3720 lines
98 KiB
C#
3720 lines
98 KiB
C#
/***************************************************************************
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* Item.cs
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* -------------------
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* begin : May 1, 2002
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* copyright : (C) The RunUO Software Team
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* email : info@runuo.com
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*
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* $Id$
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*
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***************************************************************************/
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/***************************************************************************
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*
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* This program is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation; either version 2 of the License, or
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* (at your option) any later version.
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*
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***************************************************************************/
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using System;
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using System.Collections.Generic;
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using System.Diagnostics;
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using System.IO;
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using System.Linq;
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using System.Threading.Tasks;
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using Server.ContextMenus;
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using Server.Items;
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using Server.Network;
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using Server.Targeting;
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namespace Server
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{
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/// <summary>
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/// Internal flags used to signal how the item should be updated and resent to nearby clients.
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/// </summary>
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[Flags]
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public enum ItemDelta
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{
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/// <summary>
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/// Nothing.
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/// </summary>
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None = 0x00000000,
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/// <summary>
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/// Resend the item.
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/// </summary>
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Update = 0x00000001,
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/// <summary>
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/// Resend the item only if it is equipped.
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/// </summary>
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EquipOnly = 0x00000002,
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/// <summary>
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/// Resend the item's properties.
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/// </summary>
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Properties = 0x00000004
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}
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/// <summary>
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/// Enumeration containing possible ways to handle item ownership on death.
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/// </summary>
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public enum DeathMoveResult
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{
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/// <summary>
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/// The item should be placed onto the corpse.
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/// </summary>
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MoveToCorpse,
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/// <summary>
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/// The item should remain equipped.
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/// </summary>
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RemainEquipped,
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/// <summary>
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/// The item should be placed into the owners backpack.
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/// </summary>
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MoveToBackpack
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}
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/// <summary>
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/// Enumeration of an item's loot and steal state.
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/// </summary>
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public enum LootType : byte
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{
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/// <summary>
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/// Stealable. Lootable.
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/// </summary>
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Regular = 0,
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/// <summary>
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/// Unstealable. Unlootable, unless owned by a murderer.
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/// </summary>
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Newbied = 1,
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/// <summary>
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/// Unstealable. Unlootable, always.
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/// </summary>
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Blessed = 2,
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/// <summary>
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/// Stealable. Lootable, always.
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/// </summary>
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Cursed = 3
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}
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public class BounceInfo
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{
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public Point3D Location { get; set; }
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public Point3D WorldLoc { get; set; }
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public Map Map { get; set; }
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public IEntity Parent { get; set; }
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public BounceInfo(Item item)
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{
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Map = item.Map;
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Location = item.Location;
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WorldLoc = item.GetWorldLocation();
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Parent = item.Parent;
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}
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private BounceInfo(Map map, Point3D loc, Point3D worldLoc, IEntity parent)
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{
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Map = map;
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Location = loc;
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WorldLoc = worldLoc;
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Parent = parent;
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}
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public static BounceInfo Deserialize(IGenericReader reader)
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{
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if (reader.ReadBool())
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{
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var map = reader.ReadMap();
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var loc = reader.ReadPoint3D();
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var worldLoc = reader.ReadPoint3D();
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IEntity parent;
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Serial serial = reader.ReadUInt();
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if (serial.IsItem)
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parent = World.FindItem(serial);
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else if (serial.IsMobile)
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parent = World.FindMobile(serial);
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else
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parent = null;
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return new BounceInfo(map, loc, worldLoc, parent);
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}
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return null;
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}
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public static void Serialize(BounceInfo info, IGenericWriter writer)
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{
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if (info == null)
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{
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writer.Write(false);
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}
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else
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{
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writer.Write(true);
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writer.Write(info.Map);
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writer.Write(info.Location);
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writer.Write(info.WorldLoc);
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if (info.Parent is Mobile mobile)
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writer.Write(mobile);
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else if (info.Parent is Item item)
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writer.Write(item);
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else
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writer.Write((Serial)0);
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}
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}
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}
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public enum TotalType
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{
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Gold,
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Items,
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Weight
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}
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[Flags]
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public enum ExpandFlag
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{
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None = 0x000,
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Name = 0x001,
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Items = 0x002,
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Bounce = 0x004,
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Holder = 0x008,
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Blessed = 0x010,
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TempFlag = 0x020,
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SaveFlag = 0x040,
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Weight = 0x080,
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Spawner = 0x100
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}
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public class Item : IHued, IComparable<Item>, ISerializable, ISpawnable, IPropertyListObject
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{
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private readonly BufferWriter m_SaveBuffer;
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public BufferWriter SaveBuffer => m_SaveBuffer;
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public const int QuestItemHue = 0x4EA; // Hmmmm... "for EA"?
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public static readonly List<Item> EmptyItems = new List<Item>();
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private static readonly List<Item> m_DeltaQueue = new List<Item>();
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private static bool _processing;
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private static int m_OpenSlots;
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private CompactInfo m_CompactInfo;
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private ItemDelta m_DeltaFlags;
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private ImplFlag m_Flags;
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[Constructible]
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public Item(int itemID = 0)
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{
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m_ItemID = itemID;
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Serial = Serial.NewItem;
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// m_Items = new ArrayList( 1 );
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Visible = true;
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Movable = true;
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Amount = 1;
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m_Map = Map.Internal;
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SetLastMoved();
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World.AddItem(this);
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var ourType = GetType();
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TypeRef = World.m_ItemTypes.IndexOf(ourType);
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if (TypeRef == -1)
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{
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World.m_ItemTypes.Add(ourType);
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TypeRef = World.m_ItemTypes.Count - 1;
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}
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m_SaveBuffer = new BufferWriter(true);
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}
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public Item(Serial serial)
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{
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Serial = serial;
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var ourType = GetType();
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TypeRef = World.m_ItemTypes.IndexOf(ourType);
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if (TypeRef == -1)
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{
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World.m_ItemTypes.Add(ourType);
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TypeRef = World.m_ItemTypes.Count - 1;
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}
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m_SaveBuffer = new BufferWriter(true);
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}
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public int TempFlags
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{
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get => LookupCompactInfo()?.m_TempFlags ?? 0;
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set
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{
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var info = AcquireCompactInfo();
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info.m_TempFlags = value;
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if (info.m_TempFlags == 0)
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VerifyCompactInfo();
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}
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}
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public int SavedFlags
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{
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get => LookupCompactInfo()?.m_SavedFlags ?? 0;
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set
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{
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var info = AcquireCompactInfo();
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info.m_SavedFlags = value;
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if (info.m_SavedFlags == 0)
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VerifyCompactInfo();
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}
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}
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/// <summary>
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/// The <see cref="Mobile" /> who is currently <see cref="Mobile.Holding">holding</see> this item.
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/// </summary>
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public Mobile HeldBy
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{
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get => LookupCompactInfo()?.m_HeldBy;
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set
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{
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var info = AcquireCompactInfo();
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info.m_HeldBy = value;
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if (info.m_HeldBy == null)
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VerifyCompactInfo();
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}
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}
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/// <summary>
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/// Overridable. Determines whether the item will show <see cref="AddWeightProperty" />.
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/// </summary>
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public virtual bool DisplayWeight => Core.ML && (Movable || IsLockedDown || IsSecure || ItemData.Weight != 255);
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[CommandProperty(AccessLevel.GameMaster)]
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public LootType LootType
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{
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get => m_LootType;
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set
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{
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if (m_LootType != value)
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{
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m_LootType = value;
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if (DisplayLootType)
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InvalidateProperties();
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}
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}
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}
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public static TimeSpan DefaultDecayTime { get; set; } = TimeSpan.FromHours(1.0);
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[CommandProperty(AccessLevel.GameMaster)]
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public virtual TimeSpan DecayTime => DefaultDecayTime;
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[CommandProperty(AccessLevel.GameMaster)]
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public virtual bool Decays => Movable && Visible;
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public DateTime LastMoved { get; set; }
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[CommandProperty(AccessLevel.GameMaster)]
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public bool Stackable
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{
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get => GetFlag(ImplFlag.Stackable);
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set => SetFlag(ImplFlag.Stackable, value);
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}
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public Packet RemovePacket => StaticPacketHandlers.GetRemoveEntityPacket(this);
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public OPLInfo OPLPacket => StaticPacketHandlers.GetOPLInfoPacket(this);
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private ObjectPropertyList m_PropertyList;
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public ObjectPropertyList PropertyList => m_PropertyList ??= NewObjectPropertyList();
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public void ReleaseOPLPacket()
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{
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if (m_PropertyList == null)
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return;
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Packet.Release(m_PropertyList);
