ModernUO/Projects/Scripts/Mobiles/Animals/Mounts/Ethereals.cs
Kamron Batman 179cb50557 Updates Packets & Randomizer (#43)
* Fixes a bug with the main loop. Removes unnecessary optimizations for RDRand.

* WIP - Rewriting packets.

* Cleanup and updates README

* Converts more packets

* Fixes header

* Converts Effects packets.

* Forgot the send command

* Adds the start of containers packets.

* Adds message packets with caching

* Extends the send methods

* Starts to add Acquire methods

* Converted the packets

* Cleanup

* Cleanup

* Adds more packets

* Adds more packets

* Fixes clearing arrays from pool. Adds Mobile Incoming

* Converts more packets.

* Moves more packets

* Moves more packets

* Test compression

* Merges

* Migrating to an idiomatic syntax that also supports compression, and proxying.

* Optimize the stack alloc. Changes attributes

* Converted container packets

* Visual Studio doesn't auto save files. I am still getting used to subpar IDEs.

* Adds static packet caching. Will profile later. Converts more packets

* Fixes packets and changes how compression is configured

* WIP - Adds basics for Gumps. Not finished though.

* Fix file

* Fixes formatting

* Changed SpanWriter to be more idiomatic.

* Fixes Span vs RawSpan and missing stackallocs

* Converts over some more gumps

* WIP - Deletes 32bit support.

* Drops RDRand32 support.

* Fixes gump compilation

* Converting gump components

* Removes old huffman compression function

* Revert signature for backwards compatibility

* WIP - Converting more gump components

* Creates ArraySet for the strings. Updates AppendTo to reference that.

* Converts the maining gump components

* Cleans up gump components

* Cleans up directives

* Cleans up ArraySet and moves it. Adds null-coalescing-assignment

* Cleanup, Target Packets, and C# 8 changes.

* Removed OPL Packet

* World packets

* Fixing packet uses

* Cleans up code. Fixes packet uses in various places.

* More cleanup for packets

* Code cleanup

* Converts more packet uses and cleans up more code

* More code cleanup

* Finishes fixing the packets in Item

* Updates secure trade packets

* Updates core and gets it to compile.

* Moved packets to scripts. Fixed account handler use of packets

* Code cleanup

* Updates chat packets

* Code cleanuo

* Adds party packets, but need to implement them.

* Party packets WIP

* Finishes party packets

* Rearrange movement namespaces and classes

* Finishes plant packets

* Code Formatting

* Fixes moving effects

* Code cleanup, eliminates equipinfo

* Adds more packets. Fixes bugs with various packets.

* Finishes mahjon packets

* Fixes mahjong packet

* Code cleanup

* Finishes mahjong packets

* Adds Map packets

* Add multifacet maps and charts

* Cleans up some packets with UTF8

* Optimizes packets

* Cleans up more packets. Moves the MessageHelper

* Removes assistant support. Removes extended protocol. Incorporates MapUO packets as normal packets.

* Updates protocol extensions packet receiver

* Fixes a few bugs. Fixes a few more packets.

* Code cleanup and fixing more packets

* Fixes packet effects

* Cleaned up more code

* Buff Icon cleanup

* Removed unused constructors

* Code Cleanup. Adds BoatHS Packets

* Moves house files. Updates house foundation packets.

* Deployment cleanup

* Fixes:

* Code cleanup

* More code cleanup

* More code cleanup

* Cleaned up BaseHouse

* Enforces styling

* Converts foreach to linq where possible.

* Dont need that

* Goals/Readme updates

* Removes 32bit support at the highest level. Turns on HRT by default.

* Code cleanup. Fixes extended features packet.

* Fixes various bugs

* Code cleanup

* Code cleanup

* Code cleanup. Fixes gump X/Y assignment.

* Code cleanup using |= operator

* More code cleanup

* Cleanup

* Fixes spacing issues. Thanks Visual Studio. You suck.

* Compiler error

* Fixes NPE from RunUO 2.7

* Renames ScriptCompiler to AssemblyHandler. Fixes packets. Updates README

* Fixes more packets. Stupid trailing nulls.

* Fixes various bugs.

