ModernUO/Projects/UOContent/Items/Games/Mahjong/MahjongWallBreakIndicator.cs
2020-09-13 21:49:46 -07:00

49 lines
1.2 KiB
C#

namespace Server.Engines.Mahjong
{
public class MahjongWallBreakIndicator
{
public MahjongWallBreakIndicator(MahjongGame game, Point2D position)
{
Game = game;
Position = position;
}
public MahjongWallBreakIndicator(MahjongGame game, IGenericReader reader)
{
Game = game;
var version = reader.ReadInt();
Position = reader.ReadPoint2D();
}
public MahjongGame Game { get; }
public Point2D Position { get; private set; }
public MahjongPieceDim Dimensions => GetDimensions(Position);
public static MahjongPieceDim GetDimensions(Point2D position) => new MahjongPieceDim(position, 20, 20);
public void Move(Point2D position)
{
var dim = GetDimensions(position);
if (!dim.IsValid())
{
return;
}
Position = position;
Game.Players.SendGeneralPacket(true, true);
}
public void Save(IGenericWriter writer)
{
writer.Write(0); // version
writer.Write(Position);
}
}
}