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m_PropertyList = null;
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}
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// World packets need to be invalidated when any of the following changes:
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// - ItemID
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// - Amount
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// - Location
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// - Hue
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// - Packet Flags
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// - Direction
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public Packet WorldPacket => StaticPacketHandlers.GetWorldItemPacket(this);
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public Packet WorldPacketSA => StaticPacketHandlers.GetWorldItemSAPacket(this);
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public Packet WorldPacketHS => StaticPacketHandlers.GetWorldItemHSPacket(this);
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[CommandProperty(AccessLevel.GameMaster)]
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public bool Visible
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{
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get => GetFlag(ImplFlag.Visible);
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set
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{
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if (GetFlag(ImplFlag.Visible) != value)
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{
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SetFlag(ImplFlag.Visible, value);
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ReleaseWorldPackets();
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if (m_Map != null)
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{
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var worldLoc = GetWorldLocation();
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var eable = m_Map.GetClientsInRange(worldLoc, GetMaxUpdateRange());
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foreach (var state in eable)
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{
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var m = state.Mobile;
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if (!m.CanSee(this) && m.InRange(worldLoc, GetUpdateRange(m)))
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state.Send(RemovePacket);
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}
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eable.Free();
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}
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Delta(ItemDelta.Update);
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}
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}
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}
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[CommandProperty(AccessLevel.GameMaster)]
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public bool Movable
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{
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get => GetFlag(ImplFlag.Movable);
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set
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{
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if (GetFlag(ImplFlag.Movable) != value)
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{
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SetFlag(ImplFlag.Movable, value);
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ReleaseWorldPackets();
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Delta(ItemDelta.Update);
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}
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}
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}
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public virtual bool ForceShowProperties => false;
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public virtual bool HandlesOnMovement => false;
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public static int LockedDownFlag { get; set; }
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public static int SecureFlag { get; set; }
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public bool IsLockedDown
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{
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get => GetTempFlag(LockedDownFlag);
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set
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{
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SetTempFlag(LockedDownFlag, value);
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InvalidateProperties();
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}
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}
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public bool IsSecure
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{
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get => GetTempFlag(SecureFlag);
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set
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{
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SetTempFlag(SecureFlag, value);
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InvalidateProperties();
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}
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}
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public virtual bool IsVirtualItem => false;
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public virtual int LabelNumber
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{
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get
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{
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if (m_ItemID < 0x4000)
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return 1020000 + m_ItemID;
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return 1078872 + m_ItemID;
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}
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}
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[CommandProperty(AccessLevel.GameMaster)]
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public int TotalGold => GetTotal(TotalType.Gold);
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[CommandProperty(AccessLevel.GameMaster)]
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public int TotalItems => GetTotal(TotalType.Items);
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[CommandProperty(AccessLevel.GameMaster)]
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public int TotalWeight => GetTotal(TotalType.Weight);
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public virtual double DefaultWeight
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{
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get
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{
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if (m_ItemID < 0 || m_ItemID > TileData.MaxItemValue || this is BaseMulti)
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return 0;
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var weight = TileData.ItemTable[m_ItemID].Weight;
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if (weight == 255 || weight == 0)
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weight = 1;
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return weight;
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}
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}
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[CommandProperty(AccessLevel.Counselor, AccessLevel.GameMaster)]
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public double Weight
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{
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get
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{
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var info = LookupCompactInfo();
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return info != null && info.m_Weight != -1 ? info.m_Weight : DefaultWeight;
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}
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set
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{
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if (Weight != value)
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{
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var info = AcquireCompactInfo();
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var oldPileWeight = PileWeight;
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info.m_Weight = value;
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if (info.m_Weight == -1)
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VerifyCompactInfo();
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var newPileWeight = PileWeight;
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UpdateTotal(this, TotalType.Weight, newPileWeight - oldPileWeight);
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InvalidateProperties();
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}
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}
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}
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[CommandProperty(AccessLevel.Counselor, AccessLevel.GameMaster)]
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public int PileWeight => (int)Math.Ceiling(Weight * Amount);
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[Hue]
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[CommandProperty(AccessLevel.GameMaster)]
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public virtual int Hue
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{
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get => m_Hue;
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set
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{
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if (m_Hue != value)
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{
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m_Hue = value;
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ReleaseWorldPackets();
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Delta(ItemDelta.Update);
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}
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}
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}
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public virtual bool Nontransferable => QuestItem;
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[CommandProperty(AccessLevel.GameMaster)]
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public virtual Layer Layer
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{
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get => m_Layer;
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set
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{
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if (m_Layer != value)
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{
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m_Layer = value;
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Delta(ItemDelta.EquipOnly);
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}
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}
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}
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public List<Item> Items => LookupItems() ?? EmptyItems;
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[CommandProperty(AccessLevel.GameMaster)]
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public IEntity RootParent
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{
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get
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{
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var p = m_Parent;
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while (p is Item item)
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{
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if (item.m_Parent == null) break;
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p = item.m_Parent;
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}
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return p;
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}
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}
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public bool NoMoveHS { get; set; }
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public virtual int PhysicalResistance => 0;
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public virtual int FireResistance => 0;
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public virtual int ColdResistance => 0;
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public virtual int PoisonResistance => 0;
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public virtual int EnergyResistance => 0;
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[CommandProperty(AccessLevel.GameMaster)]
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public virtual int ItemID
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{
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get => m_ItemID;
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set
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{
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if (m_ItemID != value)
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{
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var oldPileWeight = PileWeight;
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m_ItemID = value;
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ReleaseWorldPackets();
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var newPileWeight = PileWeight;
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UpdateTotal(this, TotalType.Weight, newPileWeight - oldPileWeight);
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InvalidateProperties();
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Delta(ItemDelta.Update);
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}
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}
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}
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public virtual string DefaultName => null;
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[CommandProperty(AccessLevel.GameMaster)]
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public string Name
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{
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get => LookupCompactInfo()?.m_Name ?? DefaultName;
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set
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{
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if (value == null || value != DefaultName)
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{
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var info = AcquireCompactInfo();
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info.m_Name = value;
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if (info.m_Name == null)
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VerifyCompactInfo();
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InvalidateProperties();
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}
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}
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}
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[CommandProperty(AccessLevel.GameMaster, AccessLevel.Developer)]
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public IEntity Parent
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{
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get => m_Parent;
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set
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{
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if (m_Parent == value)
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return;
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var oldParent = m_Parent;
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m_Parent = value;
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|
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if (m_Map != null)
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{
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if (oldParent != null && m_Parent == null)
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m_Map.OnEnter(this);
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|
else if (m_Parent != null)
|
|
m_Map.OnLeave(this);
|
|
}
|
|
}
|
|
}
|
|
|
|
[CommandProperty(AccessLevel.GameMaster)]
|
|
public LightType Light
|
|
{
|
|
get => (LightType)m_Direction;
|
|
set
|
|
{
|
|
if ((LightType)m_Direction != value)
|
|
{
|
|
m_Direction = (Direction)value;
|
|
ReleaseWorldPackets();
|
|
|
|
Delta(ItemDelta.Update);
|
|
}
|
|
}
|
|
}
|
|
|
|
[CommandProperty(AccessLevel.GameMaster)]
|
|
public Direction Direction
|
|
{
|
|
get => m_Direction;
|
|
set
|
|
{
|
|
if (m_Direction != value)
|
|
{
|
|
m_Direction = value;
|
|
ReleaseWorldPackets();
|
|
|
|
Delta(ItemDelta.Update);
|
|
}
|
|
}
|
|
}
|
|
|
|
[CommandProperty(AccessLevel.GameMaster)]
|
|
public int Amount
|
|
{
|
|
get => m_Amount;
|
|
set
|
|
{
|
|
var oldValue = m_Amount;
|
|
|
|
if (oldValue != value)
|
|
{
|
|
var oldPileWeight = PileWeight;
|
|
|
|
m_Amount = value;
|
|
ReleaseWorldPackets();
|
|
|
|
var newPileWeight = PileWeight;
|
|
|
|
UpdateTotal(this, TotalType.Weight, newPileWeight - oldPileWeight);
|
|
|
|
OnAmountChange(oldValue);
|
|
|
|
Delta(ItemDelta.Update);
|
|
|
|
if (oldValue > 1 || value > 1)
|
|
InvalidateProperties();
|
|
|
|
if (!Stackable && m_Amount > 1)
|
|
Console.WriteLine("Warning: 0x{0:X}: Amount changed for non-stackable item '{2}'. ({1})",
|
|
Serial.Value, m_Amount, GetType().Name);
|
|
}
|
|
}
|
|
}
|
|
|
|
public virtual bool HandlesOnSpeech => false;
|
|
|
|
public virtual bool BlocksFit => false;
|
|
|
|
public bool InSecureTrade => GetSecureTradeCont() != null;
|
|
|
|
public ItemData ItemData => TileData.ItemTable[m_ItemID & TileData.MaxItemValue];
|
|
|
|
public virtual bool CanTarget => true;
|
|
public virtual bool DisplayLootType => true;
|
|
|
|
public static bool ScissorCopyLootType { get; set; }
|
|
|
|
[CommandProperty(AccessLevel.GameMaster)]
|
|
public bool QuestItem
|
|
{
|
|
get => GetFlag(ImplFlag.QuestItem);
|
|
set
|
|
{
|
|
SetFlag(ImplFlag.QuestItem, value);
|
|
|
|
InvalidateProperties();
|
|
|
|
ReleaseWorldPackets();
|
|
|
|
Delta(ItemDelta.Update);
|
|
}
|
|
}
|
|
|
|
public bool Insured
|
|
{
|
|
get => GetFlag(ImplFlag.Insured);
|
|
set
|
|
{
|
|
SetFlag(ImplFlag.Insured, value);
|
|
InvalidateProperties();
|
|
}
|
|
}
|
|
|
|
public bool PaidInsurance
|
|
{
|
|
get => GetFlag(ImplFlag.PaidInsurance);
|
|
set => SetFlag(ImplFlag.PaidInsurance, value);
|
|
}
|
|
|
|
public Mobile BlessedFor
|
|
{
|
|
get => LookupCompactInfo()?.m_BlessedFor;
|
|
set
|
|
{
|
|
var info = AcquireCompactInfo();
|
|
|
|
info.m_BlessedFor = value;
|
|
|
|
if (info.m_BlessedFor == null)
|
|
VerifyCompactInfo();
|
|
|
|
InvalidateProperties();
|
|
}
|
|
}
|
|
|
|
int IComparable<IEntity>.CompareTo(IEntity other) => other == null ? -1 : Serial.CompareTo(other.Serial);
|
|
|
|
public int CompareTo(Item other) => other == null ? -1 : Serial.CompareTo(other.Serial);
|
|
|
|
/// <summary>
|
|
/// Moves the Item to a given <paramref name="location" /> and <paramref name="map" />.
|
|
/// </summary>
|
|
public void MoveToWorld(Point3D location, Map map)
|
|
{
|
|
if (Deleted)
|
|
return;
|
|
|
|
var oldLocation = GetWorldLocation();
|
|
var oldRealLocation = m_Location;
|
|
|
|
SetLastMoved();
|
|
|
|
if (Parent is Mobile mobile)
|
|
mobile.RemoveItem(this);
|
|
else if (Parent is Item item)
|
|
item.RemoveItem(this);
|
|
|
|
if (m_Map != map)
|
|
{
|
|
var old = m_Map;
|
|
|
|
if (m_Map != null)
|
|
{
|
|
m_Map.OnLeave(this);
|
|
|
|
if (oldLocation.m_X != 0)
|
|
{
|
|
var eable = m_Map.GetClientsInRange(oldLocation, GetMaxUpdateRange());
|
|
|
|
foreach (var state in eable)
|
|
{
|
|
var m = state.Mobile;
|
|
|
|
if (m.InRange(oldLocation, GetUpdateRange(m)))
|
|
state.Send(RemovePacket);
|
|
}
|
|
|
|
eable.Free();
|
|
}
|
|
}
|
|
|
|
m_Location = location;
|
|
OnLocationChange(oldRealLocation);
|
|
|
|
ReleaseWorldPackets();
|
|
|
|
var items = LookupItems();
|
|
|
|
if (items != null)
|
|
for (var i = 0; i < items.Count; ++i)
|
|
items[i].Map = map;
|
|
|
|
m_Map = map;
|
|
m_Map?.OnEnter(this);
|
|
|
|
OnMapChange();
|
|
|
|
if (m_Map != null)
|
|
{
|
|
var eable = m_Map.GetClientsInRange(m_Location, GetMaxUpdateRange());
|
|
|
|
foreach (var state in eable)
|
|
{
|
|
var m = state.Mobile;
|
|
|
|
if (m.CanSee(this) && m.InRange(m_Location, GetUpdateRange(m)))
|
|
SendInfoTo(state);
|
|
}
|
|
|
|
eable.Free();
|
|
}
|
|
|
|
RemDelta(ItemDelta.Update);
|
|
|
|
if (old == null || old == Map.Internal)
|
|
InvalidateProperties();
|
|
}
|
|
else if (m_Map != null)
|
|
{
|
|
IPooledEnumerable<NetState> eable;
|
|
|
|
if (oldLocation.m_X != 0)
|
|
{
|
|
eable = m_Map.GetClientsInRange(oldLocation, GetMaxUpdateRange());
|
|
|
|
foreach (var state in eable)
|
|
{
|
|
var m = state.Mobile;
|
|
|
|
if (!m.InRange(location, GetUpdateRange(m))) state.Send(RemovePacket);
|
|
}
|
|
|
|
eable.Free();
|
|
}
|
|
|
|
var oldInternalLocation = m_Location;
|
|
|
|
m_Location = location;
|
|
OnLocationChange(oldRealLocation);
|
|
|
|
ReleaseWorldPackets();
|
|
|
|
eable = m_Map.GetClientsInRange(m_Location, GetMaxUpdateRange());
|
|
|
|
foreach (var state in eable)
|
|
{
|
|
var m = state.Mobile;
|
|
|
|
if (m.CanSee(this) && m.InRange(m_Location, GetUpdateRange(m)))
|
|
SendInfoTo(state);
|
|
}
|
|
|
|
eable.Free();
|
|
|
|
m_Map.OnMove(oldInternalLocation, this);
|
|
|
|
RemDelta(ItemDelta.Update);
|
|
}
|
|
else
|
|
{
|
|
Map = map;
|
|
Location = location;
|
|
}
|
|
}
|
|
|
|
/// <summary>
|
|
/// Has the item been deleted?
