- [X] Removes all save strategies
- [X] Removes duplicate file writer that won't be used
- [X] Removes persistence (it will become a duplicate system)
- [X] Add a save position variable to skip serializing a clean item/mobile
- [X] Update Guilds/Accounts to be IEntity types
- Because guilds are abstract, this may make serialization tricky.
- [X] Update the generalized IEntity writing
- [X] Update the load/save to write to buffers then to files in background
Bumps release version
1243 lines
35 KiB
C#
1243 lines
35 KiB
C#
using System;
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using System.Collections.Generic;
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using Server.Engines.Plants;
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using Server.Engines.Quests;
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using Server.Engines.Quests.Hag;
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using Server.Engines.Quests.Matriarch;
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using Server.Mobiles;
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using Server.Multis;
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using Server.Network;
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using Server.Targeting;
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namespace Server.Items
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{
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public enum BeverageType
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{
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Ale,
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Cider,
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Liquor,
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Milk,
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Wine,
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Water
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}
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public interface IHasQuantity
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{
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int Quantity { get; set; }
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}
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public interface IWaterSource : IHasQuantity
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{
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}
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// TODO: Flippable attributes
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[TypeAlias("Server.Items.BottleAle", "Server.Items.BottleLiquor", "Server.Items.BottleWine")]
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public class BeverageBottle : BaseBeverage
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{
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[Constructible]
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public BeverageBottle(BeverageType type)
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: base(type) =>
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Weight = 1.0;
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public BeverageBottle(Serial serial)
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: base(serial)
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{
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}
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public override int BaseLabelNumber => 1042959; // a bottle of Ale
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public override int MaxQuantity => 5;
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public override bool Fillable => false;
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public override int ComputeItemID()
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{
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if (!IsEmpty)
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{
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switch (Content)
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{
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case BeverageType.Ale: return 0x99F;
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case BeverageType.Cider: return 0x99F;
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case BeverageType.Liquor: return 0x99B;
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case BeverageType.Milk: return 0x99B;
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case BeverageType.Wine: return 0x9C7;
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case BeverageType.Water: return 0x99B;
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}
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}
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return 0;
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}
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public override void Serialize(IGenericWriter writer)
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{
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base.Serialize(writer);
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writer.Write(1); // version
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}
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public override void Deserialize(IGenericReader reader)
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{
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base.Deserialize(reader);
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var version = reader.ReadInt();
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switch (version)
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{
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case 0:
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{
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if (CheckType("BottleAle"))
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{
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Quantity = MaxQuantity;
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Content = BeverageType.Ale;
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}
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else if (CheckType("BottleLiquor"))
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{
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Quantity = MaxQuantity;
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Content = BeverageType.Liquor;
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}
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else if (CheckType("BottleWine"))
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{
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Quantity = MaxQuantity;
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Content = BeverageType.Wine;
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}
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else
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{
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throw new Exception("Invalid beverage type");
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}
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break;
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}
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}
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}
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}
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public class Jug : BaseBeverage
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{
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[Constructible]
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public Jug(BeverageType type)
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: base(type) =>
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Weight = 1.0;
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public Jug(Serial serial)
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: base(serial)
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{
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}
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public override int BaseLabelNumber => 1042965; // a jug of Ale
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public override int MaxQuantity => 10;
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public override bool Fillable => false;
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public override int ComputeItemID()
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{
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if (!IsEmpty)
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{
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return 0x9C8;
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}
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return 0;
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}
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public override void Serialize(IGenericWriter writer)
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{
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base.Serialize(writer);
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writer.Write(1); // version
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}
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public override void Deserialize(IGenericReader reader)
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{
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base.Deserialize(reader);
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var version = reader.ReadInt();
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}
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}
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public class CeramicMug : BaseBeverage
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{
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[Constructible]
