates README * Converts more packets * Fixes header * Converts Effects packets. * Forgot the send command * Adds the start of containers packets. * Adds message packets with caching * Extends the send methods * Starts to add Acquire methods * Converted the packets * Cleanup * Cleanup * Adds more packets * Adds more packets * Fixes clearing arrays from pool. Adds Mobile Incoming * Converts more packets. * Moves more packets * Moves more packets * Test compression * Merges * Migrating to an idiomatic syntax that also supports compression, and proxying. * Optimize the stack alloc. Changes attributes * Converted container packets * Visual Studio doesn't auto save files. I am still getting used to subpar IDEs. * Adds static packet caching. Will profile later. Converts more packets * Fixes packets and changes how compression is configured * WIP - Adds basics for Gumps. Not finished though. * Fix file * Fixes formatting * Changed SpanWriter to be more idiomatic. * Fixes Span vs RawSpan and missing stackallocs * Converts over some more gumps * WIP - Deletes 32bit support. * Drops RDRand32 support. * Fixes gump compilation * Converting gump components * Removes old huffman compression function * Revert signature for backwards compatibility * WIP - Converting more gump components * Creates ArraySet for the strings. Updates AppendTo to reference that. * Converts the maining gump components * Cleans up gump components * Cleans up directives * Cleans up ArraySet and moves it. Adds null-coalescing-assignment * Cleanup, Target Packets, and C# 8 changes. * Removed OPL Packet * World packets * Fixing packet uses * Cleans up code. Fixes packet uses in various places. * More cleanup for packets * Code cleanup * Converts more packet uses and cleans up more code * More code cleanup * Finishes fixing the packets in Item * Updates secure trade packets * Updates core and gets it to compile. * Moved packets to scripts. Fixed account handler use of packets * Code cleanup * Updates chat packets * Code cleanuo * Adds party packets, but need to implement them. * Party packets WIP * Finishes party packets * Rearrange movement namespaces and classes * Finishes plant packets * Code Formatting * Fixes moving effects * Code cleanup, eliminates equipinfo * Adds more packets. Fixes bugs with various packets. * Finishes mahjon packets * Fixes mahjong packet * Code cleanup * Finishes mahjong packets * Adds Map packets * Add multifacet maps and charts * Cleans up some packets with UTF8 * Optimizes packets * Cleans up more packets. Moves the MessageHelper * Removes assistant support. Removes extended protocol. Incorporates MapUO packets as normal packets. * Updates protocol extensions packet receiver * Fixes a few bugs. Fixes a few more packets. * Code cleanup and fixing more packets * Fixes packet effects * Cleaned up more code * Buff Icon cleanup * Removed unused constructors * Code Cleanup. Adds BoatHS Packets * Moves house files. Updates house foundation packets. * Deployment cleanup * Fixes: * Code cleanup * More code cleanup * More code cleanup * Cleaned up BaseHouse * Enforces styling * Converts foreach to linq where possible. * Dont need that * Goals/Readme updates * Removes 32bit support at the highest level. Turns on HRT by default. * Code cleanup. Fixes extended features packet. * Fixes various bugs * Code cleanup * Code cleanup * Code cleanup. Fixes gump X/Y assignment. * Code cleanup using |= operator * More code cleanup * Cleanup * Fixes spacing issues. Thanks Visual Studio. You suck. * Compiler error * Fixes NPE from RunUO 2.7 * Renames ScriptCompiler to AssemblyHandler. Fixes packets. Updates README * Fixes more packets. Stupid trailing nulls. * Fixes various bugs. * Fixes for gumps * Fixes more gump stuff. Going to split it out later since it is getting insane * Recoded the gump writing * WIP * *Added output path of scripts project to dev branch *Activated debugging in code
69 lines
1.9 KiB
C#
69 lines
1.9 KiB
C#
using Server.Guilds;
|
|
using Server.Network;
|
|
|
|
namespace Server.Gumps
|
|
{
|
|
public class GuildCharterGump : Gump
|
|
{
|
|
private const string DefaultWebsite = "https://github.com/runuo/";
|
|
private Guild m_Guild;
|
|
private Mobile m_Mobile;
|
|
|
|
public GuildCharterGump(Mobile from, Guild guild) : base(20, 30)
|
|
{
|
|
m_Mobile = from;
|
|
m_Guild = guild;
|
|
|
|
Draggable = false;
|
|
|
|
AddPage(0);
|
|
AddBackground(0, 0, 550, 400, 5054);
|
|
AddBackground(10, 10, 530, 380, 3000);
|
|
|
|
AddButton(20, 360, 4005, 4007, 1);
|
|
AddHtmlLocalized(55, 360, 300, 35, 1011120); // Return to the main menu.
|
|
|
|
string charter;
|
|
|
|
if ((charter = guild.Charter) == null || (charter = charter.Trim()).Length <= 0)
|
|
AddHtmlLocalized(20, 20, 400, 35, 1013032); // No charter has been defined.
|
|
else
|
|
AddHtml(20, 20, 510, 75, charter, true, true);
|
|
|
|
AddButton(20, 200, 4005, 4007, 2);
|
|
AddHtmlLocalized(55, 200, 300, 20, 1011122); // Visit the guild website :
|
|
|
|
string website;
|
|
|
|
if ((website = guild.Website) == null || (website = website.Trim()).Length <= 0)
|
|
website = DefaultWebsite;
|
|
|
|
AddHtml(55, 220, 300, 20, website);
|
|
}
|
|
|
|
public override void OnResponse(NetState sender, RelayInfo info)
|
|
{
|
|
if (GuildGump.BadMember(m_Mobile, m_Guild))
|
|
return;
|
|
|
|
switch (info.ButtonID)
|
|
{
|
|
case 0: return; // Close
|
|
case 1: break; // Return to main menu
|
|
case 2:
|
|
{
|
|
string website;
|
|
|
|
if ((website = m_Guild.Website) == null || (website = website.Trim()).Length <= 0)
|
|
website = DefaultWebsite;
|
|
|
|
m_Mobile.LaunchBrowser(website);
|
|
break;
|
|
}
|
|
}
|
|
|
|
GuildGump.EnsureClosed(m_Mobile);
|
|
m_Mobile.SendGump(new GuildGump(m_Mobile, m_Guild));
|
|
}
|
|
}
|
|
}
|