|
|
/// </summary>
|
|
public bool Deleted => GetFlag(ImplFlag.Deleted);
|
|
|
|
[CommandProperty(AccessLevel.Counselor, AccessLevel.GameMaster)]
|
|
public Map Map
|
|
{
|
|
get => m_Map;
|
|
set
|
|
{
|
|
if (m_Map != value)
|
|
{
|
|
var old = m_Map;
|
|
|
|
if (m_Map != null && m_Parent == null)
|
|
{
|
|
m_Map.OnLeave(this);
|
|
SendRemovePacket();
|
|
}
|
|
|
|
var items = LookupItems();
|
|
|
|
if (items != null)
|
|
for (var i = 0; i < items.Count; ++i)
|
|
items[i].Map = value;
|
|
|
|
m_Map = value;
|
|
|
|
if (m_Parent == null)
|
|
m_Map?.OnEnter(this);
|
|
|
|
Delta(ItemDelta.Update);
|
|
|
|
OnMapChange();
|
|
|
|
if (old == null || old == Map.Internal)
|
|
InvalidateProperties();
|
|
}
|
|
}
|
|
}
|
|
|
|
public virtual void ProcessDelta()
|
|
{
|
|
var flags = m_DeltaFlags;
|
|
|
|
SetFlag(ImplFlag.InQueue, false);
|
|
m_DeltaFlags = ItemDelta.None;
|
|
|
|
var map = m_Map;
|
|
|
|
if (map == null || Deleted)
|
|
return;
|
|
|
|
var worldLoc = GetWorldLocation();
|
|
var update = (flags & ItemDelta.Update) != 0;
|
|
|
|
if (update && m_Parent is Container contParent && !contParent.IsPublicContainer)
|
|
{
|
|
var rootParent = contParent.RootParent as Mobile;
|
|
Mobile tradeRecip = null;
|
|
|
|
if (rootParent != null)
|
|
{
|
|
var ns = rootParent.NetState;
|
|
|
|
if (ns != null && rootParent.CanSee(this) && rootParent.InRange(worldLoc, GetUpdateRange(rootParent)))
|
|
{
|
|
if (ns.ContainerGridLines)
|
|
ns.Send(new ContainerContentUpdate6017(this));
|
|
else
|
|
ns.Send(new ContainerContentUpdate(this));
|
|
|
|
if (ObjectPropertyList.Enabled)
|
|
ns.Send(OPLPacket);
|
|
}
|
|
}
|
|
|
|
var st = GetSecureTradeCont()?.Trade;
|
|
|
|
if (st != null)
|
|
{
|
|
var test = st.From.Mobile;
|
|
|
|
if (test != null && test != rootParent)
|
|
tradeRecip = test;
|
|
|
|
test = st.To.Mobile;
|
|
|
|
if (test != null && test != rootParent)
|
|
tradeRecip = test;
|
|
|
|
var ns = tradeRecip?.NetState;
|
|
|
|
if (ns != null && tradeRecip.CanSee(this) && tradeRecip.InRange(worldLoc, GetUpdateRange(tradeRecip)))
|
|
{
|
|
if (ns.ContainerGridLines)
|
|
ns.Send(new ContainerContentUpdate6017(this));
|
|
else
|
|
ns.Send(new ContainerContentUpdate(this));
|
|
|
|
if (ObjectPropertyList.Enabled)
|
|
ns.Send(OPLPacket);
|
|
}
|
|
}
|
|
|
|
var openers = contParent.Openers;
|
|
|
|
if (openers != null)
|
|
lock (openers)
|
|
{
|
|
for (var i = 0; i < openers.Count; ++i)
|
|
{
|
|
var mob = openers[i];
|
|
|
|
var range = GetUpdateRange(mob);
|
|
|
|
if (mob.Map != map || !mob.InRange(worldLoc, range))
|
|
{
|
|
openers.RemoveAt(i--);
|
|
}
|
|
else
|
|
{
|
|
if (mob == rootParent || mob == tradeRecip)
|
|
continue;
|
|
|
|
var ns = mob.NetState;
|
|
|
|
if (ns != null && mob.CanSee(this))
|
|
{
|
|
if (ns.ContainerGridLines)
|
|
ns.Send(new ContainerContentUpdate6017(this));
|
|
else
|
|
ns.Send(new ContainerContentUpdate(this));
|
|
|
|
if (ObjectPropertyList.Enabled)
|
|
ns.Send(OPLPacket);
|
|
}
|
|
}
|
|
}
|
|
|
|
if (openers.Count == 0)
|
|
contParent.Openers = null;
|
|
}
|
|
|
|
return;
|
|
}
|
|
|
|
Packet p = null;
|
|
|
|
var eable = map.GetClientsInRange(worldLoc, GetMaxUpdateRange());
|
|
|
|
foreach (var state in eable)
|
|
{
|
|
var m = state.Mobile;
|
|
|
|
if (!m.CanSee(this) || !m.InRange(worldLoc, GetUpdateRange(m))) continue;
|
|
|
|
if (update)
|
|
{
|
|
if (m_Parent == null)
|
|
{
|
|
SendInfoTo(state, ObjectPropertyList.Enabled);
|
|
}
|
|
else
|
|
{
|
|
if (p != null)
|
|
{
|
|
state.Send(p);
|
|
}
|
|
else if (m_Parent is Item)
|
|
{
|
|
if (state.ContainerGridLines)
|
|
state.Send(new ContainerContentUpdate6017(this));
|
|
else
|
|
state.Send(new ContainerContentUpdate(this));
|
|
}
|
|
else if (m_Parent is Mobile)
|
|
{
|
|
p = new EquipUpdate(this);
|
|
p.Acquire();
|
|
|
|
state.Send(p);
|
|
}
|
|
|
|
if (ObjectPropertyList.Enabled)
|
|
state.Send(OPLPacket);
|
|
}
|
|
}
|
|
else if ((flags & ItemDelta.EquipOnly) != 0 && m_Parent is Mobile)
|
|
{
|
|
state.Send(p ??= Packet.Acquire(new EquipUpdate(this)));
|
|
|
|
if (ObjectPropertyList.Enabled)
|
|
state.Send(OPLPacket);
|
|
}
|
|
else if (ObjectPropertyList.Enabled && (flags & ItemDelta.Properties) != 0)
|
|
{
|
|
state.Send(OPLPacket);
|
|
}
|
|
}
|
|
|
|
Packet.Release(p);
|
|
eable.Free();
|
|
}
|
|
|
|
public virtual void Delete()
|
|
{
|
|
if (Deleted || !World.OnDelete(this))
|
|
return;
|
|
|
|
OnDelete();
|
|
|
|
var items = LookupItems();
|
|
|
|
if (items != null)
|
|
for (var i = items.Count - 1; i >= 0; --i)
|
|
if (i < items.Count)
|
|
items[i].OnParentDeleted(this);
|
|
|
|
SendRemovePacket();
|
|
|
|
SetFlag(ImplFlag.Deleted, true);
|
|
|
|
if (Parent is Mobile mobile)
|
|
mobile.RemoveItem(this);
|
|
else if (Parent is Item item)
|
|
item.RemoveItem(this);
|
|
|
|
ClearBounce();
|
|
|
|
if (m_Map != null)
|
|
{
|
|
if (m_Parent == null)
|
|
m_Map.OnLeave(this);
|
|
m_Map = null;
|
|
}
|
|
|
|
World.RemoveItem(this);
|
|
|
|
OnAfterDelete();
|
|
|
|
FreeCache();
|
|
}
|
|
|
|
[CommandProperty(AccessLevel.Counselor)]
|
|
public Serial Serial { get; }
|
|
|
|
public virtual int HuedItemID => m_ItemID;
|
|
|
|
public int TypeRef { get; }
|
|
public void Serialize()
|
|
{
|
|
SaveBuffer.Flush();
|
|
Serialize(SaveBuffer);
|
|
}
|
|
|
|
public virtual void Serialize(IGenericWriter writer)
|
|
{
|
|
writer.Write(9); // version
|
|
|
|
var flags = SaveFlag.None;
|
|
|
|
int x = m_Location.m_X, y = m_Location.m_Y, z = m_Location.m_Z;
|
|
|
|
if (x != 0 || y != 0 || z != 0)
|
|
{
|
|
if (x >= short.MinValue && x <= short.MaxValue && y >= short.MinValue && y <= short.MaxValue &&
|
|
z >= sbyte.MinValue && z <= sbyte.MaxValue)
|
|
{
|
|
if (x != 0 || y != 0)
|
|
{
|
|
if (x >= byte.MinValue && x <= byte.MaxValue && y >= byte.MinValue && y <= byte.MaxValue)
|
|
flags |= SaveFlag.LocationByteXY;
|
|
else
|
|
flags |= SaveFlag.LocationShortXY;
|
|
}
|
|
|
|
if (z != 0)
|
|
flags |= SaveFlag.LocationSByteZ;
|
|
}
|
|
else
|
|
{
|
|
flags |= SaveFlag.LocationFull;
|
|
}
|
|
}
|
|
|
|
var info = LookupCompactInfo();
|
|
var items = LookupItems();
|
|
|
|
if (m_Direction != Direction.North)
|
|
flags |= SaveFlag.Direction;
|
|
if (info?.m_Bounce != null)
|
|
flags |= SaveFlag.Bounce;
|
|
if (m_LootType != LootType.Regular)
|
|
flags |= SaveFlag.LootType;
|
|
if (m_ItemID != 0)
|
|
flags |= SaveFlag.ItemID;
|
|
if (m_Hue != 0)
|
|
flags |= SaveFlag.Hue;
|
|
if (m_Amount != 1)
|
|
flags |= SaveFlag.Amount;
|
|
if (m_Layer != Layer.Invalid)
|
|
flags |= SaveFlag.Layer;
|
|
if (info?.m_Name != null)
|
|
flags |= SaveFlag.Name;
|
|
if (m_Parent != null)
|
|
flags |= SaveFlag.Parent;
|
|
if (items != null && items.Count > 0)
|
|
flags |= SaveFlag.Items;
|
|
if (m_Map != Map.Internal)
|
|
flags |= SaveFlag.Map;
|
|
// if (m_InsuredFor != null && !m_InsuredFor.Deleted)
|
|
// flags |= SaveFlag.InsuredFor;
|
|
|
|
if (info != null)
|
|
{
|
|
if (info.m_BlessedFor?.Deleted == false)
|
|
flags |= SaveFlag.BlessedFor;
|
|
if (info.m_HeldBy?.Deleted == false)
|
|
flags |= SaveFlag.HeldBy;
|
|
if (info.m_SavedFlags != 0)
|
|
flags |= SaveFlag.SavedFlags;
|
|
}
|
|
|
|
if (info == null || info.m_Weight == -1.0)
|
|
{
|
|
flags |= SaveFlag.NullWeight;
|
|
}
|
|
else
|
|
{
|
|
if (info.m_Weight == 0.0)
|
|
{
|
|
flags |= SaveFlag.WeightIs0;
|
|
}
|
|
else if (info.m_Weight != 1.0)
|
|
{
|
|
if (info.m_Weight == (int)info.m_Weight)
|
|
flags |= SaveFlag.IntWeight;
|
|
else
|
|
flags |= SaveFlag.WeightNot1or0;
|
|
}
|
|
}
|
|
|
|
var implFlags = m_Flags & (ImplFlag.Visible | ImplFlag.Movable | ImplFlag.Stackable | ImplFlag.Insured |
|
|
ImplFlag.PaidInsurance | ImplFlag.QuestItem);
|
|
|
|
if (implFlags != (ImplFlag.Visible | ImplFlag.Movable))
|
|
flags |= SaveFlag.ImplFlags;
|
|
|
|
writer.Write((int)flags);
|
|
|
|
/* begin last moved time optimization */
|
|
var ticks = LastMoved.Ticks;
|
|
var now = DateTime.UtcNow.Ticks;
|
|
|
|
var minutes = new TimeSpan(now - ticks).TotalMinutes;
|
|
|
|
writer.WriteEncodedInt((int)Math.Clamp(minutes, int.MinValue, int.MaxValue));
|
|
/* end */
|
|
|
|
if (GetSaveFlag(flags, SaveFlag.Direction))
|
|
writer.Write((byte)m_Direction);
|
|
|
|
if (GetSaveFlag(flags, SaveFlag.Bounce))
|
|
BounceInfo.Serialize(info?.m_Bounce, writer);
|
|
|
|
if (GetSaveFlag(flags, SaveFlag.LootType))
|
|
writer.Write((byte)m_LootType);
|
|
|
|
if (GetSaveFlag(flags, SaveFlag.LocationFull))
|
|
{
|
|
writer.WriteEncodedInt(x);
|
|
writer.WriteEncodedInt(y);
|
|
writer.WriteEncodedInt(z);
|
|
}
|
|
else
|
|
{
|
|
if (GetSaveFlag(flags, SaveFlag.LocationByteXY))
|
|
{
|
|
writer.Write((byte)x);
|
|
writer.Write((byte)y);
|
|
}
|
|
else if (GetSaveFlag(flags, SaveFlag.LocationShortXY))
|
|
{
|
|
writer.Write((short)x);
|
|
writer.Write((short)y);
|
|
}
|
|
|
|
if (GetSaveFlag(flags, SaveFlag.LocationSByteZ))
|
|
writer.Write((sbyte)z);
|
|
}
|
|
|
|
if (GetSaveFlag(flags, SaveFlag.ItemID))
|
|
writer.WriteEncodedInt(m_ItemID);
