ModernUO/Projects/Server/AssemblyHandler.cs
2020-08-25 18:53:35 -07:00

177 lines
6.6 KiB
C#

/*************************************************************************
* ModernUO *
* Copyright (C) 2019-2020 - ModernUO Development Team *
* Email: hi@modernuo.com *
* File: AssemblyHandler.cs - Created: 2019/08/02 - Updated: 2020/05/09 *
* *
* This program is free software: you can redistribute it and/or modify *
* it under the terms of the GNU General Public License as published by *
* the Free Software Foundation, either version 3 of the License, or *
* (at your option) any later version. *
* *
* This program is distributed in the hope that it will be useful, *
* but WITHOUT ANY WARRANTY; without even the implied warranty of *
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
* GNU General Public License for more details. *
* *
* You should have received a copy of the GNU General Public License *
* along with this program. If not, see <http://www.gnu.org/licenses/>. *
*************************************************************************/
using System;
using System.Collections.Generic;
using System.IO;
using System.Linq;
using System.Reflection;
using System.Runtime.Loader;
namespace Server
{
public static class AssemblyHandler
{
private static readonly Dictionary<Assembly, TypeCache> m_TypeCaches = new Dictionary<Assembly, TypeCache>();
private static TypeCache m_NullCache;
public static Assembly[] Assemblies { get; set; }
public static void LoadScripts(string[] files)
{
var assemblies = new Assembly[files.Length];
for (var i = 0; i < files.Length; i++)
assemblies[i] = AssemblyLoadContext.Default.LoadFromAssemblyPath(files[i]);
Assemblies = assemblies;
}
public static void Invoke(string method)
{
var invoke = new List<MethodInfo>();
for (var a = 0; a < Assemblies.Length; ++a)
invoke.AddRange(
Assemblies[a]
.GetTypes()
.Select(t => t.GetMethod(method, BindingFlags.Static | BindingFlags.Public))
.Where(m => m != null)
);
invoke.Sort(new CallPriorityComparer());
for (var i = 0; i < invoke.Count; ++i)
invoke[i].Invoke(null, null);
}
public static TypeCache GetTypeCache(Assembly asm)
{
if (asm == null)
return m_NullCache ??= new TypeCache(null);
if (m_TypeCaches.TryGetValue(asm, out var c))
return c;
return m_TypeCaches[asm] = new TypeCache(asm);
}
public static Type FindFirstTypeForName(string name, bool ignoreCase = false, Func<Type, bool> predicate = null)
{
if (string.IsNullOrWhiteSpace(name)) return null;
var types = FindTypesByName(name, ignoreCase).ToList();
if (types.Count == 0)
return null;
if (predicate != null)
return types.FirstOrDefault(predicate);
if (types.Count == 1)
return types[0];
// Try to find the closest match if there is no predicate.
// Check for exact match of the FullName or Name
// Then check for case-insensitive match of FullName or Name
// Otherwise just return the first entry
var stringComparer = ignoreCase ? StringComparer.OrdinalIgnoreCase : StringComparer.Ordinal;
return types.FirstOrDefault(
x =>
stringComparer.Equals(x.FullName, name) || stringComparer.Equals(x.Name, name)
) ??
types[0];
}
public static List<Type> FindTypesByName(string name, bool ignoreCase = false)
{
var types = new List<Type>();
if (ignoreCase)
name = name.ToLower();
for (var i = 0; i < Assemblies.Length; i++)
types.AddRange(GetTypeCache(Assemblies[i])[name]);
if (types.Count == 0)
types.AddRange(GetTypeCache(Core.Assembly)[name]);
return types;
}
public static string EnsureDirectory(string dir)
{
var path = Path.Combine(Core.BaseDirectory, dir);
if (!Directory.Exists(path))
Directory.CreateDirectory(path);
return path;
}
}
public class TypeCache
{
private readonly Dictionary<string, int[]> m_NameMap = new Dictionary<string, int[]>();
private readonly Type[] m_Types;
public TypeCache(Assembly asm)
{
m_Types = asm?.GetTypes() ?? Type.EmptyTypes;
var nameMap = new Dictionary<string, HashSet<int>>();
HashSet<int> refs;
Action<int, string> addToRefs = (index, key) =>
{
if (nameMap.TryGetValue(key, out refs))
{
refs.Add(index);
}
else
{
refs = new HashSet<int> { index };
nameMap.Add(key, refs);
}
};
var aliasType = typeof(TypeAliasAttribute);
for (var i = 0; i < m_Types.Length; i++)
{
var current = m_Types[i];
addToRefs(i, current.Name);
addToRefs(i, current.Name.ToLower());
addToRefs(i, current.FullName);
addToRefs(i, current.FullName?.ToLower());
if (current.GetCustomAttribute(aliasType, false) is TypeAliasAttribute alias)
for (var j = 0; j < alias.Aliases.Length; j++)
{
addToRefs(i, alias.Aliases[j]);
addToRefs(i, alias.Aliases[j].ToLower());
}
}
foreach (var (key, value) in nameMap)
m_NameMap[key] = value.ToArray();
}
public IEnumerable<Type> Types => m_Types;
public IEnumerable<string> Names => m_NameMap.Keys;
public IEnumerable<Type> this[string name] =>
m_NameMap.TryGetValue(name, out var value) ? value.Select(x => m_Types[x]) : Array.Empty<Type>();
}
}