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public CeramicMug() => Weight = 1.0;
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[Constructible]
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public CeramicMug(BeverageType type)
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: base(type) =>
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Weight = 1.0;
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public CeramicMug(Serial serial)
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: base(serial)
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{
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}
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public override int BaseLabelNumber => 1042982; // a ceramic mug of Ale
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public override int MaxQuantity => 1;
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public override int ComputeItemID()
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{
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if (ItemID >= 0x995 && ItemID <= 0x999)
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{
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return ItemID;
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}
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if (ItemID == 0x9CA)
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{
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return ItemID;
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}
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return 0x995;
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}
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public override void Serialize(IGenericWriter writer)
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{
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base.Serialize(writer);
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writer.Write(1); // version
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}
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public override void Deserialize(IGenericReader reader)
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{
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base.Deserialize(reader);
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var version = reader.ReadInt();
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}
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}
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public class PewterMug : BaseBeverage
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{
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[Constructible]
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public PewterMug() => Weight = 1.0;
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[Constructible]
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public PewterMug(BeverageType type)
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: base(type) =>
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Weight = 1.0;
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public PewterMug(Serial serial)
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: base(serial)
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{
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}
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public override int BaseLabelNumber => 1042994; // a pewter mug with Ale
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public override int MaxQuantity => 1;
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public override int ComputeItemID()
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{
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if (ItemID >= 0xFFF && ItemID <= 0x1002)
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{
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return ItemID;
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}
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return 0xFFF;
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}
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public override void Serialize(IGenericWriter writer)
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{
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base.Serialize(writer);
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writer.Write(1); // version
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}
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public override void Deserialize(IGenericReader reader)
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{
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base.Deserialize(reader);
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var version = reader.ReadInt();
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}
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}
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public class Goblet : BaseBeverage
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{
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[Constructible]
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public Goblet() => Weight = 1.0;
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[Constructible]
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public Goblet(BeverageType type)
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: base(type) =>
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Weight = 1.0;
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public Goblet(Serial serial)
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: base(serial)
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{
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}
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public override int BaseLabelNumber => 1043000; // a goblet of Ale
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public override int MaxQuantity => 1;
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public override int ComputeItemID()
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{
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if (ItemID == 0x99A || ItemID == 0x9B3 || ItemID == 0x9BF || ItemID == 0x9CB)
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{
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return ItemID;
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}
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return 0x99A;
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}
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public override void Serialize(IGenericWriter writer)
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{
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base.Serialize(writer);
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writer.Write(1); // version
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}
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public override void Deserialize(IGenericReader reader)
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{
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base.Deserialize(reader);
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var version = reader.ReadInt();
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}
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}
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[TypeAlias(
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"Server.Items.MugAle",
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"Server.Items.GlassCider",
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"Server.Items.GlassLiquor",
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"Server.Items.GlassMilk",
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"Server.Items.GlassWine",
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"Server.Items.GlassWater"
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)]
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public class GlassMug : BaseBeverage
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{
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[Constructible]
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public GlassMug() => Weight = 1.0;
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[Constructible]
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public GlassMug(BeverageType type)
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: base(type) =>
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Weight = 1.0;
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public GlassMug(Serial serial)
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: base(serial)
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{
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}
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public override int EmptyLabelNumber => 1022456; // mug
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public override int BaseLabelNumber => 1042976; // a mug of Ale
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public override int MaxQuantity => 5;
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public override int ComputeItemID()
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{
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if (IsEmpty)
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{
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return ItemID >= 0x1F81 && ItemID <= 0x1F84 ? ItemID : 0x1F81;
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}
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return Content switch
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{
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BeverageType.Ale => ItemID == 0x9EF ? 0x9EF : 0x9EE,
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BeverageType.Cider => ItemID >= 0x1F7D && ItemID <= 0x1F80 ? ItemID : 0x1F7D,
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BeverageType.Liquor => ItemID >= 0x1F85 && ItemID <= 0x1F88 ? ItemID : 0x1F85,