|
|
|
|
if (GetSaveFlag(flags, SaveFlag.Hue))
|
|
writer.WriteEncodedInt(m_Hue);
|
|
|
|
if (GetSaveFlag(flags, SaveFlag.Amount))
|
|
writer.WriteEncodedInt(m_Amount);
|
|
|
|
if (GetSaveFlag(flags, SaveFlag.Layer))
|
|
writer.Write((byte)m_Layer);
|
|
|
|
if (GetSaveFlag(flags, SaveFlag.Name))
|
|
writer.Write(info.m_Name);
|
|
|
|
if (GetSaveFlag(flags, SaveFlag.Parent))
|
|
{
|
|
if (m_Parent?.Deleted == false)
|
|
writer.Write(m_Parent.Serial);
|
|
else
|
|
writer.Write(Serial.MinusOne);
|
|
}
|
|
|
|
if (GetSaveFlag(flags, SaveFlag.Items))
|
|
writer.Write(items, false);
|
|
|
|
if (GetSaveFlag(flags, SaveFlag.IntWeight))
|
|
writer.WriteEncodedInt((int)info.m_Weight);
|
|
else if (GetSaveFlag(flags, SaveFlag.WeightNot1or0))
|
|
writer.Write(info.m_Weight);
|
|
|
|
if (GetSaveFlag(flags, SaveFlag.Map))
|
|
writer.Write(m_Map);
|
|
|
|
if (GetSaveFlag(flags, SaveFlag.ImplFlags))
|
|
writer.WriteEncodedInt((int)implFlags);
|
|
|
|
if (GetSaveFlag(flags, SaveFlag.InsuredFor))
|
|
writer.Write((Mobile)null);
|
|
|
|
if (GetSaveFlag(flags, SaveFlag.BlessedFor))
|
|
writer.Write(info.m_BlessedFor);
|
|
|
|
if (GetSaveFlag(flags, SaveFlag.HeldBy))
|
|
writer.Write(info.m_HeldBy);
|
|
|
|
if (GetSaveFlag(flags, SaveFlag.SavedFlags))
|
|
writer.WriteEncodedInt(info.m_SavedFlags);
|
|
}
|
|
|
|
public ISpawner Spawner
|
|
{
|
|
get => LookupCompactInfo()?.m_Spawner;
|
|
set
|
|
{
|
|
var info = AcquireCompactInfo();
|
|
|
|
info.m_Spawner = value;
|
|
|
|
if (info.m_Spawner == null)
|
|
VerifyCompactInfo();
|
|
}
|
|
}
|
|
|
|
public virtual void OnBeforeSpawn(Point3D location, Map m)
|
|
{
|
|
}
|
|
|
|
public virtual void OnAfterSpawn()
|
|
{
|
|
}
|
|
|
|
public ExpandFlag GetExpandFlags()
|
|
{
|
|
var info = LookupCompactInfo();
|
|
|
|
ExpandFlag flags = 0;
|
|
|
|
if (info != null)
|
|
{
|
|
if (info.m_BlessedFor != null)
|
|
flags |= ExpandFlag.Blessed;
|
|
|
|
if (info.m_Bounce != null)
|
|
flags |= ExpandFlag.Bounce;
|
|
|
|
if (info.m_HeldBy != null)
|
|
flags |= ExpandFlag.Holder;
|
|
|
|
if (info.m_Items != null)
|
|
flags |= ExpandFlag.Items;
|
|
|
|
if (info.m_Name != null)
|
|
flags |= ExpandFlag.Name;
|
|
|
|
if (info.m_Spawner != null)
|
|
flags |= ExpandFlag.Spawner;
|
|
|
|
if (info.m_SavedFlags != 0)
|
|
flags |= ExpandFlag.SaveFlag;
|
|
|
|
if (info.m_TempFlags != 0)
|
|
flags |= ExpandFlag.TempFlag;
|
|
|
|
if (info.m_Weight != -1)
|
|
flags |= ExpandFlag.Weight;
|
|
}
|
|
|
|
return flags;
|
|
}
|
|
|
|
private CompactInfo LookupCompactInfo() => m_CompactInfo;
|
|
|
|
private CompactInfo AcquireCompactInfo() => m_CompactInfo ??= new CompactInfo();
|
|
|
|
private void ReleaseCompactInfo()
|
|
{
|
|
m_CompactInfo = null;
|
|
}
|
|
|
|
private void VerifyCompactInfo()
|
|
{
|
|
var info = m_CompactInfo;
|
|
|
|
if (info == null)
|
|
return;
|
|
|
|
var isValid = info.m_Name != null
|
|
|| info.m_Items != null
|
|
|| info.m_Bounce != null
|
|
|| info.m_HeldBy != null
|
|
|| info.m_BlessedFor != null
|
|
|| info.m_Spawner != null
|
|
|| info.m_TempFlags != 0
|
|
|| info.m_SavedFlags != 0
|
|
|| info.m_Weight != -1;
|
|
|
|
if (!isValid)
|
|
ReleaseCompactInfo();
|
|
}
|
|
|
|
public List<Item> LookupItems()
|
|
{
|
|
if (this is Container container)
|
|
return container.m_Items;
|
|
|
|
return LookupCompactInfo()?.m_Items;
|
|
}
|
|
|
|
public List<Item> AcquireItems()
|
|
{
|
|
if (this is Container cont)
|
|
return cont.m_Items ?? (cont.m_Items = new List<Item>());
|
|
|
|
var info = AcquireCompactInfo();
|
|
return info.m_Items ?? (info.m_Items = new List<Item>());
|
|
}
|
|
|
|
private void SetFlag(ImplFlag flag, bool value)
|
|
{
|
|
if (value)
|
|
m_Flags |= flag;
|
|
else
|
|
m_Flags &= ~flag;
|
|
}
|
|
|
|
private bool GetFlag(ImplFlag flag) => (m_Flags & flag) != 0;
|
|
|
|
public BounceInfo GetBounce() => LookupCompactInfo()?.m_Bounce;
|
|
|
|
public void RecordBounce()
|
|
{
|
|
AcquireCompactInfo().m_Bounce = new BounceInfo(this);
|
|
}
|
|
|
|
public void ClearBounce()
|
|
{
|
|
var info = LookupCompactInfo();
|
|
|
|
var bounce = info?.m_Bounce;
|
|
|
|
if (bounce == null)
|
|
return;
|
|
|
|
info.m_Bounce = null;
|
|
|
|
if (bounce.Parent is Item parentItem)
|
|
{
|
|
if (!parentItem.Deleted)
|
|
parentItem.OnItemBounceCleared(this);
|
|
}
|
|
else if (bounce.Parent is Mobile parentMobile)
|
|
{
|
|
if (!parentMobile.Deleted)
|
|
parentMobile.OnItemBounceCleared(this);
|
|
}
|
|
|
|
VerifyCompactInfo();
|
|
}
|
|
|
|
/// <summary>
|
|
/// Overridable. Virtual event invoked when a client, <paramref name="from" />, invokes a 'help request' for the Item.
|
|
/// Seemingly no longer functional in newer clients.
|
|
/// </summary>
|
|
public virtual void OnHelpRequest(Mobile from)
|
|
{
|
|
}
|
|
|
|
/// <summary>
|
|
/// Overridable. Method checked to see if the item can be traded.
|
|
/// </summary>
|
|
/// <returns>True if the trade is allowed, false if not.</returns>
|
|
public virtual bool AllowSecureTrade(Mobile from, Mobile to, Mobile newOwner, bool accepted) => true;
|
|
|
|
/// <summary>
|
|
/// Overridable. Virtual event invoked when a trade has completed, either successfully or not.
|
|
/// </summary>
|
|
public virtual void OnSecureTrade(Mobile from, Mobile to, Mobile newOwner, bool accepted)
|
|
{
|
|
}
|
|
|
|
/// <summary>
|
|
/// Overridable. Method checked to see if the elemental resistances of this Item conflict with another Item on the
|
|
/// <see cref="Mobile" />.
|
|
/// </summary>
|
|
/// <returns>
|
|
/// <list type="table">
|
|
/// <item>
|
|
/// <term>True</term>
|
|
/// <description>
|
|
/// There is a conflict. The elemental resistance bonuses of this Item should not be applied to the
|
|
/// <see cref="Mobile" />
|
|
/// </description>
|
|
/// </item>
|
|
/// <item>
|
|
/// <term>False</term>
|
|
/// <description>There is no conflict. The bonuses should be applied.</description>
|
|
/// </item>
|
|
/// </list>
|
|
/// </returns>
|
|
public virtual bool CheckPropertyConflict(Mobile m) => false;
|
|
|
|
/// <summary>
|
|
/// Overridable. Sends the <see cref="PropertyList">object property list</see> to <paramref name="from" />.
|
|
/// </summary>
|
|
public virtual void SendPropertiesTo(Mobile from)
|
|
{
|
|
from.Send(PropertyList);
|
|
}
|
|
|
|
/// <summary>
|
|
/// Overridable. Adds the name of this item to the given <see cref="ObjectPropertyList" />. This method should be overridden
|
|
/// if the item requires a complex naming format.
|
|
/// </summary>
|
|
public virtual void AddNameProperty(ObjectPropertyList list)
|
|
{
|
|
var name = Name;
|
|
|
|
if (name == null)
|
|
{
|
|
if (m_Amount <= 1)
|
|
list.Add(LabelNumber);
|
|
else
|
|
list.Add(1050039, "{0}\t#{1}", m_Amount, LabelNumber); // ~1_NUMBER~ ~2_ITEMNAME~
|
|
}
|
|
else
|
|
{
|
|
if (m_Amount <= 1)
|
|
list.Add(name);
|
|
else
|
|
list.Add(1050039, "{0}\t{1}", m_Amount, Name); // ~1_NUMBER~ ~2_ITEMNAME~
|
|
}
|
|
}
|
|
|
|
/// <summary>
|
|
/// Overridable. Adds the loot type of this item to the given <see cref="ObjectPropertyList" />. By default, this will be
|
|
/// either 'blessed', 'cursed', or 'insured'.
|
|
/// </summary>
|
|
public virtual void AddLootTypeProperty(ObjectPropertyList list)
|
|
{
|
|
if (m_LootType == LootType.Blessed)
|
|
list.Add(1038021); // blessed
|
|
else if (m_LootType == LootType.Cursed)
|
|
list.Add(1049643); // cursed
|
|
else if (Insured)
|
|
list.Add(1061682); // <b>insured</b>
|
|
}
|
|
|
|
/// <summary>
|
|
/// Overridable. Adds any elemental resistances of this item to the given <see cref="ObjectPropertyList" />.
|
|
/// </summary>
|
|
public virtual void AddResistanceProperties(ObjectPropertyList list)
|
|
{
|
|
var v = PhysicalResistance;
|
|
|
|
if (v != 0)
|
|
list.Add(1060448, v.ToString()); // physical resist ~1_val~%
|
|
|
|
v = FireResistance;
|
|
|
|
if (v != 0)
|
|
list.Add(1060447, v.ToString()); // fire resist ~1_val~%
|
|
|
|
v = ColdResistance;
|
|
|
|
if (v != 0)
|
|
list.Add(1060445, v.ToString()); // cold resist ~1_val~%
|
|
|
|
v = PoisonResistance;
|
|
|
|
if (v != 0)
|
|
list.Add(1060449, v.ToString()); // poison resist ~1_val~%
|
|
|
|
v = EnergyResistance;
|
|
|
|
if (v != 0)
|
|
list.Add(1060446, v.ToString()); // energy resist ~1_val~%
|
|
}
|
|
|
|
/// <summary>
|
|
/// Overridable. Displays cliloc 1072788-1072789.
|
|
/// </summary>
|
|
public virtual void AddWeightProperty(ObjectPropertyList list)
|
|
{
|
|
var weight = PileWeight + TotalWeight;
|
|
|
|
if (weight == 1)
|
|
list.Add(1072788, weight.ToString()); // Weight: ~1_WEIGHT~ stone
|
|
else
|
|
list.Add(1072789, weight.ToString()); // Weight: ~1_WEIGHT~ stones
|
|
}
|
|
|
|
/// <summary>
|
|
/// Overridable. Adds header properties. By default, this invokes <see cref="AddNameProperty" />,
|
|
/// <see cref="AddBlessedForProperty" /> (if applicable), and <see cref="AddLootTypeProperty" /> (if
|
|
/// <see cref="DisplayLootType" />).
