ModernUO/Projects/Server/Network
2023-12-20 13:19:00 -08:00
..
NetState fix: Fixes network issue with incoming packet length (#1643) 2023-12-20 13:19:00 -08:00
Packets fix: Fixes thread guard and cleans up incoming packet reader (#1641) 2023-12-19 17:04:09 -08:00
EncodedPacketHandler.cs chore: Updates copyright (#1448) 2023-08-09 09:09:26 -07:00
EncodedReader.cs feat: Adds a memory mirrored ring buffer for networking. (#1533) 2023-10-09 00:57:53 -07:00
MovementThrottle.cs feat: Adds a movement throttle system. Removes Fastwalk system. (#1511) 2023-09-27 20:53:22 -07:00
NetworkCompression.cs chore: Cleans up unused imports (#1550) 2023-10-15 11:45:42 -07:00
PacketHandler.cs fix: Fixes thread guard and cleans up incoming packet reader (#1641) 2023-12-19 17:04:09 -08:00
PacketUtilities.cs fix: Fixes sending packets and sidesteps a major issue with stackalloc and PGO in .NET 8 (#1607) 2023-11-21 12:18:20 -08:00
PingServer.cs fix: Fixes serialization threading, moves world save to end of loop, and eliminates Parallel.ForEach. (#1530) 2023-10-03 00:42:49 -07:00
Pipe.cs feat: Adds a memory mirrored ring buffer for networking. (#1533) 2023-10-09 00:57:53 -07:00
ServerInfo.cs chore: Updates copyright (#1448) 2023-08-09 09:09:26 -07:00
TcpServer.cs feat: Adds ping listener on port 12000 for server list (#1485) 2023-09-03 09:29:27 -07:00