http://www.runuo.com/community/threads/ready-missing-system-message-your-pet-looks-happier.450209/ Not all powerscrolls do drop - Ninjitsu, Bushido etc. http://www.runuo.com/community/threads/ready-not-all-powerscrolls-do-drop.459974/ Savage Kin Paint Wrong Skill Requirement + Wrong Success Chance http://www.runuo.com/community/threads/ready-savage-kin-paint-wrong-skill-requirement-wrong-success-chance.455360/ Hag Quest - Stew, can't eat it http://www.runuo.com/community/threads/ready-hag-quest-stew.454406/ Giant Blue Beetles shouldn't need beating into submission after being tamed once http://www.runuo.com/community/threads/ready-giant-blue-beetles.450205/ Greater Dragon Fame/Karma Doesn't Match OSI http://www.runuo.com/community/threads/ready-greater-dragon-fame-karma-doesnt-match-osi.472206/ Resizing Houses, you can resize a house by using a command under the house sign http://www.runuo.com/community/threads/ready-resizing-houses.414762/ Crafted Shield Resists are wrong on RunUO http://www.runuo.com/community/threads/ready-crafted-shield-resists.454186/ Yomotsu Mines, you should not be able to recall out of there. http://www.runuo.com/community/threads/ready-yomotsu-mines.445486/ Missing Necro Icons in the Buff/Debuff Bar http://www.runuo.com/community/threads/ready-missing-necro-icons-in-the-buff-debuff-bar.450872/ Chivalry Spells, you are allowed to attempt casting of spells outside of your skill range without a system message http://www.runuo.com/community/threads/ready-chivalry-spells.450757/ Tinker tools use a different graphic on OSI http://www.runuo.com/community/threads/ready-tinker-tools.460690/ Tinkering should not be required when crafted a Tetsubo http://www.runuo.com/community/threads/ready-wrong-skill-requirement-carpentry-wrong-success-chances.455342/ Carpentry-Small+Large Beds -Wrong Success Chance http://www.runuo.com/community/threads/ready-carpentry-small-large-beds-wrong-success-chance.455794/ Telekinesis, various changes to behaviour with items http://www.runuo.com/community/threads/ready-telekinesis.455250/ Forensic Evaluation Various issues http://www.runuo.com/community/threads/ready-forensic-evaluation-various-issues-merged.458700/ Animate Dead Corpses, you cannot carve the corpse after it's used http://www.runuo.com/community/threads/ready-animate-dead-corpses.453823/ You should be able to use begging skill while riding http://www.runuo.com/community/threads/ready-begging-while-riding.466174/ Crafting Mod Lower Requirements should only appear on shields http://www.runuo.com/community/threads/ready-crafting-mod-lower-requirements.452112/ You should be revealed While Taking Poison/Strangle Damage http://www.runuo.com/community/threads/ready-you-never-reveal-while-taking-poison-strangle-damage.456946/ Insurance messages don't do the math! http://www.runuo.com/community/threads/ready-insurance-messages-dont-do-the-math.454928/ Slayers should work on area of effect spells http://www.runuo.com/community/threads/ready-slayers-should-work-on-area-of-effect-spells.448774/ You should not be able to use any travel spell in Heartwood http://www.runuo.com/community/threads/ready-heartwood.457379/ Welcome Back To The House Friend message does not show post-AoS http://www.runuo.com/community/threads/ready-welcome-back-to-the-house-friend.415924/ Giant Beetle speed should be very fast when magery spells are cast on it http://www.runuo.com/community/threads/ready-giant-beetle.417848/
154 lines
5.1 KiB
C#
154 lines
5.1 KiB
C#
using System;
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using Server;
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using Server.Items;
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using Server.Multis;
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using Server.Multis.Deeds;
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using Server.Network;
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using Server.Mobiles;
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namespace Server.Gumps
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{
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public class ConfirmHouseResize : Gump
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{
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private Mobile m_Mobile;
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private BaseHouse m_House;
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private TempNoHousingRegion m_Temp;
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public ConfirmHouseResize( Mobile mobile, BaseHouse house ) : base( 110, 100 )
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{
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m_Mobile = mobile;
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m_House = house;
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mobile.CloseGump( typeof( ConfirmHouseResize ) );
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Closable = false;
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AddPage( 0 );
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AddBackground( 0, 0, 420, 280, 0x13BE );
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AddImageTiled( 10, 10, 400, 20, 0xA40 );
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AddAlphaRegion( 10, 10, 400, 20 );
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AddHtmlLocalized( 10, 10, 400, 20, 1060635, 0x7800, false, false ); // <CENTER>WARNING</CENTER>
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AddImageTiled( 10, 40, 400, 200, 0xA40 );
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AddAlphaRegion( 10, 40, 400, 200 );
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/* You are attempting to resize your house. You will be refunded the house's
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value directly to your bank box. All items in the house will *remain behind*
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and can be *freely picked up by anyone*. Once the house is demolished, however,
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only this account will be able to place on the land for one hour. This *will*
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circumvent the normal 7-day waiting period (if it applies to you). This action
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will not un-condemn any other houses on your account. If you have other,
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grandfathered houses, this action *WILL* condemn them. Are you sure you wish
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to continue?*/
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AddHtmlLocalized( 10, 40, 400, 200, 1080196, 0x7F00, false, true );
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AddImageTiled( 10, 250, 400, 20, 0xA40 );
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AddAlphaRegion( 10, 250, 400, 20 );
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AddButton( 10, 250, 0xFA5, 0xFA7, 1, GumpButtonType.Reply, 0 );
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AddButton( 210, 250, 0xFA5, 0xFA7, 0, GumpButtonType.Reply, 0 );
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AddHtmlLocalized( 40, 250, 170, 20, 1011036, 0x7FFF, false, false ); // OKAY
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AddHtmlLocalized( 240, 250, 170, 20, 1011012, 0x7FFF, false, false ); // CANCEL
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}
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public override void OnResponse( NetState state, RelayInfo info )