|
|
/// </summary>
|
|
public virtual void AddNameProperties(ObjectPropertyList list)
|
|
{
|
|
AddNameProperty(list);
|
|
|
|
if (IsSecure)
|
|
AddSecureProperty(list);
|
|
else if (IsLockedDown)
|
|
AddLockedDownProperty(list);
|
|
|
|
var blessedFor = BlessedFor;
|
|
|
|
if (blessedFor?.Deleted == false)
|
|
AddBlessedForProperty(list, blessedFor);
|
|
|
|
if (DisplayLootType)
|
|
AddLootTypeProperty(list);
|
|
|
|
if (DisplayWeight)
|
|
AddWeightProperty(list);
|
|
|
|
if (QuestItem)
|
|
AddQuestItemProperty(list);
|
|
|
|
AppendChildNameProperties(list);
|
|
}
|
|
|
|
/// <summary>
|
|
/// Overridable. Adds the "Quest Item" property to the given <see cref="ObjectPropertyList" />.
|
|
/// </summary>
|
|
public virtual void AddQuestItemProperty(ObjectPropertyList list)
|
|
{
|
|
list.Add(1072351); // Quest Item
|
|
}
|
|
|
|
/// <summary>
|
|
/// Overridable. Adds the "Locked Down & Secure" property to the given <see cref="ObjectPropertyList" />.
|
|
/// </summary>
|
|
public virtual void AddSecureProperty(ObjectPropertyList list)
|
|
{
|
|
list.Add(501644); // locked down & secure
|
|
}
|
|
|
|
/// <summary>
|
|
/// Overridable. Adds the "Locked Down" property to the given <see cref="ObjectPropertyList" />.
|
|
/// </summary>
|
|
public virtual void AddLockedDownProperty(ObjectPropertyList list)
|
|
{
|
|
list.Add(501643); // locked down
|
|
}
|
|
|
|
/// <summary>
|
|
/// Overridable. Adds the "Blessed for ~1_NAME~" property to the given <see cref="ObjectPropertyList" />.
|
|
/// </summary>
|
|
public virtual void AddBlessedForProperty(ObjectPropertyList list, Mobile m)
|
|
{
|
|
list.Add(1062203, "{0}", m.Name); // Blessed for ~1_NAME~
|
|
}
|
|
|
|
/// <summary>
|
|
/// Overridable. Fills an <see cref="ObjectPropertyList" /> with everything applicable. By default, this invokes
|
|
/// <see cref="AddNameProperties" />, then <see cref="Item.GetChildProperties">Item.GetChildProperties</see> or
|
|
/// <see cref="Mobile.GetChildProperties">Mobile.GetChildProperties</see>. This method should be overridden to add any custom
|
|
/// properties.
|
|
/// </summary>
|
|
public virtual void GetProperties(ObjectPropertyList list)
|
|
{
|
|
AddNameProperties(list);
|
|
}
|
|
|
|
/// <summary>
|
|
/// Overridable. Event invoked when a child (<paramref name="item" />) is building it's <see cref="ObjectPropertyList" />.
|
|
/// Recursively calls <see cref="Item.GetChildProperties">Item.GetChildProperties</see> or
|
|
/// <see cref="Mobile.GetChildProperties">Mobile.GetChildProperties</see>.
|
|
/// </summary>
|
|
public virtual void GetChildProperties(ObjectPropertyList list, Item item)
|
|
{
|
|
if (m_Parent is Item parentItem)
|
|
parentItem.GetChildProperties(list, item);
|
|
else if (m_Parent is Mobile parentMobile)
|
|
parentMobile.GetChildProperties(list, item);
|
|
}
|
|
|
|
/// <summary>
|
|
/// Overridable. Event invoked when a child (<paramref name="item" />) is building it's Name <see cref="ObjectPropertyList" />
|
|
/// . Recursively calls <see cref="Item.GetChildProperties">Item.GetChildNameProperties</see> or
|
|
/// <see cref="Mobile.GetChildProperties">Mobile.GetChildNameProperties</see>.
|
|
/// </summary>
|
|
public virtual void GetChildNameProperties(ObjectPropertyList list, Item item)
|
|
{
|
|
if (m_Parent is Item parentItem)
|
|
parentItem.GetChildNameProperties(list, item);
|
|
else if (m_Parent is Mobile parentMobile)
|
|
parentMobile.GetChildNameProperties(list, item);
|
|
}
|
|
|
|
public virtual bool IsChildVisibleTo(Mobile m, Item child) => true;
|
|
|
|
public void Bounce(Mobile from)
|
|
{
|
|
if (m_Parent is Item item)
|
|
item.RemoveItem(this);
|
|
else if (m_Parent is Mobile mobile)
|
|
mobile.RemoveItem(this);
|
|
|
|
m_Parent = null;
|
|
|
|
var bounce = GetBounce();
|
|
|
|
if (bounce != null)
|
|
{
|
|
var parent = bounce.Parent;
|
|
|
|
if (parent?.Deleted != false)
|
|
{
|
|
MoveToWorld(bounce.WorldLoc, bounce.Map);
|
|
}
|
|
else if (parent is Item p)
|
|
{
|
|
var root = p.RootParent;
|
|
|
|
if (p.IsAccessibleTo(from) &&
|
|
(!(root is Mobile mobileRoot) || mobileRoot.CheckNonlocalDrop(from, this, p)))
|
|
{
|
|
Location = bounce.Location;
|
|
p.AddItem(this);
|
|
}
|
|
else
|
|
{
|
|
MoveToWorld(from.Location, from.Map);
|
|
}
|
|
}
|
|
else if (parent is Mobile parentMobile)
|
|
{
|
|
if (!parentMobile.EquipItem(this))
|
|
MoveToWorld(bounce.WorldLoc, bounce.Map);
|
|
}
|
|
else
|
|
{
|
|
MoveToWorld(bounce.WorldLoc, bounce.Map);
|
|
}
|
|
|
|
ClearBounce();
|
|
}
|
|
else
|
|
{
|
|
MoveToWorld(from.Location, from.Map);
|
|
}
|
|
}
|
|
|
|
/// <summary>
|
|
/// Overridable. Method checked to see if this item may be equipped while casting a spell. By default, this returns false. It
|
|
/// is overridden on spellbook and spell channeling weapons or shields.
|
|
/// </summary>
|
|
/// <returns>True if it may, false if not.</returns>
|
|
/// <example>
|
|
/// <code>
|
|
/// public override bool AllowEquippedCast( Mobile from )
|
|
/// {
|
|
/// if (from.Int >= 100)
|
|
/// return true;
|
|
///
|
|
/// return base.AllowEquippedCast( from );
|
|
/// }</code>
|
|
/// When placed in an Item script, the item may be cast when equipped if the <paramref name="from" /> has 100 or more
|
|
/// intelligence. Otherwise, it will drop to their backpack.
|
|
/// </example>
|
|
public virtual bool AllowEquippedCast(Mobile from) => false;
|
|
|
|
public virtual bool CheckConflictingLayer(Mobile m, Item item, Layer layer) => m_Layer == layer;
|
|
|
|
public virtual bool CanEquip(Mobile m) => m_Layer != Layer.Invalid && m.FindItemOnLayer(m_Layer) == null;
|
|
|
|
public virtual void GetChildContextMenuEntries(Mobile from, List<ContextMenuEntry> list, Item item)
|
|
{
|
|
if (m_Parent is Item parentItem)
|
|
parentItem.GetChildContextMenuEntries(from, list, item);
|
|
else if (m_Parent is Mobile parentMobile)
|
|
parentMobile.GetChildContextMenuEntries(from, list, item);
|
|
}
|
|
|
|
public virtual void GetContextMenuEntries(Mobile from, List<ContextMenuEntry> list)
|
|
{
|
|
if (m_Parent is Item item)
|
|
item.GetChildContextMenuEntries(from, list, this);
|
|
else if (m_Parent is Mobile mobile)
|
|
mobile.GetChildContextMenuEntries(from, list, this);
|
|
}
|
|
|
|
public virtual bool VerifyMove(Mobile from) => Movable;
|
|
|
|
public virtual DeathMoveResult OnParentDeath(Mobile parent)
|
|
{
|
|
if (!Movable)
|
|
return DeathMoveResult.RemainEquipped;
|
|
if (parent.KeepsItemsOnDeath)
|
|
return DeathMoveResult.MoveToBackpack;
|
|
if (CheckBlessed(parent))
|
|
return DeathMoveResult.MoveToBackpack;
|
|
if (CheckNewbied() && parent.Kills < 5)
|
|
return DeathMoveResult.MoveToBackpack;
|
|
if (parent.Player && Nontransferable)
|
|
return DeathMoveResult.MoveToBackpack;
|
|
|
|
return DeathMoveResult.MoveToCorpse;
|
|
}
|
|
|
|
public virtual DeathMoveResult OnInventoryDeath(Mobile parent)
|
|
{
|
|
if (!Movable)
|
|
return DeathMoveResult.MoveToBackpack;
|
|
if (parent.KeepsItemsOnDeath)
|
|
return DeathMoveResult.MoveToBackpack;
|
|
if (CheckBlessed(parent))
|
|
return DeathMoveResult.MoveToBackpack;
|
|
if (CheckNewbied() && parent.Kills < 5)
|
|
return DeathMoveResult.MoveToBackpack;
|
|
if (parent.Player && Nontransferable)
|
|
return DeathMoveResult.MoveToBackpack;
|
|
|
|
return DeathMoveResult.MoveToCorpse;
|
|
}
|
|
|
|
/// <summary>
|
|
/// Moves the Item to <paramref name="location" />. The Item does not change maps.
|
|
/// </summary>
|
|
public virtual void MoveToWorld(Point3D location)
|
|
{
|
|
MoveToWorld(location, m_Map);
|
|
}
|
|
|
|
public void LabelTo(Mobile to, int number)
|
|
{
|
|
to.Send(new MessageLocalized(Serial, m_ItemID, MessageType.Label, 0x3B2, 3, number, "", ""));
|
|
}
|
|
|
|
public void LabelTo(Mobile to, int number, string args)
|
|
{
|
|
to.Send(new MessageLocalized(Serial, m_ItemID, MessageType.Label, 0x3B2, 3, number, "", args));
|
|
}
|
|
|
|
public void LabelTo(Mobile to, string text)
|
|
{
|
|
to.Send(new UnicodeMessage(Serial, m_ItemID, MessageType.Label, 0x3B2, 3, "ENU", "", text));
|
|
}
|
|
|
|
public void LabelTo(Mobile to, string format, params object[] args)
|
|
{
|
|
LabelTo(to, string.Format(format, args));
|
|
}
|
|
|
|
public void LabelToAffix(Mobile to, int number, AffixType type, string affix)
|
|
{
|
|
to.Send(new MessageLocalizedAffix(Serial, m_ItemID, MessageType.Label, 0x3B2, 3, number, "", type, affix, ""));
|
|
}
|
|
|
|
public void LabelToAffix(Mobile to, int number, AffixType type, string affix, string args)
|
|
{
|
|
to.Send(new MessageLocalizedAffix(Serial, m_ItemID, MessageType.Label, 0x3B2, 3, number, "", type, affix, args));
|
|
}
|
|
|
|
public virtual void LabelLootTypeTo(Mobile to)
|
|
{
|
|
if (m_LootType == LootType.Blessed)
|
|
LabelTo(to, 1041362); // (blessed)
|
|
else if (m_LootType == LootType.Cursed)
|
|
LabelTo(to, "(cursed)");
|
|
}
|
|
|
|
public bool AtWorldPoint(int x, int y) => m_Parent == null && m_Location.m_X == x && m_Location.m_Y == y;
|
|
|
|
public bool AtPoint(int x, int y) => m_Location.m_X == x && m_Location.m_Y == y;
|
|
|
|
public virtual bool OnDecay() =>
|
|
Decays && Parent == null && Map != Map.Internal && Region.Find(Location, Map).OnDecay(this);
|
|
|
|
public void SetLastMoved()
|
|
{
|
|
LastMoved = DateTime.UtcNow;
|
|
}
|
|
|
|
public virtual bool CanStackWith(Item dropped) =>
|
|
dropped.Stackable && Stackable && dropped.GetType() == GetType() && dropped.ItemID == ItemID &&
|
|
dropped.Hue == Hue && dropped.Name == Name && dropped.Amount + Amount <= 60000 && dropped != this;
|
|
|
|
public bool StackWith(Mobile from, Item dropped) => StackWith(from, dropped, true);
|
|
|
|
public virtual bool StackWith(Mobile from, Item dropped, bool playSound)
|
|
{
|
|
if (CanStackWith(dropped))
|
|
{
|
|
if (m_LootType != dropped.m_LootType)
|
|
m_LootType = LootType.Regular;
|
|
|
|
Amount += dropped.Amount;
|
|
dropped.Delete();
|
|
|
|
if (playSound && from != null)
|
|
{
|
|
var soundID = GetDropSound();
|
|
|
|
if (soundID == -1)
|
|
soundID = 0x42;
|
|
|
|
from.SendSound(soundID, GetWorldLocation());
|
|
}
|
|
|
|
return true;
|
|
}
|
|
|
|
return false;
|
|
}
|
|
|
|
public virtual bool OnDragDrop(Mobile from, Item dropped)
|
|
{
|
|
var success = Parent is Container container && container.OnStackAttempt(from, this, dropped) ||
|
|
StackWith(from, dropped);
|
|
|
|
if (success && Spawner != null)
|
|
{
|
|
Spawner.Remove(this);
|
|
Spawner = null;
|
|
}
|
|
|
|
return success;
|
|
}
|
|
|
|
public Rectangle2D GetGraphicBounds()
|
|
{
|
|
var itemID = m_ItemID;
|
|
var doubled = m_Amount > 1;
|
|
|
|
if (itemID >= 0xEEA && itemID <= 0xEF2) // Are we coins?
