ModernUO/Projects/Server/Guild.cs
Kamron Batman 1ca8655fc1
Updates Serialization (#292)
- [X] Removes all save strategies
- [X] Removes duplicate file writer that won't be used
- [X] Removes persistence (it will become a duplicate system)
- [X] Add a save position variable to skip serializing a clean item/mobile
- [X] Update Guilds/Accounts to be IEntity types
    - Because guilds are abstract, this may make serialization tricky.
- [X] Update the generalized IEntity writing
- [X] Update the load/save to write to buffers then to files in background


Bumps release version
2020-10-31 17:38:29 -07:00

78 lines
2.1 KiB
C#

using System;
using System.Collections.Generic;
using System.Linq;
namespace Server.Guilds
{
public enum GuildType
{
Regular,
Chaos,
Order
}
public abstract class BaseGuild : ISerializable
{
protected BaseGuild(Serial serial)
{
Serial = serial;
World.AddGuild(this);
}
protected BaseGuild()
{
Serial = World.NewGuild;
World.AddGuild(this);
}
public abstract string Abbreviation { get; set; }
public abstract string Name { get; set; }
public abstract GuildType Type { get; set; }
public abstract bool Disbanded { get; }
public abstract void Delete();
public BufferWriter SaveBuffer { get; set; }
[CommandProperty(AccessLevel.Counselor)]
public Serial Serial { get; }
public int TypeRef => 0;
public void Serialize(DateTime serializeStart)
{
SaveBuffer ??= new BufferWriter(true);
SaveBuffer.Flush();
Serialize(SaveBuffer);
}
public abstract void Serialize(IGenericWriter writer);
public abstract void Deserialize(IGenericReader reader);
public abstract void OnDelete(Mobile mob);
public static BaseGuild FindByName(string name) =>
World.Guilds.Values.FirstOrDefault(g => g.Name == name);
public static BaseGuild FindByAbbrev(string abbr) =>
World.Guilds.Values.FirstOrDefault(g => g.Abbreviation == abbr);
public static List<BaseGuild> Search(string find)
{
var words = find.ToLower().Split(' ');
var results = new List<BaseGuild>();
foreach (var g in World.Guilds.Values)
{
var name = g.Name.ToLower();
if (words.All(t => name.IndexOf(t) != -1))
{
results.Add(g);
}
}
return results;
}
public override string ToString() => $"0x{Serial.Value:X} \"{Name} [{Abbreviation}]\"";
}
}