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BeverageType.Milk => ItemID >= 0x1F89 && ItemID <= 0x1F8C ? ItemID : 0x1F89,
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BeverageType.Wine => ItemID >= 0x1F8D && ItemID <= 0x1F90 ? ItemID : 0x1F8D,
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BeverageType.Water => ItemID >= 0x1F91 && ItemID <= 0x1F94 ? ItemID : 0x1F91,
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_ => 0
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};
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}
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public override void Serialize(IGenericWriter writer)
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{
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base.Serialize(writer);
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writer.Write(1); // version
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}
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public override void Deserialize(IGenericReader reader)
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{
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base.Deserialize(reader);
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var version = reader.ReadInt();
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switch (version)
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{
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case 0:
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{
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if (CheckType("MugAle"))
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{
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Quantity = MaxQuantity;
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Content = BeverageType.Ale;
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}
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else if (CheckType("GlassCider"))
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{
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Quantity = MaxQuantity;
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Content = BeverageType.Cider;
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}
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else if (CheckType("GlassLiquor"))
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{
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Quantity = MaxQuantity;
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Content = BeverageType.Liquor;
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}
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else if (CheckType("GlassMilk"))
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{
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Quantity = MaxQuantity;
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Content = BeverageType.Milk;
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}
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else if (CheckType("GlassWine"))
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{
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Quantity = MaxQuantity;
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Content = BeverageType.Wine;
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}
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else if (CheckType("GlassWater"))
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{
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Quantity = MaxQuantity;
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Content = BeverageType.Water;
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}
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else
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{
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throw new Exception("Invalid beverage type");
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}
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break;
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}
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}
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}
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}
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[TypeAlias(
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"Server.Items.PitcherAle",
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"Server.Items.PitcherCider",
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"Server.Items.PitcherLiquor",
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"Server.Items.PitcherMilk",
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"Server.Items.PitcherWine",
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"Server.Items.PitcherWater",
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"Server.Items.GlassPitcher"
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)]
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public class Pitcher : BaseBeverage
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{
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[Constructible]
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public Pitcher() => Weight = 2.0;
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[Constructible]
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public Pitcher(BeverageType type)
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: base(type) =>
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Weight = 2.0;
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public Pitcher(Serial serial)
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: base(serial)
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{
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}
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public override int BaseLabelNumber => 1048128; // a Pitcher of Ale
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public override int MaxQuantity => 5;
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public override int ComputeItemID()
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{
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if (IsEmpty)
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{
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if (ItemID == 0x9A7 || ItemID == 0xFF7)
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{
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return ItemID;
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}
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return 0xFF6;
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}
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switch (Content)
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{
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case BeverageType.Ale:
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{
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if (ItemID == 0x1F96)
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{
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return ItemID;
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}
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return 0x1F95;
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}
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case BeverageType.Cider:
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{
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if (ItemID == 0x1F98)
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{
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return ItemID;
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}
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return 0x1F97;
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}
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case BeverageType.Liquor:
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{
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if (ItemID == 0x1F9A)
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{
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return ItemID;
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}
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return 0x1F99;
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}
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case BeverageType.Milk:
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{
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if (ItemID == 0x9AD)
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{
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return ItemID;
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}
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return 0x9F0;
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}
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case BeverageType.Wine:
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{
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if (ItemID == 0x1F9C)
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{
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return ItemID;
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}
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return 0x1F9B;
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}
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case BeverageType.Water:
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{
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if (ItemID == 0xFF8 || ItemID == 0xFF9 || ItemID == 0x1F9E)
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{
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return ItemID;
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}
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return 0x1F9D;
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}
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}
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return 0;