|
|
{
|
|
var coinBase = (itemID - 0xEEA) / 3;
|
|
coinBase *= 3;
|
|
coinBase += 0xEEA;
|
|
|
|
doubled = false;
|
|
|
|
if (m_Amount <= 1)
|
|
itemID = coinBase;
|
|
else if (m_Amount <= 5)
|
|
itemID = coinBase + 1;
|
|
else // m_Amount > 5
|
|
itemID = coinBase + 2;
|
|
}
|
|
|
|
var bounds = ItemBounds.Table[itemID & 0x3FFF];
|
|
|
|
if (doubled) bounds.Set(bounds.X, bounds.Y, bounds.Width + 5, bounds.Height + 5);
|
|
|
|
return bounds;
|
|
}
|
|
|
|
public virtual void AppendChildProperties(ObjectPropertyList list)
|
|
{
|
|
if (m_Parent is Item item)
|
|
item.GetChildProperties(list, this);
|
|
else if (m_Parent is Mobile mobile)
|
|
mobile.GetChildProperties(list, this);
|
|
}
|
|
|
|
public virtual void AppendChildNameProperties(ObjectPropertyList list)
|
|
{
|
|
if (m_Parent is Item item)
|
|
item.GetChildNameProperties(list, this);
|
|
else if (m_Parent is Mobile mobile)
|
|
mobile.GetChildNameProperties(list, this);
|
|
}
|
|
|
|
public ObjectPropertyList NewObjectPropertyList()
|
|
{
|
|
var list = new ObjectPropertyList(this);
|
|
|
|
GetProperties(list);
|
|
AppendChildProperties(list);
|
|
|
|
list.Terminate();
|
|
list.SetStatic();
|
|
return list;
|
|
}
|
|
|
|
public void ClearProperties()
|
|
{
|
|
ReleaseOPLPacket();
|
|
StaticPacketHandlers.FreeOPLInfoPacket(this);
|
|
}
|
|
|
|
public void InvalidateProperties()
|
|
{
|
|
if (!ObjectPropertyList.Enabled)
|
|
return;
|
|
|
|
if (m_Map != null && m_Map != Map.Internal && !World.Loading)
|
|
{
|
|
var oldList = m_PropertyList;
|
|
m_PropertyList = null;
|
|
|
|
if (oldList != null && oldList.Hash != PropertyList.Hash)
|
|
{
|
|
StaticPacketHandlers.FreeOPLInfoPacket(this);
|
|
Delta(ItemDelta.Properties);
|
|
}
|
|
}
|
|
else
|
|
{
|
|
ClearProperties();
|
|
}
|
|
}
|
|
|
|
public void ReleaseWorldPackets()
|
|
{
|
|
StaticPacketHandlers.FreeWorldItemPackets(this);
|
|
}
|
|
|
|
public virtual int GetPacketFlags()
|
|
{
|
|
var flags = 0;
|
|
|
|
if (!Visible)
|
|
flags |= 0x80;
|
|
|
|
if (Movable || ForceShowProperties)
|
|
flags |= 0x20;
|
|
|
|
return flags;
|
|
}
|
|
|
|
public virtual bool OnMoveOff(Mobile m) => true;
|
|
|
|
public virtual bool OnMoveOver(Mobile m) => true;
|
|
|
|
public virtual void OnMovement(Mobile m, Point3D oldLocation)
|
|
{
|
|
}
|
|
|
|
public void Internalize()
|
|
{
|
|
MoveToWorld(Point3D.Zero, Map.Internal);
|
|
}
|
|
|
|
public virtual void OnMapChange()
|
|
{
|
|
}
|
|
|
|
public virtual void OnRemoved(IEntity parent)
|
|
{
|
|
}
|
|
|
|
public virtual void OnAdded(IEntity parent)
|
|
{
|
|
}
|
|
|
|
private static void SetSaveFlag(ref SaveFlag flags, SaveFlag toSet, bool setIf)
|
|
{
|
|
if (setIf)
|
|
flags |= toSet;
|
|
}
|
|
|
|
private static bool GetSaveFlag(SaveFlag flags, SaveFlag toGet) => (flags & toGet) != 0;
|
|
|
|
public IPooledEnumerable<IEntity> GetObjectsInRange(int range)
|
|
{
|
|
var map = m_Map;
|
|
|
|
return map == null ? Map.NullEnumerable<IEntity>.Instance : map.GetObjectsInRange(m_Parent == null ? m_Location : GetWorldLocation(), range);
|
|
}
|
|
|
|
public IPooledEnumerable<Item> GetItemsInRange(int range)
|
|
{
|
|
var map = m_Map;
|
|
|
|
return map?.GetItemsInRange(m_Parent == null ? m_Location : GetWorldLocation(), range)
|
|
?? Map.NullEnumerable<Item>.Instance;
|
|
}
|
|
|
|
public IPooledEnumerable<Mobile> GetMobilesInRange(int range)
|
|
{
|
|
var map = m_Map;
|
|
|
|
return map?.GetMobilesInRange(m_Parent == null ? m_Location : GetWorldLocation(), range)
|
|
?? Map.NullEnumerable<Mobile>.Instance;
|
|
}
|
|
|
|
public IPooledEnumerable<NetState> GetClientsInRange(int range)
|
|
{
|
|
var map = m_Map;
|
|
|
|
return map.GetClientsInRange(m_Parent == null ? m_Location : GetWorldLocation(), range)
|
|
?? Map.NullEnumerable<NetState>.Instance;
|
|
}
|
|
|
|
public bool GetTempFlag(int flag) => ((LookupCompactInfo()?.m_TempFlags ?? 0) & flag) != 0;
|
|
|
|
public void SetTempFlag(int flag, bool value)
|
|
{
|
|
var info = AcquireCompactInfo();
|
|
|
|
if (value)
|
|
info.m_TempFlags |= flag;
|
|
else
|
|
info.m_TempFlags &= ~flag;
|
|
|
|
if (info.m_TempFlags == 0)
|
|
VerifyCompactInfo();
|
|
}
|
|
|
|
public bool GetSavedFlag(int flag) => ((LookupCompactInfo()?.m_SavedFlags ?? 0) & flag) != 0;
|
|
|
|
public void SetSavedFlag(int flag, bool value)
|
|
{
|
|
var info = AcquireCompactInfo();
|
|
|
|
if (value)
|
|
info.m_SavedFlags |= flag;
|
|
else
|
|
info.m_SavedFlags &= ~flag;
|
|
|
|
if (info.m_SavedFlags == 0)
|
|
VerifyCompactInfo();
|
|
}
|
|
|
|
public virtual void Deserialize(IGenericReader reader)
|
|
{
|
|
var version = reader.ReadInt();
|
|
|
|
SetLastMoved();
|
|
|
|
switch (version)
|
|
{
|
|
case 9:
|
|
case 8:
|
|
case 7:
|
|
case 6:
|
|
{
|
|
var flags = (SaveFlag)reader.ReadInt();
|
|
|
|
if (version < 7)
|
|
{
|
|
LastMoved = reader.ReadDeltaTime();
|
|
}
|
|
else
|
|
{
|
|
var minutes = reader.ReadEncodedInt();
|
|
|
|
try
|
|
{
|
|
LastMoved = DateTime.UtcNow - TimeSpan.FromMinutes(minutes);
|
|
}
|
|
catch
|
|
{
|
|
LastMoved = DateTime.UtcNow;
|
|
}
|
|
}
|
|
|
|
if (GetSaveFlag(flags, SaveFlag.Direction))
|
|
m_Direction = (Direction)reader.ReadByte();
|
|
|
|
if (GetSaveFlag(flags, SaveFlag.Bounce))
|
|
AcquireCompactInfo().m_Bounce = BounceInfo.Deserialize(reader);
|
|
|
|
if (GetSaveFlag(flags, SaveFlag.LootType))
|
|
m_LootType = (LootType)reader.ReadByte();
|
|
|
|
int x = 0, y = 0, z = 0;
|
|
|
|
if (GetSaveFlag(flags, SaveFlag.LocationFull))
|
|
{
|
|
x = reader.ReadEncodedInt();
|
|
y = reader.ReadEncodedInt();
|
|
z = reader.ReadEncodedInt();
|
|
}
|
|
else
|
|
{
|
|
if (GetSaveFlag(flags, SaveFlag.LocationByteXY))
|
|
{
|
|
x = reader.ReadByte();
|
|
y = reader.ReadByte();
|
|
}
|
|
else if (GetSaveFlag(flags, SaveFlag.LocationShortXY))
|
|
{
|
|
x = reader.ReadShort();
|
|
y = reader.ReadShort();
|
|
}
|
|
|
|
if (GetSaveFlag(flags, SaveFlag.LocationSByteZ))
|
|
z = reader.ReadSByte();
|
|
}
|
|
|
|
m_Location = new Point3D(x, y, z);
|
|
|
|
if (GetSaveFlag(flags, SaveFlag.ItemID))
|
|
m_ItemID = reader.ReadEncodedInt();
|
|
|
|
if (GetSaveFlag(flags, SaveFlag.Hue))
|
|
m_Hue = reader.ReadEncodedInt();
|
|
|
|
m_Amount = GetSaveFlag(flags, SaveFlag.Amount) ? reader.ReadEncodedInt() : 1;
|
|
|
|
if (GetSaveFlag(flags, SaveFlag.Layer))
|
|
m_Layer = (Layer)reader.ReadByte();
|
|
|
|
if (GetSaveFlag(flags, SaveFlag.Name))
|
|
{
|
|
var name = reader.ReadString();
|
|
|
|
if (name != DefaultName)
|
|
AcquireCompactInfo().m_Name = name;
|
|
}
|
|
|
|
if (GetSaveFlag(flags, SaveFlag.Parent))
|
|
{
|
|
Serial parent = reader.ReadUInt();
|
|
|
|
if (parent.IsMobile)
|
|
m_Parent = World.FindMobile(parent);
|
|
else if (parent.IsItem)
|
|
m_Parent = World.FindItem(parent);
|
|
else
|
|
m_Parent = null;
|
|
|
|
if (m_Parent == null && (parent.IsMobile || parent.IsItem))
|
|
Delete();
|
|
}
|
|
|
|
if (GetSaveFlag(flags, SaveFlag.Items))
|
|
{
|
|
var items = reader.ReadStrongItemList();
|
|
|
|
if (this is Container)
|
|
(this as Container).m_Items = items;
|
|
else
|
|
AcquireCompactInfo().m_Items = items;
|
|
}
|
|
|
|
if (version < 8 || !GetSaveFlag(flags, SaveFlag.NullWeight))
|
|
{
|
|
double weight;
|
|
|
|
if (GetSaveFlag(flags, SaveFlag.IntWeight))
|
|
weight = reader.ReadEncodedInt();
|
|
else if (GetSaveFlag(flags, SaveFlag.WeightNot1or0))
|
|
weight = reader.ReadDouble();
|
|