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{
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if ( info.ButtonID == 1 && !m_House.Deleted )
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{
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if ( m_House.IsOwner( m_Mobile ) )
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{
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if ( m_House.MovingCrate != null || m_House.InternalizedVendors.Count > 0 )
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{
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m_Mobile.SendLocalizedMessage( 1080455 ); // You can not resize your house at this time. Please remove all items fom the moving crate and try again.
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return;
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}
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else if( !Guilds.Guild.NewGuildSystem && m_House.FindGuildstone() != null )
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{
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m_Mobile.SendLocalizedMessage( 501389 ); // You cannot redeed a house with a guildstone inside.
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return;
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}
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/*else if ( m_House.PlayerVendors.Count > 0 )
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{
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m_Mobile.SendLocalizedMessage( 503236 ); // You need to collect your vendor's belongings before moving.
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return;
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}*/
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else if ( m_House.HasRentedVendors && m_House.VendorInventories.Count > 0 )
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{
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m_Mobile.SendLocalizedMessage( 1062679 ); // You cannot do that that while you still have contract vendors or unclaimed contract vendor inventory in your house.
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return;
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}
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else if ( m_House.HasRentedVendors )
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{
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m_Mobile.SendLocalizedMessage( 1062680 ); // You cannot do that that while you still have contract vendors in your house.
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return;
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}
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else if ( m_House.VendorInventories.Count > 0 )
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{
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m_Mobile.SendLocalizedMessage( 1062681 ); // You cannot do that that while you still have unclaimed contract vendor inventory in your house.
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return;
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}
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if ( m_Mobile.AccessLevel >= AccessLevel.GameMaster )
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{
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m_Mobile.SendMessage( "You do not get a refund for your house as you are not a player" );
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m_House.RemoveKeys(m_Mobile);
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m_House.Delete();
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}
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else
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{
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Item toGive = null;
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if ( m_House.IsAosRules )
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{
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if ( m_House.Price > 0 )
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toGive = new BankCheck( m_House.Price );
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else
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toGive = m_House.GetDeed();
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}
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else
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{
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toGive = m_House.GetDeed();
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if ( toGive == null && m_House.Price > 0 )
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toGive = new BankCheck( m_House.Price );
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}
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if ( toGive != null )
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{
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BankBox box = m_Mobile.BankBox;
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if ( box.TryDropItem( m_Mobile, toGive, false ) )
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{
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if ( toGive is BankCheck )
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m_Mobile.SendLocalizedMessage( 1060397, ( (BankCheck)toGive ).Worth.ToString() ); // ~1_AMOUNT~ gold has been deposited into your bank box.
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m_House.RemoveKeys( m_Mobile );
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new TempNoHousingRegion( m_House, m_Mobile );
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m_House.Delete();
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}
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else
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{
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toGive.Delete();
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m_Mobile.SendLocalizedMessage( 500390 ); // Your bank box is full.
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}
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}
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else
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{
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m_Mobile.SendMessage( "Unable to refund house." );
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}
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}
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}
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else
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{
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m_Mobile.SendLocalizedMessage( 501320 ); // Only the house owner may do this.
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}
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}
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else if ( info.ButtonID == 0 )
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{
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m_Mobile.CloseGump( typeof( ConfirmHouseResize ) );
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m_Mobile.SendGump( new HouseGumpAOS( HouseGumpPageAOS.Customize, m_Mobile, m_House ) );
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}
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}
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}
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}
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