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}
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public override void Serialize(IGenericWriter writer)
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{
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base.Serialize(writer);
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writer.Write(1); // version
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}
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public override void Deserialize(IGenericReader reader)
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{
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if (CheckType("PitcherWater") || CheckType("GlassPitcher"))
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{
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InternalDeserialize(reader, false);
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}
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else
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{
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InternalDeserialize(reader, true);
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}
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var version = reader.ReadInt();
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switch (version)
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{
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case 0:
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{
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if (CheckType("PitcherAle"))
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{
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Quantity = MaxQuantity;
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Content = BeverageType.Ale;
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}
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else if (CheckType("PitcherCider"))
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{
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Quantity = MaxQuantity;
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Content = BeverageType.Cider;
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}
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else if (CheckType("PitcherLiquor"))
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{
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Quantity = MaxQuantity;
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Content = BeverageType.Liquor;
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}
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else if (CheckType("PitcherMilk"))
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{
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Quantity = MaxQuantity;
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Content = BeverageType.Milk;
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}
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else if (CheckType("PitcherWine"))
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{
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Quantity = MaxQuantity;
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Content = BeverageType.Wine;
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}
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else if (CheckType("PitcherWater"))
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{
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Quantity = MaxQuantity;
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Content = BeverageType.Water;
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}
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else if (CheckType("GlassPitcher"))
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{
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Quantity = 0;
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Content = BeverageType.Water;
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}
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else
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{
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throw new Exception("Invalid beverage type");
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}
|
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break;
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}
|
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}
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}
|
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}
|
|
|
|
public abstract class BaseBeverage : Item, IHasQuantity
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{
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private static readonly int[] m_SwampTiles =
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{
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0x9C4, 0x9EB,
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0x3D65, 0x3D65,
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0x3DC0, 0x3DD9,
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0x3DDB, 0x3DDC,
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0x3DDE, 0x3EF0,
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0x3FF6, 0x3FF6,
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0x3FFC, 0x3FFE
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};
|
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|
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private static readonly Dictionary<Mobile, Timer> m_Table = new Dictionary<Mobile, Timer>();
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|
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private BeverageType m_Content;
|
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private int m_Quantity;
|
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|
|
public BaseBeverage() => ItemID = ComputeItemID();
|
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|
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public BaseBeverage(BeverageType type)
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{
|
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m_Content = type;
|
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m_Quantity = MaxQuantity;
|
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ItemID = ComputeItemID();
|
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}
|
|
|
|
public BaseBeverage(Serial serial)
|
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: base(serial)
|
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{
|
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}
|
|
|
|
public override int LabelNumber
|
|
{
|
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get
|
|
{
|
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var num = BaseLabelNumber;
|
|
|
|
if (IsEmpty || num == 0)
|
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{
|
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return EmptyLabelNumber;
|
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}
|
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|
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return BaseLabelNumber + (int)m_Content;
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}
|
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}
|
|
|
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public virtual bool ShowQuantity => MaxQuantity > 1;
|
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public virtual bool Fillable => true;
|
|
public virtual bool Pourable => true;
|
|
|
|
public virtual int EmptyLabelNumber => base.LabelNumber;
|
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public virtual int BaseLabelNumber => 0;
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|
|
public abstract int MaxQuantity { get; }
|
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|
|
[CommandProperty(AccessLevel.GameMaster)]
|
|
public bool IsEmpty => m_Quantity <= 0;
|
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|
|
[CommandProperty(AccessLevel.GameMaster)]
|
|
public bool ContainsAlchohol => !IsEmpty && m_Content != BeverageType.Milk && m_Content != BeverageType.Water;
|
|
|
|
[CommandProperty(AccessLevel.GameMaster)]
|
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public bool IsFull => m_Quantity >= MaxQuantity;
|
|
|
|
[CommandProperty(AccessLevel.GameMaster)]
|
|
public Poison Poison { get; set; }
|
|
|
|
[CommandProperty(AccessLevel.GameMaster)]
|
|
public Mobile Poisoner { get; set; }
|
|
|
|
[CommandProperty(AccessLevel.GameMaster)]
|
|
public BeverageType Content
|
|
{
|
|
get => m_Content;
|
|
set
|
|
{
|
|
m_Content = value;
|
|
|
|
InvalidateProperties();
|
|
|
|
var itemID = ComputeItemID();
|
|
|
|
if (itemID > 0)
|
|
{
|
|
ItemID = itemID;
|
|
}
|
|
else
|
|
{
|
|
Delete();
|
|
}
|
|
}
|
|
}
|
|
|
|
[CommandProperty(AccessLevel.GameMaster)]
|
|
public int Quantity
|
|
{
|
|
get => m_Quantity;
|
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set
|
|
{
|
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m_Quantity = Math.Clamp(value, 0, MaxQuantity);
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|
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|
InvalidateProperties();
|
|
|
|
var itemID = ComputeItemID();
|
|
|
|
if (itemID > 0)
|
|
{
|
|
ItemID = itemID;
|
|
}
|
|
else
|
|
{
|
|
Delete();
|
|
}
|
|
}
|
|
}
|
|
|
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public abstract int ComputeItemID();
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|
|
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public virtual int GetQuantityDescription()
|
|
{
|
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var perc = m_Quantity * 100 / MaxQuantity;
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|
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if (perc <= 0)
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|
{
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return 1042975; // It's empty.