else if (GetSaveFlag(flags, SaveFlag.WeightIs0))
|
|
weight = 0.0;
|
|
else
|
|
weight = 1.0;
|
|
|
|
if (weight != DefaultWeight)
|
|
AcquireCompactInfo().m_Weight = weight;
|
|
}
|
|
|
|
m_Map = GetSaveFlag(flags, SaveFlag.Map) ? reader.ReadMap() : Map.Internal;
|
|
|
|
SetFlag(ImplFlag.Visible, !GetSaveFlag(flags, SaveFlag.Visible) || reader.ReadBool());
|
|
|
|
SetFlag(ImplFlag.Movable, !GetSaveFlag(flags, SaveFlag.Movable) || reader.ReadBool());
|
|
|
|
if (GetSaveFlag(flags, SaveFlag.Stackable))
|
|
SetFlag(ImplFlag.Stackable, reader.ReadBool());
|
|
|
|
if (GetSaveFlag(flags, SaveFlag.ImplFlags))
|
|
m_Flags = (ImplFlag)reader.ReadEncodedInt();
|
|
|
|
if (GetSaveFlag(flags, SaveFlag.InsuredFor))
|
|
/*m_InsuredFor = */
|
|
reader.ReadMobile();
|
|
|
|
if (GetSaveFlag(flags, SaveFlag.BlessedFor))
|
|
AcquireCompactInfo().m_BlessedFor = reader.ReadMobile();
|
|
|
|
if (GetSaveFlag(flags, SaveFlag.HeldBy))
|
|
AcquireCompactInfo().m_HeldBy = reader.ReadMobile();
|
|
|
|
if (GetSaveFlag(flags, SaveFlag.SavedFlags))
|
|
AcquireCompactInfo().m_SavedFlags = reader.ReadEncodedInt();
|
|
|
|
if (m_Map != null && m_Parent == null)
|
|
m_Map.OnEnter(this);
|
|
|
|
break;
|
|
}
|
|
case 5:
|
|
{
|
|
var flags = (SaveFlag)reader.ReadInt();
|
|
|
|
LastMoved = reader.ReadDeltaTime();
|
|
|
|
if (GetSaveFlag(flags, SaveFlag.Direction))
|
|
m_Direction = (Direction)reader.ReadByte();
|
|
|
|
if (GetSaveFlag(flags, SaveFlag.Bounce))
|
|
AcquireCompactInfo().m_Bounce = BounceInfo.Deserialize(reader);
|
|
|
|
if (GetSaveFlag(flags, SaveFlag.LootType))
|
|
m_LootType = (LootType)reader.ReadByte();
|
|
|
|
if (GetSaveFlag(flags, SaveFlag.LocationFull))
|
|
m_Location = reader.ReadPoint3D();
|
|
|
|
if (GetSaveFlag(flags, SaveFlag.ItemID))
|
|
m_ItemID = reader.ReadInt();
|
|
|
|
if (GetSaveFlag(flags, SaveFlag.Hue))
|
|
m_Hue = reader.ReadInt();
|
|
|
|
m_Amount = GetSaveFlag(flags, SaveFlag.Amount) ? reader.ReadInt() : 1;
|
|
|
|
if (GetSaveFlag(flags, SaveFlag.Layer))
|
|
m_Layer = (Layer)reader.ReadByte();
|
|
|
|
if (GetSaveFlag(flags, SaveFlag.Name))
|
|
{
|
|
var name = reader.ReadString();
|
|
|
|
if (name != DefaultName)
|
|
AcquireCompactInfo().m_Name = name;
|
|
}
|
|
|
|
if (GetSaveFlag(flags, SaveFlag.Parent))
|
|
{
|
|
Serial parent = reader.ReadUInt();
|
|
|
|
if (parent.IsMobile)
|
|
m_Parent = World.FindMobile(parent);
|
|
else if (parent.IsItem)
|
|
m_Parent = World.FindItem(parent);
|
|
else
|
|
m_Parent = null;
|
|
|
|
if (m_Parent == null && (parent.IsMobile || parent.IsItem))
|
|
Delete();
|
|
}
|
|
|
|
if (GetSaveFlag(flags, SaveFlag.Items))
|
|
{
|
|
var items = reader.ReadStrongItemList();
|
|
|
|
if (this is Container cont)
|
|
cont.m_Items = items;
|
|
else
|
|
AcquireCompactInfo().m_Items = items;
|
|
}
|
|
|
|
double weight;
|
|
|
|
if (GetSaveFlag(flags, SaveFlag.IntWeight))
|
|
weight = reader.ReadEncodedInt();
|
|
else if (GetSaveFlag(flags, SaveFlag.WeightNot1or0))
|
|
weight = reader.ReadDouble();
|
|
else if (GetSaveFlag(flags, SaveFlag.WeightIs0))
|
|
weight = 0.0;
|
|
else
|
|
weight = 1.0;
|
|
|
|
if (weight != DefaultWeight)
|
|
AcquireCompactInfo().m_Weight = weight;
|
|
|
|
if (GetSaveFlag(flags, SaveFlag.Map))
|
|
m_Map = reader.ReadMap();
|
|
else
|
|
m_Map = Map.Internal;
|
|
|
|
SetFlag(ImplFlag.Visible, !GetSaveFlag(flags, SaveFlag.Visible) || reader.ReadBool());
|
|
SetFlag(ImplFlag.Movable, !GetSaveFlag(flags, SaveFlag.Movable) || reader.ReadBool());
|
|
|
|
if (GetSaveFlag(flags, SaveFlag.Stackable))
|
|
SetFlag(ImplFlag.Stackable, reader.ReadBool());
|
|
|
|
if (m_Map != null && m_Parent == null)
|
|
m_Map.OnEnter(this);
|
|
|
|
break;
|
|
}
|
|
case 4: // Just removed variables
|
|
case 3:
|
|
{
|
|
m_Direction = (Direction)reader.ReadInt();
|
|
|
|
goto case 2;
|
|
}
|
|
case 2:
|
|
{
|
|
AcquireCompactInfo().m_Bounce = BounceInfo.Deserialize(reader);
|
|
LastMoved = reader.ReadDeltaTime();
|
|
|
|
goto case 1;
|
|
}
|
|
case 1:
|
|
{
|
|
m_LootType = (LootType)reader.ReadByte(); // m_Newbied = reader.ReadBool();
|
|
|
|
goto case 0;
|
|
}
|
|
case 0:
|
|
{
|
|
m_Location = reader.ReadPoint3D();
|
|
m_ItemID = reader.ReadInt();
|
|
m_Hue = reader.ReadInt();
|
|
m_Amount = reader.ReadInt();
|
|
m_Layer = (Layer)reader.ReadByte();
|
|
|
|
var name = reader.ReadString();
|
|
|
|
if (name != DefaultName)
|
|
AcquireCompactInfo().m_Name = name;
|
|
|
|
Serial parent = reader.ReadUInt();
|
|
|
|
if (parent.IsMobile)
|
|
m_Parent = World.FindMobile(parent);
|
|
else if (parent.IsItem)
|
|
m_Parent = World.FindItem(parent);
|
|
else
|
|
m_Parent = null;
|
|
|
|
if (m_Parent == null && (parent.IsMobile || parent.IsItem))
|
|
Delete();
|
|
|
|
var count = reader.ReadInt();
|
|
|
|
if (count > 0)
|
|
{
|
|
var items = new List<Item>(count);
|
|
|
|
for (var i = 0; i < count; ++i)
|
|
{
|
|
var item = reader.ReadItem();
|
|
|
|
if (item != null)
|
|
items.Add(item);
|
|
}
|
|
|
|
if (this is Container cont)
|
|
cont.m_Items = items;
|
|
else
|
|
AcquireCompactInfo().m_Items = items;
|
|
}
|
|
|
|
var weight = reader.ReadDouble();
|
|
|
|
if (weight != DefaultWeight)
|
|
AcquireCompactInfo().m_Weight = weight;
|
|
|
|
if (version <= 3)
|
|
{
|
|
reader.ReadInt();
|
|
reader.ReadInt();
|
|
reader.ReadInt();
|
|
}
|
|
|
|
m_Map = reader.ReadMap();
|
|
SetFlag(ImplFlag.Visible, reader.ReadBool());
|
|
SetFlag(ImplFlag.Movable, reader.ReadBool());
|
|
|
|
if (version <= 3)
|
|
/*m_Deleted =*/
|
|
reader.ReadBool();
|
|
|
|
Stackable = reader.ReadBool();
|
|
|
|
if (m_Map != null && m_Parent == null)
|
|
m_Map.OnEnter(this);
|
|
|
|
break;
|
|
}
|
|
}
|
|
|
|
if (HeldBy != null)
|
|
Timer.DelayCall(FixHolding_Sandbox);
|
|
|
|
// if (version < 9)
|
|
VerifyCompactInfo();
|
|
}
|
|
|
|
private void FixHolding_Sandbox()
|
|
{
|
|
var heldBy = HeldBy;
|
|
|
|
if (heldBy != null)
|
|
{
|
|
if (GetBounce() != null)
|
|
{
|
|
Bounce(heldBy);
|
|
}
|
|
else
|
|
{
|
|
heldBy.Holding = null;
|
|
heldBy.AddToBackpack(this);
|
|
ClearBounce();
|
|
}
|
|
}
|
|
}
|
|
|
|
public virtual int GetMaxUpdateRange() => 18;
|
|
|
|
public virtual int GetUpdateRange(Mobile m) => 18;
|
|
|
|
public void SendInfoTo(NetState state)
|
|
{
|
|
SendInfoTo(state, ObjectPropertyList.Enabled);
|
|
}
|
|
|
|
public virtual void SendInfoTo(NetState state, bool sendOplPacket)
|
|
{
|
|
state.Send(GetWorldPacketFor(state));
|
|
|
|
if (sendOplPacket) state.Send(OPLPacket);
|
|
}
|
|
|
|
protected virtual Packet GetWorldPacketFor(NetState state)
|
|
{
|
|
if (state.HighSeas)
|
|
return WorldPacketHS;
|
|
if (state.StygianAbyss)
|
|
return WorldPacketSA;
|
|
return WorldPacket;
|
|
}
|
|
|
|
public virtual int GetTotal(TotalType type) => 0;
|
|
|
|
public virtual void UpdateTotal(Item sender, TotalType type, int delta)
|
|
{
|
|
if (!IsVirtualItem)
|
|
{
|
|
if (m_Parent is Item item)
|
|
item.UpdateTotal(sender, type, delta);
|
|
else if (m_Parent is Mobile mobile)
|
|
mobile.UpdateTotal(sender, type, delta);
|
|
else
|
|
HeldBy?.UpdateTotal(sender, type, delta);
|
|
}
|
|
}
|
|
|
|
public virtual void UpdateTotals()
|
|
{
|
|
}
|
|
|
|
public virtual void HandleInvalidTransfer(Mobile from)
|
|
{
|
|
// OSI sends 1074769, bug!
|
|
if (QuestItem)
|
|
from.SendLocalizedMessage(
|
|
1049343); // You can only drop quest items into the top-most level of your backpack while you still need them for your quest.
