ModernUO/Scripts/Engines/Quests/Core/Regions/QuestCompleteObjectiveRegion.cs

38 lines
No EOL
996 B
C#

using System;
using System.Xml;
using Server.Mobiles;
using Server.Regions;
namespace Server.Engines.Quests
{
public class QuestCompleteObjectiveRegion : BaseRegion
{
private Type m_Objective;
private Type m_Quest;
public QuestCompleteObjectiveRegion(XmlElement xml, Map map, Region parent) : base(xml, map, parent)
{
XmlElement questEl = xml["quest"];
ReadType(questEl, "type", ref m_Quest);
ReadType(questEl, "complete", ref m_Objective);
}
public Type Quest => m_Quest;
public Type Objective => m_Objective;
public override void OnEnter(Mobile m)
{
base.OnEnter(m);
if (m_Quest != null && m_Objective != null)
if (m is PlayerMobile player && player.Quest != null && player.Quest.GetType() == m_Quest)
{
QuestObjective obj = player.Quest.FindObjective(m_Objective);
if (obj?.Completed == false)
obj.Complete();
}
}
}
}