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}
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|
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if (perc <= 33)
|
|
{
|
|
return 1042974; // It's nearly empty.
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}
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|
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if (perc <= 66)
|
|
{
|
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return 1042973; // It's half full.
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}
|
|
|
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return 1042972; // It's full.
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}
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|
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public override void GetProperties(ObjectPropertyList list)
|
|
{
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base.GetProperties(list);
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|
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if (ShowQuantity)
|
|
{
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list.Add(GetQuantityDescription());
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}
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}
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|
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public override void OnSingleClick(Mobile from)
|
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{
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base.OnSingleClick(from);
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|
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if (ShowQuantity)
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{
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LabelTo(from, GetQuantityDescription());
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}
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}
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|
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public virtual bool ValidateUse(Mobile from, bool message)
|
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{
|
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if (Deleted)
|
|
{
|
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return false;
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}
|
|
|
|
if (!Movable && !Fillable)
|
|
{
|
|
var house = BaseHouse.FindHouseAt(this);
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|
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if (house?.HasLockedDownItem(this) != true)
|
|
{
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if (message)
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{
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from.SendLocalizedMessage(502946, "", 0x59); // That belongs to someone else.
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}
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return false;
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}
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}
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|
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if (from.Map != Map || !from.InRange(GetWorldLocation(), 2) || !from.InLOS(this))
|
|
{
|
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if (message)
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|
{
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from.LocalOverheadMessage(MessageType.Regular, 0x3B2, 1019045); // I can't reach that.
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}
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|
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return false;
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}
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|
|
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return true;
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}
|
|
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|
public virtual void Fill_OnTarget(Mobile from, object targ)
|
|
{
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|
if (!IsEmpty || !Fillable || !ValidateUse(from, false))
|
|
{
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|
return;
|
|
}
|
|
|
|
if (targ is BaseBeverage bev)
|
|
{
|
|
if (bev.IsEmpty || !bev.ValidateUse(from, true))
|
|
{
|
|
return;
|
|
}
|
|
|
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Content = bev.Content;
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|
Poison = bev.Poison;
|
|
Poisoner = bev.Poisoner;
|
|
|
|
if (bev.Quantity > MaxQuantity)
|
|
{
|
|
Quantity = MaxQuantity;
|
|
bev.Quantity -= MaxQuantity;
|
|
}
|
|
else
|
|
{
|
|
Quantity += bev.Quantity;
|
|
bev.Quantity = 0;
|
|
}
|
|
}
|
|
else if (targ is BaseWaterContainer bwc)
|
|
{
|
|
if (Quantity == 0 || Content == BeverageType.Water && !IsFull)
|
|
{
|
|
var iNeed = Math.Min(MaxQuantity - Quantity, bwc.Quantity);
|
|
|
|
if (iNeed > 0 && !bwc.IsEmpty && !IsFull)
|
|
{
|
|
bwc.Quantity -= iNeed;
|
|
Quantity += iNeed;
|
|
Content = BeverageType.Water;
|
|
|
|
from.PlaySound(0x4E);
|
|
}
|
|
}
|
|
}
|
|
else if (targ is Item item)
|
|
{
|
|
var src = item as IWaterSource;
|
|
|
|
if (src == null && item is AddonComponent component)
|
|
{
|
|
src = component.Addon as IWaterSource;
|
|
}
|
|
|
|
if (src == null || src.Quantity <= 0)
|
|
{
|
|
return;
|
|
}
|
|
|
|
if (from.Map != item.Map || !from.InRange(item.GetWorldLocation(), 2) || !from.InLOS(item))
|
|
{
|
|
from.LocalOverheadMessage(MessageType.Regular, 0x3B2, 1019045); // I can't reach that.
|
|
return;
|
|
}
|
|
|
|
Content = BeverageType.Water;
|
|
Poison = null;
|
|
Poisoner = null;
|
|
|
|
if (src.Quantity > MaxQuantity)
|
|
{
|
|
Quantity = MaxQuantity;
|
|
src.Quantity -= MaxQuantity;
|
|
}
|
|
else
|
|
{
|
|
Quantity += src.Quantity;
|
|
src.Quantity = 0;
|
|
}
|
|
|
|
from.SendLocalizedMessage(1010089); // You fill the container with water.