* Fixes for gumps

* Fixes more gump stuff. Going to split it out later since it is getting insane

* Recoded the gump writing

* WIP

* *Added output path of scripts project to dev branch
*Activated debugging in code
2019-11-11 12:40:16 +01:00

822 lines
18 KiB
C#

using System;
using Server.Engines.VeteranRewards;
using Server.Items;
using Server.Multis;
using Server.Spells;
namespace Server.Mobiles
{
public class EtherealMount : Item, IMount, IMountItem, IRewardItem
{
private bool m_IsDonationItem;
private int m_MountedID;
private int m_RegularID;
private Mobile m_Rider;
[Constructible]
public EtherealMount(int itemID, int mountID)
: base(itemID)
{
m_MountedID = mountID;
m_RegularID = itemID;
m_Rider = null;
Layer = Layer.Invalid;
LootType = LootType.Blessed;
}
public EtherealMount(Serial serial)
: base(serial)
{
}
public override double DefaultWeight => 1.0;
[CommandProperty(AccessLevel.GameMaster, AccessLevel.Administrator)]
public bool IsDonationItem
{
get => m_IsDonationItem;
set
{
m_IsDonationItem = value;
InvalidateProperties();
}
}
[CommandProperty(AccessLevel.GameMaster)]
public int MountedID
{
get => m_MountedID;
set
{
if (m_MountedID != value)
{
m_MountedID = value;
if (m_Rider != null)
ItemID = value;
}
}
}
[CommandProperty(AccessLevel.GameMaster)]
public int RegularID
{
get => m_RegularID;
set
{
if (m_RegularID != value)
{
m_RegularID = value;
if (m_Rider == null)
ItemID = value;
}
}
}
public override bool DisplayLootType => false;
public virtual int FollowerSlots => 1;
public virtual int EtherealHue => 0x4001;
[CommandProperty(AccessLevel.GameMaster)]
public Mobile Rider
{
get => m_Rider;
set
{
if (value != m_Rider)
{
if (value == null)
{
Internalize();
UnmountMe();
RemoveFollowers();
m_Rider = null;
}
else
{
if (m_Rider != null)
Dismount(m_Rider);
Dismount(value);
RemoveFollowers();
m_Rider = value;
AddFollowers();
MountMe();
}
}
}
}
public void OnRiderDamaged(int amount, Mobile from, bool willKill)
{
}
public IMount Mount => this;
[CommandProperty(AccessLevel.GameMaster)]
public bool IsRewardItem{ get; set; }
public override void GetProperties(ObjectPropertyList list)
{
base.GetProperties(list);
if (m_IsDonationItem)
{
list.Add("Donation Ethereal");
list.Add("7.5 sec slower cast time if not a 9mo. Veteran");
}
if (Core.ML && IsRewardItem)
list.Add(RewardSystem.GetRewardYearLabel(this, new object[] { })); // X Year Veteran Reward
}
public void RemoveFollowers()
{
if (m_Rider != null)
m_Rider.Followers -= FollowerSlots;
if (m_Rider?.Followers < 0)
m_Rider.Followers = 0;
}
public void AddFollowers()
{
if (m_Rider != null)
m_Rider.Followers += FollowerSlots;
}
public virtual bool Validate(Mobile from)
{
if (Parent == null)
{
from.SayTo(from, 1010095); // This must be on your person to use.
return false;
}
if (IsRewardItem && !RewardSystem.CheckIsUsableBy(from, this) || !BaseMount.CheckMountAllowed(from))
return false;
if (from.Mounted)
{
from.SendLocalizedMessage(1005583); // Please dismount first.
return false;
}
if (from.IsBodyMod && !from.Body.IsHuman)
{
from.SendLocalizedMessage(1061628); // You can't do that while polymorphed.
return false;
}
if (from.HasTrade)
{
from.SendLocalizedMessage(1042317, "", 0x41); // You may not ride at this time
return false;
}
if (from.Followers + FollowerSlots > from.FollowersMax)
{
from.SendLocalizedMessage(1049679); // You have too many followers to summon your mount.
return false;
}
return DesignContext.Check(from);
}
public override void OnDoubleClick(Mobile from)
{
if (Validate(from))
new EtherealSpell(this, from).Cast();
}
public override void OnSingleClick(Mobile from)
{
base.OnSingleClick(from);
LabelTo(from, m_IsDonationItem ? "Donation Ethereal" : "Veteran Reward");
}
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.Write(3); // version
writer.Write(m_IsDonationItem);
writer.Write(IsRewardItem);
writer.Write(m_MountedID);
writer.Write(m_RegularID);
writer.Write(m_Rider);
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
LootType = LootType.Blessed;
int version = reader.ReadInt();
switch (version)
{
case 3:
{
m_IsDonationItem = reader.ReadBool();
goto case 2;
}
case 2:
{
IsRewardItem = reader.ReadBool();
goto case 0;
}
case 1:
reader.ReadInt();
goto case 0;
