ModernUO/Projects/UOContent/Items/Construction/Chairs/Thrones.cs
2020-09-13 21:49:46 -07:00

64 lines
1.3 KiB
C#

namespace Server.Items
{
[Furniture]
[Flippable(0xB32, 0xB33)]
public class Throne : Item
{
[Constructible]
public Throne() : base(0xB33) => Weight = 1.0;
public Throne(Serial serial) : base(serial)
{
}
public override void Serialize(IGenericWriter writer)
{
base.Serialize(writer);
writer.Write(0);
}
public override void Deserialize(IGenericReader reader)
{
base.Deserialize(reader);
var version = reader.ReadInt();
if (Weight == 6.0)
{
Weight = 1.0;
}
}
}
[Furniture]
[Flippable(0xB2E, 0xB2F, 0xB31, 0xB30)]
public class WoodenThrone : Item
{
[Constructible]
public WoodenThrone() : base(0xB2E) => Weight = 15.0;
public WoodenThrone(Serial serial) : base(serial)
{
}
public override void Serialize(IGenericWriter writer)
{
base.Serialize(writer);
writer.Write(0);
}
public override void Deserialize(IGenericReader reader)
{
base.Deserialize(reader);
var version = reader.ReadInt();
if (Weight == 6.0)
{
Weight = 15.0;
}
}
}
}