|
|
}
|
|
else if (targ is Cow cow)
|
|
{
|
|
if (cow.TryMilk(from))
|
|
{
|
|
Content = BeverageType.Milk;
|
|
Quantity = MaxQuantity;
|
|
from.SendLocalizedMessage(1080197); // You fill the container with milk.
|
|
}
|
|
}
|
|
else if (targ is LandTarget target)
|
|
{
|
|
var tileID = target.TileID;
|
|
|
|
if (from is PlayerMobile player)
|
|
{
|
|
var qs = player.Quest;
|
|
|
|
if (!(qs is WitchApprenticeQuest))
|
|
{
|
|
return;
|
|
}
|
|
|
|
var obj = qs.FindObjective<FindIngredientObjective>();
|
|
|
|
if (obj?.Completed == true && obj.Ingredient == Ingredient.SwampWater)
|
|
{
|
|
var contains = false;
|
|
|
|
for (var i = 0; !contains && i < m_SwampTiles.Length; i += 2)
|
|
{
|
|
contains = tileID >= m_SwampTiles[i] && tileID <= m_SwampTiles[i + 1];
|
|
}
|
|
|
|
if (contains)
|
|
{
|
|
Delete();
|
|
|
|
player.SendLocalizedMessage(
|
|
1055035
|
|
); // You dip the container into the disgusting swamp water, collecting enough for the Hag's vile stew.
|
|
obj.Complete();
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
public virtual void Pour_OnTarget(Mobile from, object targ)
|
|
{
|
|
if (IsEmpty || !Pourable || !ValidateUse(from, false))
|
|
{
|
|
return;
|
|
}
|
|
|
|
if (targ is BaseBeverage bev)
|
|
{
|
|
if (!bev.ValidateUse(from, true))
|
|
{
|
|
return;
|
|
}
|
|
|
|
if (bev.IsFull && bev.Content == Content)
|
|
{
|
|
from.SendLocalizedMessage(500848); // Couldn't pour it there. It was already full.
|
|
}
|
|
else if (!bev.IsEmpty)
|
|
{
|
|
from.SendLocalizedMessage(500846); // Can't pour it there.
|
|
}
|
|
else
|
|
{
|
|
bev.Content = Content;
|
|
bev.Poison = Poison;
|
|
bev.Poisoner = Poisoner;
|
|
|
|
if (Quantity > bev.MaxQuantity)
|
|
{
|
|
bev.Quantity = bev.MaxQuantity;
|
|
Quantity -= bev.MaxQuantity;
|
|
}
|
|
else
|
|
{
|
|
bev.Quantity += Quantity;
|
|
Quantity = 0;
|
|
}
|
|
|
|
from.PlaySound(0x4E);
|
|
}
|
|
}
|
|
else if (from == targ)
|
|
{
|
|
if (from.Thirst < 20)
|
|
{
|
|
from.Thirst += 1;
|
|
}
|
|
|
|
if (ContainsAlchohol)
|
|
{
|
|
var bac = Content switch
|
|
{
|
|
BeverageType.Ale => 1,
|
|
BeverageType.Wine => 2,
|
|
BeverageType.Cider => 3,
|
|
BeverageType.Liquor => 4,
|
|
_ => 0
|
|
};
|
|
|
|
from.BAC = Math.Min(from.BAC + bac, 60);
|
|
|
|
CheckHeaveTimer(from);
|
|
}
|
|
|
|
from.PlaySound(Utility.RandomList(0x30, 0x2D6));
|
|
|
|
if (Poison != null)
|
|
{
|
|
from.ApplyPoison(Poisoner, Poison);
|
|
}
|
|
|
|
--Quantity;
|
|
}
|
|
else if (targ is BaseWaterContainer bwc)
|
|
{
|
|
if (Content != BeverageType.Water)
|
|
{
|
|
from.SendLocalizedMessage(500842); // Can't pour that in there.
|
|
}
|
|
else if (bwc.Items.Count != 0)
|
|
{
|
|
from.SendLocalizedMessage(500841); // That has something in it.