case 0:
{
m_MountedID = reader.ReadInt();
m_RegularID = reader.ReadInt();
m_Rider = reader.ReadMobile();
if (m_MountedID == 0x3EA2)
m_MountedID = 0x3EAA;
break;
}
}
AddFollowers();
if (version < 3 && Weight == 0)
Weight = -1;
}
public override DeathMoveResult OnParentDeath(Mobile parent)
{
Rider = null; //get off, move to pack
return DeathMoveResult.RemainEquipped;
}
public static void Dismount(Mobile m)
{
IMount mount = m.Mount;
if (mount != null)
mount.Rider = null;
}
public void UnmountMe()
{
Container bp = m_Rider.Backpack;
ItemID = m_RegularID;
Layer = Layer.Invalid;
Movable = true;
if (Hue == EtherealHue)
Hue = 0;
if (bp != null)
{
bp.DropItem(this);
}
else
{
Point3D loc = m_Rider.Location;
Map map = m_Rider.Map;
if (map == null || map == Map.Internal)
{
loc = m_Rider.LogoutLocation;
map = m_Rider.LogoutMap;
}
MoveToWorld(loc, map);
}
}
public void MountMe()
{
ItemID = m_MountedID;
Layer = Layer.Mount;
Movable = false;
if (Hue == 0)
Hue = EtherealHue;
ProcessDelta();
m_Rider.ProcessDelta();
m_Rider.EquipItem(this);
m_Rider.ProcessDelta();
ProcessDelta();
}
public static void StopMounting(Mobile mob)
{
(mob.Spell as EtherealSpell)?.Stop();
}
private class EtherealSpell : Spell
{
private static SpellInfo m_Info = new SpellInfo("Ethereal Mount", "", 230);
private EtherealMount m_Mount;
private Mobile m_Rider;
private bool m_Stop;
public EtherealSpell(EtherealMount mount, Mobile rider)
: base(rider, null, m_Info)
{
m_Rider = rider;
m_Mount = mount;
}
public override bool ClearHandsOnCast => false;
public override bool RevealOnCast => false;
public override double CastDelayFastScalar => 0;
public override TimeSpan CastDelayBase => TimeSpan.FromSeconds(
m_Mount.IsDonationItem && RewardSystem.GetRewardLevel(m_Rider) < 3 ? 7.5 + (Core.AOS ? 3.0 : 2.0) :
Core.AOS ? 3.0 : 2.0);
public override TimeSpan GetCastRecovery() => TimeSpan.Zero;
public override int GetMana() => 0;
public override bool ConsumeReagents() => true;
public override bool CheckFizzle() => true;
public void Stop()
{
m_Stop = true;
Disturb(DisturbType.Hurt, false);
}
public override bool CheckDisturb(DisturbType type, bool checkFirst, bool resistable) =>
type != DisturbType.EquipRequest && type != DisturbType.UseRequest;
public override void DoHurtFizzle()
{
if (!m_Stop)
base.DoHurtFizzle();
}
public override void DoFizzle()
{
if (!m_Stop)
base.DoFizzle();
}
public override void OnDisturb(DisturbType type, bool message)
{
if (message && !m_Stop)
Caster.SendLocalizedMessage(
1049455); // You have been disrupted while attempting to summon your ethereal mount!
//m_Mount.UnmountMe();
}
public override void OnCast()
{
if (!m_Mount.Deleted && m_Mount.Rider == null && m_Mount.Validate(m_Rider))
m_Mount.Rider = m_Rider;
FinishSequence();
}
}
}
public class EtherealHorse : EtherealMount
{
[Constructible]
public EtherealHorse()
: base(0x20DD, 0x3EAA)
{
}
public EtherealHorse(Serial serial)
: base(serial)
{
}
public override int LabelNumber => 1041298; // Ethereal Horse Statuette
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.Write(0); // version
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadInt();
if (Name == "an ethereal horse")
Name = null;
if (ItemID == 0x2124)
ItemID = 0x20DD;
}
}
public class EtherealLlama : EtherealMount
{
[Constructible]
public EtherealLlama()
: base(0x20F6, 0x3EAB)
{
}
public EtherealLlama(Serial serial)
: base(serial)
{
}
public override int LabelNumber => 1041300; // Ethereal Llama Statuette
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.Write(0); // version
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadInt();
if (Name == "an ethereal llama")
Name = null;
}
}
public class EtherealOstard : EtherealMount
{
[Constructible]
public EtherealOstard()
: base(0x2135, 0x3EAC)
{
}
public EtherealOstard(Serial serial)
: base(serial)
{
}
public override int LabelNumber => 1041299; // Ethereal Ostard Statuette
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.Write(0); // version
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadInt();
if (Name == "an ethereal ostard")
Name = null;
}
}
public class EtherealRidgeback : EtherealMount
{
[Constructible]
public EtherealRidgeback()
: base(0x2615, 0x3E9A)
{
}
