ModernUO/Projects/Server/ExpansionInfo.cs
Kamron Batman bfbe2a6512
fix: Updates professions & new player gargish equipment (#819)
* Now reads Prof.txt to get the professions
* The templated professions are based on profession `TrueName`
* Adds missing starting equipment
* Implements gargish starting equipment
* Consolidates some of the code
* Moves TC stuff to the TC file.
* Fixes some starting equipment that was wrong.

Note:
* Implementing the original T2A professions is possible on the client side, but requires moving the old clilocs to the current clilocs file. In the current file the entries are blank.
* Using the original LBR professions (they match AOS but without necromancy/chivalry) is kind of confusing because the profession indexes are ripped out of the UOTD/UOR ones and have non-sequential indexes. This will probably cause confusion and people will get no templated items when they select the wrong profession.
2021-10-16 10:48:58 -07:00

327 lines
10 KiB
C#

/*************************************************************************
* ModernUO *
* Copyright 2019-2021 - ModernUO Development Team *
* Email: hi@modernuo.com *
* File: ExpansionInfo.cs *
* *
* This program is free software: you can redistribute it and/or modify *
* it under the terms of the GNU General Public License as published by *
* the Free Software Foundation, either version 3 of the License, or *
* (at your option) any later version. *
* *
* You should have received a copy of the GNU General Public License *
* along with this program. If not, see <http://www.gnu.org/licenses/>. *
*************************************************************************/
using System;
using System.Collections.Generic;
using System.IO;
using System.Text.Json.Serialization;
using Server.Json;
namespace Server
{
public enum Expansion
{
None,
T2A,
UOR,
UOTD,
LBR,
AOS,
SE,
ML,
SA,
HS,
TOL,
EJ
}
[Flags]
public enum ClientFlags
{
None = 0x00000000,
Felucca = 0x00000001,
Trammel = 0x00000002,
Ilshenar = 0x00000004,
Malas = 0x00000008,
Tokuno = 0x00000010,
TerMur = 0x00000020,
Unk1 = 0x00000040,
Unk2 = 0x00000080,
UOTD = 0x00000100
}
[Flags]
public enum FeatureFlags
{
None = 0x00000000,
T2A = 0x00000001,
UOR = 0x00000002,
UOTD = 0x00000004,
LBR = 0x00000008,
AOS = 0x00000010,
SixthCharacterSlot = 0x00000020,
SE = 0x00000040,
ML = 0x00000080,
EigthAge = 0x00000100,
NinthAge = 0x00000200, /* Crystal/Shadow Custom House Tiles */
TenthAge = 0x00000400,
IncreasedStorage = 0x00000800, /* Increased Housing/Bank Storage */
SeventhCharacterSlot = 0x00001000,
RoleplayFaces = 0x00002000,
TrialAccount = 0x00004000,
LiveAccount = 0x00008000,
SA = 0x00010000,
HS = 0x00020000,
Gothic = 0x00040000,
Rustic = 0x00080000,
Jungle = 0x00100000,
Shadowguard = 0x00200000,
TOL = 0x00400000,
EJ = 0x00800000,
ExpansionNone = None,
ExpansionT2A = T2A,
ExpansionUOR = ExpansionT2A | UOR,
ExpansionUOTD = ExpansionUOR | UOTD,
ExpansionLBR = ExpansionUOTD | LBR,
ExpansionAOS = ExpansionLBR | AOS | LiveAccount,
ExpansionSE = ExpansionAOS | SE,
ExpansionML = ExpansionSE | ML | NinthAge,
ExpansionSA = ExpansionML | SA | Gothic | Rustic,
ExpansionHS = ExpansionSA | HS,
ExpansionTOL = ExpansionHS | TOL | Jungle | Shadowguard,
ExpansionEJ = ExpansionTOL | EJ
}
[Flags]
public enum CharacterListFlags
{
None = 0x00000000,
Unk1 = 0x00000001,
OverwriteConfigButton = 0x00000002,
OneCharacterSlot = 0x00000004,
ContextMenus = 0x00000008,
SlotLimit = 0x00000010,
AOS = 0x00000020,
SixthCharacterSlot = 0x00000040,
SE = 0x00000080,
ML = 0x00000100,
Unk2 = 0x00000200,
UO3DClientType = 0x00000400,
Unk3 = 0x00000800,
SeventhCharacterSlot = 0x00001000,
Unk4 = 0x00002000,
NewMovementSystem = 0x00004000, // Doesn't seem to be used on OSI
NewFeluccaAreas = 0x00008000,
ExpansionNone = ContextMenus,
ExpansionT2A = ContextMenus,
ExpansionUOR = ContextMenus,
ExpansionUOTD = ContextMenus,
ExpansionLBR = ContextMenus,
ExpansionAOS = ContextMenus | AOS,
ExpansionSE = ExpansionAOS | SE,
ExpansionML = ExpansionSE | ML,
ExpansionSA = ExpansionML,
ExpansionHS = ExpansionSA,
ExpansionTOL = ExpansionHS,
ExpansionEJ = ExpansionTOL
}
[Flags]
public enum HousingFlags
{
None = 0x0,
AOS = 0x10,
SE = 0x40,