|
|
}
|
|
else
|
|
{
|
|
var itNeeds = Math.Min(bwc.MaxQuantity - bwc.Quantity, Quantity);
|
|
|
|
if (itNeeds > 0)
|
|
{
|
|
bwc.Quantity += itNeeds;
|
|
Quantity -= itNeeds;
|
|
|
|
from.PlaySound(0x4E);
|
|
}
|
|
}
|
|
}
|
|
else if (targ is PlantItem item)
|
|
{
|
|
item.Pour(from, this);
|
|
}
|
|
else if (targ is AddonComponent component &&
|
|
(component.Addon is WaterVatEast || component.Addon is WaterVatSouth) &&
|
|
Content == BeverageType.Water)
|
|
{
|
|
if (from is PlayerMobile player)
|
|
{
|
|
if (player.Quest is SolenMatriarchQuest qs)
|
|
{
|
|
QuestObjective obj = qs.FindObjective<GatherWaterObjective>();
|
|
|
|
if (obj?.Completed == false)
|
|
{
|
|
var vat = component.Addon;
|
|
|
|
if (vat.X > 5784 && vat.X < 5814 && vat.Y > 1903 && vat.Y < 1934 &&
|
|
(qs.RedSolen && vat.Map == Map.Trammel || !qs.RedSolen && vat.Map == Map.Felucca))
|
|
{
|
|
if (obj.CurProgress + Quantity > obj.MaxProgress)
|
|
{
|
|
var delta = obj.MaxProgress - obj.CurProgress;
|
|
|
|
Quantity -= delta;
|
|
obj.CurProgress = obj.MaxProgress;
|
|
}
|
|
else
|
|
{
|
|
obj.CurProgress += Quantity;
|
|
Quantity = 0;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
else
|
|
{
|
|
from.SendLocalizedMessage(500846); // Can't pour it there.
|
|
}
|
|
}
|
|
|
|
public override void OnDoubleClick(Mobile from)
|
|
{
|
|
if (IsEmpty)
|
|
{
|
|
if (!Fillable || !ValidateUse(from, true))
|
|
{
|
|
return;
|
|
}
|
|
|
|
from.BeginTarget(-1, true, TargetFlags.None, Fill_OnTarget);
|
|
SendLocalizedMessageTo(from, 500837); // Fill from what?
|
|
}
|
|
else if (Pourable && ValidateUse(from, true))
|
|
{
|
|
from.BeginTarget(-1, true, TargetFlags.None, Pour_OnTarget);
|
|
from.SendLocalizedMessage(1010086); // What do you want to use this on?
|
|
}
|
|
}
|
|
|
|
public static bool ConsumeTotal(Container pack, BeverageType content, int quantity) =>
|
|
ConsumeTotal(pack, typeof(BaseBeverage), content, quantity);
|
|
|
|
public static bool ConsumeTotal(Container pack, Type itemType, BeverageType content, int quantity)
|
|
{
|
|
var items = pack.FindItemsByType(itemType);
|
|
|
|
// First pass, compute total
|
|
var total = 0;
|
|
|
|
for (var i = 0; i < items.Length; ++i)
|
|
{
|
|
if (items[i] is BaseBeverage bev && bev.Content == content && !bev.IsEmpty)
|
|
{
|
|
total += bev.Quantity;
|
|
}
|
|
}
|
|
|
|
if (total >= quantity)
|
|
{
|
|
// We've enough, so consume it
|
|
|
|
var need = quantity;
|
|
|
|
for (var i = 0; i < items.Length; ++i)
|
|
{
|
|
if (!(items[i] is BaseBeverage bev) || bev.Content != content || bev.IsEmpty)
|
|
{
|
|
continue;
|
|
}
|
|
|
|
var theirQuantity = bev.Quantity;
|
|
|
|
if (theirQuantity < need)
|
|
{
|
|
bev.Quantity = 0;
|
|
need -= theirQuantity;
|
|
}
|
|
else
|
|
{
|
|
bev.Quantity -= need;
|
|
return true;
|
|
}
|
|
}
|
|
}
|
|
|
|
return false;
|
|
}
|
|
|
|