public EtherealRidgeback(Serial serial)
: base(serial)
{
}
public override int LabelNumber => 1049747; // Ethereal Ridgeback Statuette
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.Write(0); // version
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadInt();
if (Name == "an ethereal ridgeback")
Name = null;
}
}
public class EtherealUnicorn : EtherealMount
{
[Constructible]
public EtherealUnicorn()
: base(0x25CE, 0x3E9B)
{
}
public EtherealUnicorn(Serial serial)
: base(serial)
{
}
public override int LabelNumber => 1049745; // Ethereal Unicorn Statuette
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.Write(0); // version
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadInt();
if (Name == "an ethereal unicorn")
Name = null;
}
}
public class EtherealBeetle : EtherealMount
{
[Constructible]
public EtherealBeetle()
: base(0x260F, 0x3E97)
{
}
public EtherealBeetle(Serial serial)
: base(serial)
{
}
public override int LabelNumber => 1049748; // Ethereal Beetle Statuette
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.Write(0); // version
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadInt();
if (Name == "an ethereal beetle")
Name = null;
}
}
public class EtherealKirin : EtherealMount
{
[Constructible]
public EtherealKirin()
: base(0x25A0, 0x3E9C)
{
}
public EtherealKirin(Serial serial)
: base(serial)
{
}
public override int LabelNumber => 1049746; // Ethereal Ki-Rin Statuette
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.Write(0); // version
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadInt();
if (Name == "an ethereal kirin")
Name = null;
}
}
public class EtherealSwampDragon : EtherealMount
{
[Constructible]
public EtherealSwampDragon()
: base(0x2619, 0x3E98)
{
}
public EtherealSwampDragon(Serial serial)
: base(serial)
{
}
public override int LabelNumber => 1049749; // Ethereal Swamp Dragon Statuette
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.Write(0); // version
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadInt();
if (Name == "an ethereal swamp dragon")
Name = null;
}
}
public class RideablePolarBear : EtherealMount
{
[Constructible]
public RideablePolarBear()
: base(0x20E1, 0x3EC5)
{
}
public RideablePolarBear(Serial serial)
: base(serial)
{
}
public override int LabelNumber => 1076159; // Rideable Polar Bear
public override int EtherealHue => 0;
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.WriteEncodedInt(0); // version
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadEncodedInt();
}
}
public class EtherealCuSidhe : EtherealMount
{
[Constructible]
public EtherealCuSidhe()
: base(0x2D96, 0x3E91)
{
}
public EtherealCuSidhe(Serial serial)
: base(serial)
{
}
public override int LabelNumber => 1080386; // Ethereal Cu Sidhe Statuette
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.WriteEncodedInt(0); // version
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadEncodedInt();
}
}
public class EtherealHiryu : EtherealMount
{
[Constructible]
public EtherealHiryu()
: base(0x276A, 0x3E94)
{
}
public EtherealHiryu(Serial serial)
: base(serial)
{
}
public override int LabelNumber => 1113813; // Ethereal Hiryu Statuette
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.WriteEncodedInt(0); // version
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadEncodedInt();
}
}
public class EtherealReptalon : EtherealMount
{
[Constructible]
public EtherealReptalon()
: base(0x2d95, 0x3e90)
{
}
public EtherealReptalon(Serial serial)
: base(serial)
{
}
public override int LabelNumber => 1113812; // Ethereal Reptalon Statuette
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.WriteEncodedInt(0); // version
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadEncodedInt();
}
}
public class ChargerOfTheFallen : EtherealMount
{
[Constructible]
public ChargerOfTheFallen()
: base(0x2D9C, 0x3E92)
{
}
public ChargerOfTheFallen(Serial serial)
: base(serial)
{
}
public override int LabelNumber => 1074816; // Charger of the Fallen Statuette
public override int EtherealHue => 0;
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.Write(0); // version
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadInt();
if (version <= 1 && Hue != 0) Hue = 0;
}
}
}