ML = 0x80,
Crystal = 0x200,
SA = 0x10000,
HS = 0x20000,
Gothic = 0x40000,
Rustic = 0x80000,
Jungle = 0x100000,
Shadowguard = 0x200000,
TOL = 0x400000,
EJ = 0x800000,
HousingAOS = AOS,
HousingSE = HousingAOS | SE,
HousingML = HousingSE | ML | Crystal,
HousingSA = HousingML | SA | Gothic | Rustic,
HousingHS = HousingSA | HS,
HousingTOL = HousingHS | TOL | Jungle | Shadowguard,
HousingEJ = HousingTOL | EJ
}
public class ExpansionInfo
{
public static string GetEraFolder(string parentDirectory)
{
var expansion = Core.Expansion;
var folders = Directory.GetDirectories(
parentDirectory,
"*",
new EnumerationOptions { MatchCasing = MatchCasing.CaseInsensitive }
);
while (expansion-- >= 0)
{
foreach (var folder in folders)
{
var di = new DirectoryInfo(folder);
if (di.Name.InsensitiveEquals(expansion.ToString()))
{
return folder;
}
}
}
return null;
}
static ExpansionInfo()
{
var path = Path.Combine(Core.BaseDirectory, "Data/expansion.json");
var expansions = JsonConfig.Deserialize<List<ExpansionConfig>>(path);
Table = new ExpansionInfo[expansions.Count];
for (var i = 0; i < expansions.Count; i++)
{
var expansion = expansions[i];
if (expansion.ClientVersion != null)
{
Table[i] = new ExpansionInfo(
i,
expansion.Name,
expansion.ClientVersion,
expansion.FeatureFlags,
expansion.CharacterListFlags,
expansion.HousingFlags
);
}
else
{
Table[i] = new ExpansionInfo(
i,
expansion.Name,
expansion.ClientFlags ?? ClientFlags.None,
expansion.FeatureFlags,
expansion.CharacterListFlags,
expansion.HousingFlags
);
}
}
}
public ExpansionInfo(
int id,
string name,
ClientFlags clientFlags,
FeatureFlags supportedFeatures,
CharacterListFlags charListFlags,
HousingFlags customHousingFlag
) : this(id, name, supportedFeatures, charListFlags, customHousingFlag) => ClientFlags = clientFlags;
public ExpansionInfo(
int id,
string name,
ClientVersion requiredClient,
FeatureFlags supportedFeatures,
CharacterListFlags charListFlags,
HousingFlags customHousingFlag
) : this(id, name, supportedFeatures, charListFlags, customHousingFlag) => RequiredClient = requiredClient;
private ExpansionInfo(
int id,
string name,
FeatureFlags supportedFeatures,
CharacterListFlags charListFlags,
HousingFlags customHousingFlag
)
{
ID = id;
Name = name;
SupportedFeatures = supportedFeatures;
CharacterListFlags = charListFlags;
CustomHousingFlag = customHousingFlag;
}
public static ExpansionInfo CoreExpansion => GetInfo(Core.Expansion);
public static ExpansionInfo[] Table { get; }
public int ID { get; }
public string Name { get; set; }
public ClientFlags ClientFlags { get; set; }
public FeatureFlags SupportedFeatures { get; set; }
public CharacterListFlags CharacterListFlags { get; set; }
public ClientVersion RequiredClient { get; set; }
public HousingFlags CustomHousingFlag { get; set; }
public static FeatureFlags GetFeatures(Expansion ex)
{
var info = GetInfo(ex);
if (info != null)
{
return info.SupportedFeatures;
}
return ex switch
{
Expansion.T2A => FeatureFlags.ExpansionT2A,
Expansion.UOR => FeatureFlags.ExpansionUOR,
Expansion.UOTD => FeatureFlags.ExpansionUOTD,
Expansion.LBR => FeatureFlags.ExpansionLBR,
Expansion.AOS => FeatureFlags.ExpansionAOS,
Expansion.SE => FeatureFlags.ExpansionSE,
Expansion.ML => FeatureFlags.ExpansionML,
Expansion.SA => FeatureFlags.ExpansionSA,
Expansion.HS => FeatureFlags.ExpansionHS,
Expansion.TOL => FeatureFlags.ExpansionTOL,
Expansion.EJ => FeatureFlags.EJ,
_ => FeatureFlags.ExpansionNone
};
}
public static ExpansionInfo GetInfo(Expansion ex) => GetInfo((int)ex);
public static ExpansionInfo GetInfo(int ex)
{
var v = ex;
if (v < 0 || v >= Table.Length)
{
v = 0;
}
return Table[v];
}
public override string ToString() => Name;
}
public record ExpansionConfig
{
public string Name { get; init; }
public ClientVersion? ClientVersion { get; init; }
public ClientFlags? ClientFlags { get; init; }
[JsonConverter(typeof(FlagsConverter<FeatureFlags>))]
public FeatureFlags FeatureFlags { get; init; }
[JsonConverter(typeof(FlagsConverter<CharacterListFlags>))]
public CharacterListFlags CharacterListFlags { get; init; }
[JsonConverter(typeof(FlagsConverter<HousingFlags>))]
public HousingFlags HousingFlags { get; init; }
}
}