ModernUO/Projects/UOContent/Misc/Gifts/Winter2004/Winter2004.cs
2020-09-13 21:49:46 -07:00

50 lines
1.4 KiB
C#

using System;
using Server.Items;
namespace Server.Misc
{
public class WinterGiftGiver2004 : GiftGiver
{
public override DateTime Start => new DateTime(2004, 12, 24);
public override DateTime Finish => new DateTime(2005, 1, 1);
public static void Initialize()
{
GiftGiving.Register(new WinterGiftGiver2004());
}
public override void GiveGift(Mobile mob)
{
var box = new GiftBox();
box.DropItem(new MistletoeDeed());
box.DropItem(new PileOfGlacialSnow());
box.DropItem(new LightOfTheWinterSolstice());
var random = Utility.Random(100);
if (random < 60)
{
box.DropItem(new DecorativeTopiary());
}
else if (random < 84)
{
box.DropItem(new FestiveCactus());
}
else
{
box.DropItem(new SnowyTree());
}
switch (GiveGift(mob, box))
{
case GiftResult.Backpack:
mob.SendMessage(0x482, "Happy Holidays from the team! Gift items have been placed in your backpack.");
break;
case GiftResult.BankBox:
mob.SendMessage(0x482, "Happy Holidays from the team! Gift items have been placed in your bank box.");
break;
}
}
}
}