ModernUO/Projects/UOContent/Commands/ShardTime.cs
2020-08-27 18:30:38 -07:00

19 lines
455 B
C#

using System;
namespace Server.Commands
{
public class ShardTime
{
public static void Initialize()
{
CommandSystem.Register("Time", AccessLevel.Player, Time_OnCommand);
}
[Usage("Time")]
[Description("Returns the server's local time.")]
private static void Time_OnCommand(CommandEventArgs e)
{
e.Mobile.SendMessage(DateTime.UtcNow.ToString());
}
}
}