* Fixes a bug with the main loop. Removes unnecessary optimizations for RDRand. * WIP - Rewriting packets. * Cleanup and updates README * Converts more packets * Fixes header * Converts Effects packets. * Forgot the send command * Adds the start of containers packets. * Adds message packets with caching * Extends the send methods * Starts to add Acquire methods * Converted the packets * Cleanup * Cleanup * Adds more packets * Adds more packets * Fixes clearing arrays from pool. Adds Mobile Incoming * Converts more packets. * Moves more packets * Moves more packets * Test compression * Merges * Migrating to an idiomatic syntax that also supports compression, and proxying. * Optimize the stack alloc. Changes attributes * Converted container packets * Visual Studio doesn't auto save files. I am still getting used to subpar IDEs. * Adds static packet caching. Will profile later. Converts more packets * Fixes packets and changes how compression is configured * WIP - Adds basics for Gumps. Not finished though. * Fix file * Fixes formatting * Changed SpanWriter to be more idiomatic. * Fixes Span vs RawSpan and missing stackallocs * Converts over some more gumps * WIP - Deletes 32bit support. * Drops RDRand32 support. * Fixes gump compilation * Converting gump components * Removes old huffman compression function * Revert signature for backwards compatibility * WIP - Converting more gump components * Creates ArraySet for the strings. Updates AppendTo to reference that. * Converts the maining gump components * Cleans up gump components * Cleans up directives * Cleans up ArraySet and moves it. Adds null-coalescing-assignment * Cleanup, Target Packets, and C# 8 changes. * Removed OPL Packet * World packets * Fixing packet uses * Cleans up code. Fixes packet uses in various places. * More cleanup for packets * Code cleanup * Converts more packet uses and cleans up more code * More code cleanup * Finishes fixing the packets in Item * Updates secure trade packets * Updates core and gets it to compile. * Moved packets to scripts. Fixed account handler use of packets * Code cleanup * Updates chat packets * Code cleanuo * Adds party packets, but need to implement them. * Party packets WIP * Finishes party packets * Rearrange movement namespaces and classes * Finishes plant packets * Code Formatting * Fixes moving effects * Code cleanup, eliminates equipinfo * Adds more packets. Fixes bugs with various packets. * Finishes mahjon packets * Fixes mahjong packet * Code cleanup * Finishes mahjong packets * Adds Map packets * Add multifacet maps and charts * Cleans up some packets with UTF8 * Optimizes packets * Cleans up more packets. Moves the MessageHelper * Removes assistant support. Removes extended protocol. Incorporates MapUO packets as normal packets. * Updates protocol extensions packet receiver * Fixes a few bugs. Fixes a few more packets. * Code cleanup and fixing more packets * Fixes packet effects * Cleaned up more code * Buff Icon cleanup * Removed unused constructors * Code Cleanup. Adds BoatHS Packets * Moves house files. Updates house foundation packets. * Deployment cleanup * Fixes: * Code cleanup * More code cleanup * More code cleanup * Cleaned up BaseHouse * Enforces styling * Converts foreach to linq where possible. * Dont need that * Goals/Readme updates * Removes 32bit support at the highest level. Turns on HRT by default. * Code cleanup. Fixes extended features packet. * Fixes various bugs * Code cleanup * Code cleanup * Code cleanup. Fixes gump X/Y assignment. * Code cleanup using |= operator * More code cleanup * Cleanup * Fixes spacing issues. Thanks Visual Studio. You suck. * Compiler error * Fixes NPE from RunUO 2.7 * Renames ScriptCompiler to AssemblyHandler. Fixes packets. Updates README * Fixes more packets. Stupid trailing nulls. * Fixes various bugs. * Fixes for gumps * Fixes more gump stuff. Going to split it out later since it is getting insane * Recoded the gump writing * WIP * *Added output path of scripts project to dev branch *Activated debugging in code
91 lines
2.4 KiB
C#
91 lines
2.4 KiB
C#
using System;
|
|
using System.Collections.Generic;
|
|
|
|
namespace Server.Spells.Spellweaving
|
|
{
|
|
public class ThunderstormSpell : ArcanistSpell
|
|
{
|
|
private static SpellInfo m_Info = new SpellInfo(
|
|
"Thunderstorm", "Erelonia",
|
|
-1
|
|
);
|
|
|
|
private static Dictionary<Mobile, Timer> m_Table = new Dictionary<Mobile, Timer>();
|
|
|
|
public ThunderstormSpell(Mobile caster, Item scroll = null)
|
|
: base(caster, scroll, m_Info)
|
|
{
|
|
}
|
|
|
|
public override TimeSpan CastDelayBase => TimeSpan.FromSeconds(1.5);
|
|
|
|
public override double RequiredSkill => 10.0;
|
|
public override int RequiredMana => 32;
|
|
|
|
public override void OnCast()
|
|
{
|
|
if (CheckSequence())
|
|
{
|
|
Caster.PlaySound(0x5CE);
|
|
|
|
double skill = Caster.Skills.Spellweaving.Value;
|
|
|
|
int damage = Math.Max(11, 10 + (int)(skill / 24)) + FocusLevel;
|
|
|
|
int sdiBonus = AosAttributes.GetValue(Caster, AosAttribute.SpellDamage);
|
|
|
|
int pvmDamage = damage * (100 + sdiBonus);
|
|
pvmDamage /= 100;
|
|
|
|
if (sdiBonus > 15)
|
|
sdiBonus = 15;
|
|
|
|
int pvpDamage = damage * (100 + sdiBonus);
|
|
pvpDamage /= 100;
|
|
|
|
int range = 2 + FocusLevel;
|
|
TimeSpan duration = TimeSpan.FromSeconds(5 + FocusLevel);
|
|
|
|
IPooledEnumerable<Mobile> eable = Caster.GetMobilesInRange(range);
|
|
|
|
foreach (Mobile m in eable)
|
|
{
|
|
if (Caster == m || !SpellHelper.ValidIndirectTarget(Caster, m) || !Caster.CanBeHarmful(m, false) ||
|
|
!Caster.InLOS(m))
|
|
continue;
|
|
|
|
Caster.DoHarmful(m);
|
|
|
|
Spell oldSpell = m.Spell as Spell;
|
|
|
|
SpellHelper.Damage(this, m, m.Player && Caster.Player ? pvpDamage : pvmDamage, 0, 0, 0, 0, 100);
|
|
|
|
if (oldSpell == null || oldSpell == m.Spell || CheckResisted(m))
|
|
continue;
|
|
|
|
m_Table[m] = Timer.DelayCall(duration, DoExpire, m);
|
|
|
|
BuffInfo.AddBuff(m,
|
|
new BuffInfo(BuffIcon.Thunderstorm, 1075800, GetCastRecoveryMalus(m).ToString(), duration, m));
|
|
}
|
|
|
|
eable.Free();
|
|
}
|
|
|
|
FinishSequence();
|
|
}
|
|
|
|
public static int GetCastRecoveryMalus(Mobile m) => m_Table.ContainsKey(m) ? 6 : 0;
|
|
|
|
public static void DoExpire(Mobile m)
|
|
{
|
|
if (!m_Table.TryGetValue(m, out Timer t))
|
|
return;
|
|
|
|
t.Stop();
|
|
m_Table.Remove(m);
|
|
|
|
BuffInfo.RemoveBuff(m, BuffIcon.Thunderstorm);
|
|
}
|
|
}
|
|
}
|