public override void Serialize(IGenericWriter writer)
|
|
{
|
|
base.Serialize(writer);
|
|
|
|
writer.Write(1); // version
|
|
|
|
writer.Write(Poisoner);
|
|
|
|
Poison.Serialize(Poison, writer);
|
|
writer.Write((int)m_Content);
|
|
writer.Write(m_Quantity);
|
|
}
|
|
|
|
protected bool CheckType(string name) => GetType().FullName == $"Server.Items.{name}";
|
|
|
|
public override void Deserialize(IGenericReader reader)
|
|
{
|
|
InternalDeserialize(reader, true);
|
|
}
|
|
|
|
protected void InternalDeserialize(IGenericReader reader, bool read)
|
|
{
|
|
base.Deserialize(reader);
|
|
|
|
if (!read)
|
|
{
|
|
return;
|
|
}
|
|
|
|
var version = reader.ReadInt();
|
|
|
|
switch (version)
|
|
{
|
|
case 1:
|
|
{
|
|
Poisoner = reader.ReadMobile();
|
|
goto case 0;
|
|
}
|
|
case 0:
|
|
{
|
|
Poison = Poison.Deserialize(reader);
|
|
m_Content = (BeverageType)reader.ReadInt();
|
|
m_Quantity = reader.ReadInt();
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
|
|
public static void Initialize()
|
|
{
|
|
EventSink.Login += EventSink_Login;
|
|
}
|
|
|
|
private static void EventSink_Login(Mobile m)
|
|
{
|
|
CheckHeaveTimer(m);
|
|
}
|
|
|
|
public static void CheckHeaveTimer(Mobile from)
|
|
{
|
|
if (from.BAC > 0 && from.Map != Map.Internal && !from.Deleted)
|
|
{
|
|
if (m_Table.ContainsKey(from))
|
|
{
|
|
return;
|
|
}
|
|
|
|
if (from.BAC > 60)
|
|
{
|
|
from.BAC = 60;
|
|
}
|
|
|
|
Timer t = new HeaveTimer(from);
|
|
t.Start();
|
|
|
|
m_Table[from] = t;
|
|
}
|
|
else if (m_Table.Remove(from, out var t))
|
|
{
|
|
t.Stop();
|
|
|
|
from.SendLocalizedMessage(500850); // You feel sober.
|
|
}
|
|
}
|
|
|
|
private class HeaveTimer : Timer
|
|
{
|
|
private readonly Mobile m_Drunk;
|
|
|
|
public HeaveTimer(Mobile drunk)
|
|
: base(TimeSpan.FromSeconds(5.0), TimeSpan.FromSeconds(5.0))
|
|
{
|
|
m_Drunk = drunk;
|
|
|
|
Priority = TimerPriority.OneSecond;
|
|
}
|
|
|
|
protected override void OnTick()
|
|
{
|
|
if (m_Drunk.Deleted || m_Drunk.Map == Map.Internal)
|
|
{
|
|
Stop();
|
|
m_Table.Remove(m_Drunk);
|
|
}
|
|
else if (m_Drunk.Alive)
|
|
{
|
|
if (m_Drunk.BAC > 60)
|
|
{
|
|
m_Drunk.BAC = 60;
|
|
}
|
|
|
|
// chance to get sober
|
|
if (Utility.Random(100) < 10)
|
|
{
|
|
--m_Drunk.BAC;
|
|
}
|
|
|
|
// lose some stats
|
|
m_Drunk.Stam -= 1;
|
|
m_Drunk.Mana -= 1;
|
|
|
|
if (Utility.Random(1, 4) == 1)
|
|
{
|
|
if (!m_Drunk.Mounted)
|
|
{
|
|
// turn in a random direction
|
|
m_Drunk.Direction = (Direction)Utility.Random(8);
|
|
|
|
// heave
|
|
m_Drunk.Animate(32, 5, 1, true, false, 0);
|
|
}
|
|
|
|
// *hic*
|
|
m_Drunk.PublicOverheadMessage(MessageType.Regular, 0x3B2, 500849);
|
|
}
|
|
|
|
if (m_Drunk.BAC <= 0)
|
|
{
|
|
Stop();
|
|
m_Table.Remove(m_Drunk);
|
|
|
|
m_Drunk.SendLocalizedMessage(500850); // You feel sober.
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|