ModernUO/Projects/Server/Server.csproj
Kamron Batman 179cb50557 Updates Packets & Randomizer (#43)
* Fixes a bug with the main loop. Removes unnecessary optimizations for RDRand.

* WIP - Rewriting packets.

* Cleanup and updates README

* Converts more packets

* Fixes header

* Converts Effects packets.

* Forgot the send command

* Adds the start of containers packets.

* Adds message packets with caching

* Extends the send methods

* Starts to add Acquire methods

* Converted the packets

* Cleanup

* Cleanup

* Adds more packets

* Adds more packets

* Fixes clearing arrays from pool. Adds Mobile Incoming

* Converts more packets.

* Moves more packets

* Moves more packets

* Test compression

* Merges

* Migrating to an idiomatic syntax that also supports compression, and proxying.

* Optimize the stack alloc. Changes attributes

* Converted container packets

* Visual Studio doesn't auto save files. I am still getting used to subpar IDEs.

* Adds static packet caching. Will profile later. Converts more packets

* Fixes packets and changes how compression is configured

* WIP - Adds basics for Gumps. Not finished though.

* Fix file

* Fixes formatting

* Changed SpanWriter to be more idiomatic.

* Fixes Span vs RawSpan and missing stackallocs

* Converts over some more gumps

* WIP - Deletes 32bit support.

* Drops RDRand32 support.

* Fixes gump compilation

* Converting gump components

* Removes old huffman compression function

* Revert signature for backwards compatibility

* WIP - Converting more gump components

* Creates ArraySet for the strings. Updates AppendTo to reference that.

* Converts the maining gump components

* Cleans up gump components

* Cleans up directives

* Cleans up ArraySet and moves it. Adds null-coalescing-assignment

* Cleanup, Target Packets, and C# 8 changes.

* Removed OPL Packet

* World packets

* Fixing packet uses

* Cleans up code. Fixes packet uses in various places.

* More cleanup for packets

* Code cleanup

* Converts more packet uses and cleans up more code

* More code cleanup

* Finishes fixing the packets in Item

* Updates secure trade packets

* Updates core and gets it to compile.

* Moved packets to scripts. Fixed account handler use of packets

* Code cleanup

* Updates chat packets

* Code cleanuo

* Adds party packets, but need to implement them.

* Party packets WIP

* Finishes party packets

* Rearrange movement namespaces and classes

* Finishes plant packets

* Code Formatting

* Fixes moving effects

* Code cleanup, eliminates equipinfo

* Adds more packets. Fixes bugs with various packets.

* Finishes mahjon packets

* Fixes mahjong packet

* Code cleanup

* Finishes mahjong packets

* Adds Map packets

* Add multifacet maps and charts

* Cleans up some packets with UTF8

* Optimizes packets

* Cleans up more packets. Moves the MessageHelper

* Removes assistant support. Removes extended protocol. Incorporates MapUO packets as normal packets.

* Updates protocol extensions packet receiver

* Fixes a few bugs. Fixes a few more packets.

* Code cleanup and fixing more packets

* Fixes packet effects

* Cleaned up more code

* Buff Icon cleanup

* Removed unused constructors

* Code Cleanup. Adds BoatHS Packets

* Moves house files. Updates house foundation packets.

* Deployment cleanup

* Fixes:

* Code cleanup

* More code cleanup

* More code cleanup

* Cleaned up BaseHouse

* Enforces styling

* Converts foreach to linq where possible.

* Dont need that

* Goals/Readme updates

* Removes 32bit support at the highest level. Turns on HRT by default.

* Code cleanup. Fixes extended features packet.

* Fixes various bugs

* Code cleanup

* Code cleanup

* Code cleanup. Fixes gump X/Y assignment.

* Code cleanup using |= operator

* More code cleanup

* Cleanup

* Fixes spacing issues. Thanks Visual Studio. You suck.

* Compiler error

* Fixes NPE from RunUO 2.7

* Renames ScriptCompiler to AssemblyHandler. Fixes packets. Updates README

* Fixes more packets. Stupid trailing nulls.

* Fixes various bugs.

* Fixes for gumps

* Fixes more gump stuff. Going to split it out later since it is getting insane

* Recoded the gump writing

* WIP

* *Added output path of scripts project to dev branch
*Activated debugging in code
2019-11-11 12:40:16 +01:00

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XML

<?xml version="1.0" encoding="utf-8"?>
<Project Sdk="Microsoft.NET.Sdk" ToolsVersion="Current">
<PropertyGroup>
<OutputType>Exe</OutputType>
<ApplicationIcon>MUO.ico</ApplicationIcon>
<StartupObject>
</StartupObject>
<AssemblyName>ModernUO</AssemblyName>
<Win32Resource />
<Version>0.0.1</Version>
<Authors>Kamron Batman</Authors>
<Company>ModernUO</Company>
<Product>ModernUO</Product>
<Copyright>2019</Copyright>
<TargetFramework>netcoreapp3.0</TargetFramework>
<AutoGenerateBindingRedirects>true</AutoGenerateBindingRedirects>
<UseNETCoreGenerator>true</UseNETCoreGenerator>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|AnyCPU'">
<DefineConstants>TRACE;DEBUG</DefineConstants>
<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
<Optimize>false</Optimize>
<WarningsAsErrors />
<TreatWarningsAsErrors>true</TreatWarningsAsErrors>
<PublishDir>..\..\Distribution</PublishDir>
<OutDir>..\..\Distribution</OutDir>
<OutputPath>..\..\Distribution</OutputPath>
<PlatformTarget>x64</PlatformTarget>
<LangVersion>8.0</LangVersion>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|AnyCPU'">
<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
<WarningsAsErrors />
<TreatWarningsAsErrors>true</TreatWarningsAsErrors>
<PlatformTarget>x64</PlatformTarget>
<PublishDir>..\..\Distribution</PublishDir>
<OutDir>..\..\Distribution</OutDir>
<OutputPath>..\..\Distribution</OutputPath>
<LangVersion>8.0</LangVersion>
<DefineConstants>DEBUG;TRACE</DefineConstants>
<Optimize>false</Optimize>
<DebugType>full</DebugType>
<DebugSymbols>true</DebugSymbols>
</PropertyGroup>
<ItemGroup>
<Content Include="Assemblies\zlib.dll" Condition="'$(RuntimeIdentifier)'=='win-x64' OR !Exists('$(RuntimeIdentifier)')">
<Link>zlib.dll</Link>
<CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
</Content>
<Content Include="Assemblies\rdrand.dll" Condition="'$(RuntimeIdentifier)'=='win-x64' OR !Exists('$(RuntimeIdentifier)')">
<Link>rdrand.dll</Link>
<CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
</Content>
<Content Include="Assemblies\rdrand.so" Condition="'$(RuntimeIdentifier)'=='osx-x64' OR '$(RuntimeIdentifier)'=='linux-x64' OR !Exists('$(RuntimeIdentifier)')">
<Link>rdrand.so</Link>
<CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
</Content>
</ItemGroup>
<ItemGroup>
<PackageReference Include="System.IO.Pipelines" Version="4.6.0" />
</ItemGroup>
</Project>