|
|
}
|
|
|
|
public bool ParentsContain<T>() where T : Item
|
|
{
|
|
var p = m_Parent;
|
|
|
|
while (p is Item item)
|
|
{
|
|
if (item is T)
|
|
return true;
|
|
|
|
if (item.m_Parent == null) break;
|
|
|
|
p = item.m_Parent;
|
|
}
|
|
|
|
return false;
|
|
}
|
|
|
|
public virtual void AddItem(Item item)
|
|
{
|
|
if (item?.Deleted != false || item.m_Parent == this) return;
|
|
|
|
if (item == this)
|
|
{
|
|
Console.WriteLine("Warning: Adding item to itself: [0x{0:X} {1}].AddItem( [0x{2:X} {3}] )", Serial.Value,
|
|
GetType().Name, item.Serial.Value, item.GetType().Name);
|
|
Console.WriteLine(new StackTrace());
|
|
return;
|
|
}
|
|
|
|
if (IsChildOf(item))
|
|
{
|
|
Console.WriteLine("Warning: Adding parent item to child: [0x{0:X} {1}].AddItem( [0x{2:X} {3}] )",
|
|
Serial.Value, GetType().Name, item.Serial.Value, item.GetType().Name);
|
|
Console.WriteLine(new StackTrace());
|
|
return;
|
|
}
|
|
|
|
if (item.m_Parent is Mobile parentMobile)
|
|
parentMobile.RemoveItem(item);
|
|
else if (item.m_Parent is Item parentItem)
|
|
parentItem.RemoveItem(item);
|
|
else
|
|
item.SendRemovePacket();
|
|
|
|
item.Parent = this;
|
|
item.Map = m_Map;
|
|
|
|
var items = AcquireItems();
|
|
|
|
items.Add(item);
|
|
|
|
if (!item.IsVirtualItem)
|
|
{
|
|
UpdateTotal(item, TotalType.Gold, item.TotalGold);
|
|
UpdateTotal(item, TotalType.Items, item.TotalItems + 1);
|
|
UpdateTotal(item, TotalType.Weight, item.TotalWeight + item.PileWeight);
|
|
}
|
|
|
|
item.Delta(ItemDelta.Update);
|
|
|
|
item.OnAdded(this);
|
|
OnItemAdded(item);
|
|
}
|
|
|
|
public void Delta(ItemDelta flags)
|
|
{
|
|
if (m_Map == null || m_Map == Map.Internal)
|
|
return;
|
|
|
|
m_DeltaFlags |= flags;
|
|
|
|
if (!GetFlag(ImplFlag.InQueue))
|
|
{
|
|
SetFlag(ImplFlag.InQueue, true);
|
|
|
|
if (_processing)
|
|
try
|
|
{
|
|
using var op = new StreamWriter("delta-recursion.log", true);
|
|
op.WriteLine("# {0}", DateTime.UtcNow);
|
|
op.WriteLine(new StackTrace());
|
|
op.WriteLine();
|
|
}
|
|
catch
|
|
{
|
|
// ignored
|
|
}
|
|
else
|
|
m_DeltaQueue.Add(this);
|
|
}
|
|
|
|
Core.Set();
|
|
}
|
|
|
|
public void RemDelta(ItemDelta flags)
|
|
{
|
|
m_DeltaFlags &= ~flags;
|
|
|
|
if (GetFlag(ImplFlag.InQueue) && m_DeltaFlags == ItemDelta.None)
|
|
{
|
|
SetFlag(ImplFlag.InQueue, false);
|
|
|
|
if (_processing)
|
|
try
|
|
{
|
|
using var op = new StreamWriter("delta-recursion.log", true);
|
|
op.WriteLine("# {0}", DateTime.UtcNow);
|
|
op.WriteLine(new StackTrace());
|
|
op.WriteLine();
|
|
}
|
|
catch
|
|
{
|
|
// ignored
|
|
}
|
|
else
|
|
m_DeltaQueue.Remove(this);
|
|
}
|
|
}
|
|
|
|
public static void ProcessDeltaQueue()
|
|
{
|
|
_processing = true;
|
|
|
|
if (m_DeltaQueue.Count >= 512)
|
|
Parallel.ForEach(m_DeltaQueue, i => i.ProcessDelta());
|
|
else
|
|
for (var i = 0; i < m_DeltaQueue.Count; i++)
|
|
m_DeltaQueue[i].ProcessDelta();
|
|
|
|
m_DeltaQueue.Clear();
|
|
|
|
_processing = false;
|
|
}
|
|
|
|
public virtual void OnDelete()
|
|
{
|
|
if (Spawner != null)
|
|
{
|
|
Spawner.Remove(this);
|
|
Spawner = null;
|
|
}
|
|
}
|
|
|
|
public virtual void OnParentDeleted(IEntity parent)
|
|
{
|
|
Delete();
|
|
}
|
|
|
|
public virtual void FreeCache()
|
|
{
|
|
ReleaseWorldPackets();
|
|
StaticPacketHandlers.FreeRemoveItemPacket(this);
|
|
StaticPacketHandlers.FreeOPLInfoPacket(this);
|
|
ReleaseOPLPacket();
|
|
}
|
|
|
|
public void PublicOverheadMessage(MessageType type, int hue, bool ascii, string text)
|
|
{
|
|
if (m_Map == null)
|
|
return;
|
|
|
|
Packet p = null;
|
|
var worldLoc = GetWorldLocation();
|
|
|
|
var eable = m_Map.GetClientsInRange(worldLoc, GetMaxUpdateRange());
|
|
|
|
foreach (var state in eable)
|
|
{
|
|
var m = state.Mobile;
|
|
|
|
if (m.CanSee(this) && m.InRange(worldLoc, GetUpdateRange(m)))
|
|
{
|
|
if (p == null)
|
|
{
|
|
if (ascii)
|
|
p = new AsciiMessage(Serial, m_ItemID, type, hue, 3, Name, text);
|
|
else
|
|
p = new UnicodeMessage(Serial, m_ItemID, type, hue, 3, "ENU", Name, text);
|
|
|
|
p.Acquire();
|
|
}
|
|
|
|
state.Send(p);
|
|
}
|
|
}
|
|
|
|
Packet.Release(p);
|
|
|
|
eable.Free();
|
|
}
|
|
|
|
public void PublicOverheadMessage(MessageType type, int hue, int number)
|
|
{
|
|
PublicOverheadMessage(type, hue, number, "");
|
|
}
|
|
|
|
public void PublicOverheadMessage(MessageType type, int hue, int number, string args)
|
|
{
|
|
if (m_Map == null)
|
|
return;
|
|
|
|
Packet p = null;
|
|
var worldLoc = GetWorldLocation();
|
|
|
|
var eable = m_Map.GetClientsInRange(worldLoc, GetMaxUpdateRange());
|
|
|
|
foreach (var state in eable)
|
|
{
|
|
var m = state.Mobile;
|
|
|
|
if (m.CanSee(this) && m.InRange(worldLoc, GetUpdateRange(m)))
|
|
{
|
|
p ??= Packet.Acquire(new MessageLocalized(Serial, m_ItemID, type, hue, 3, number, Name, args));
|
|
|
|
state.Send(p);
|
|
}
|
|
}
|
|
|
|
Packet.Release(p);
|
|
|
|
eable.Free();
|
|
}
|
|
|
|
public virtual void OnAfterDelete()
|
|
{
|
|
}
|
|
|
|
public virtual void RemoveItem(Item item)
|
|
{
|
|
var items = LookupItems();
|
|
|
|
if (items?.Contains(item) == true)
|
|
{
|
|
item.SendRemovePacket();
|
|
|
|
items.Remove(item);
|
|
|
|
if (!item.IsVirtualItem)
|
|
{
|
|
UpdateTotal(item, TotalType.Gold, -item.TotalGold);
|
|
UpdateTotal(item, TotalType.Items, -(item.TotalItems + 1));
|
|
UpdateTotal(item, TotalType.Weight, -(item.TotalWeight + item.PileWeight));
|
|
}
|
|
|
|
item.Parent = null;
|
|
|
|
item.OnRemoved(this);
|
|
OnItemRemoved(item);
|
|
}
|
|
}
|
|
|
|
public virtual void OnAfterDuped(Item newItem)
|
|
{
|
|
}
|
|
|
|
public virtual bool OnDragLift(Mobile from) => true;
|
|
|
|
public virtual bool OnEquip(Mobile from) => true;
|
|
|
|
protected virtual void OnAmountChange(int oldValue)
|
|
{
|
|
}
|
|
|
|
public virtual void OnSpeech(SpeechEventArgs e)
|
|
{
|
|
}
|
|
|
|
public virtual bool OnDroppedToMobile(Mobile from, Mobile target)
|
|
{
|
|
if (Nontransferable && from.Player)
|
|
{
|
|
HandleInvalidTransfer(from);
|
|
return false;
|
|
}
|
|
|
|
return true;
|
|
}
|
|
|
|
public virtual bool DropToMobile(Mobile from, Mobile target, Point3D p) =>
|
|
!(Deleted || from.Deleted || target.Deleted) && from.Map == target.Map && from.Map != null &&
|
|
target.Map != null && (from.AccessLevel >= AccessLevel.GameMaster || from.InRange(target.Location, 2)) &&
|
|
from.CanSee(target) && from.InLOS(target) && from.OnDroppedItemToMobile(this, target) &&
|
|
OnDroppedToMobile(from, target) && target.OnDragDrop(from, this);
|
|
|
|
public virtual bool OnDroppedInto(Mobile from, Container target, Point3D p)
|
|
{
|
|
if (!from.OnDroppedItemInto(this, target, p))
|
|
return false;
|
|
|
|
if (Nontransferable && from.Player && target != from.Backpack)
|
|
{
|
|
HandleInvalidTransfer(from);
|
|
return false;
|
|
}
|
|
|
|
return target.OnDragDropInto(from, this, p);
|
|
}
|
|
|
|
public virtual bool OnDroppedOnto(Mobile from, Item target)
|
|
{
|
|
if (Deleted || from.Deleted || target.Deleted || from.Map != target.Map || from.Map == null ||
|
|
target.Map == null)
|
|
return false;
|
|
if (from.AccessLevel < AccessLevel.GameMaster && !from.InRange(target.GetWorldLocation(), 2))
|
|
return false;
|
|
if (!from.CanSee(target) || !from.InLOS(target))
|
|
return false;
|
|
if (!target.IsAccessibleTo(from))
|
|
return false;
|
|
if (!from.OnDroppedItemOnto(this, target))
|
|
return false;
|
|
if (Nontransferable && from.Player && target != from.Backpack)
|
|
{
|
|
HandleInvalidTransfer(from);
|
|
return false;
|
|
}
|
|
|
|
return target.OnDragDrop(from, this);
|
|
}
|
|
|
|
public virtual bool DropToItem(Mobile from, Item target, Point3D p)
|
|
{
|
|
if (Deleted || from.Deleted || target.Deleted || from.Map != target.Map || from.Map == null ||
|
|
target.Map == null)
|
|
return false;
|
|
|
|
if (from.AccessLevel < AccessLevel.GameMaster && !from.InRange(target.GetWorldLocation(), 2))
|
|
return false;
|
|
if (!from.CanSee(target) || !from.InLOS(target))
|
|
return false;
|
|
if (!target.IsAccessibleTo(from))
|
|
return false;
|
|
if (target.RootParent is Mobile mobile && !mobile.CheckNonlocalDrop(from, this, target))
|
|
return false;
|
|
if (!from.OnDroppedItemToItem(this, target, p))
|
|
return false;
|
|
if (target is Container container && p.m_X != -1 && p.m_Y != -1)
|
|
return OnDroppedInto(from, container, p);
|
|
|
|
return OnDroppedOnto(from, target);
|
|
}
|
|
|
|
public virtual bool OnDroppedToWorld(Mobile from, Point3D p)
|
|
{
|
|
if (Nontransferable && from.Player)
|
|
{
|
|
HandleInvalidTransfer(from);
|
|
return false;
|
|
}
|
|
|
|
return true;
|
|
}
|
|
|
|
public virtual int GetLiftSound(Mobile from) => 0x57;
|
|
|
|
public virtual bool DropToWorld(Mobile from, Point3D p)
|
|
{
|
|
if (Deleted || from.Deleted || from.Map == null)
|
|
return false;
|
|
|
|
if (!from.InRange(p, 2))
|
|
return false;
|
|
|
|
var map = from.Map;
|
|
|
|
if (map == null)
|
|
return false;
|
|
|
|
int x = p.m_X, y = p.m_Y;
|
|
var z = int.MinValue;
|
|
|
|
var maxZ = from.Z + 16;
|
|
|
|
var landTile = map.Tiles.GetLandTile(x, y);
|
|
var landFlags = TileData.LandTable[landTile.ID & TileData.MaxLandValue].Flags;
|
|
|
|
int landZ = 0, landAvg = 0, landTop = 0;
|
|
map.GetAverageZ(x, y, ref landZ, ref landAvg, ref landTop);
|
|
|
|
if (!landTile.Ignored && (landFlags & TileFlag.Impassable) == 0)
|
|
if (landAvg <= maxZ)
|
|
z = landAvg;
|
|
|
|
var tiles = map.Tiles.GetStaticTiles(x, y, true);
|
|
|
|
for (var i = 0; i < tiles.Length; ++i)
|
|
{
|
|
var tile = tiles[i];
|
|
var id = TileData.ItemTable[tile.ID & TileData.MaxItemValue];
|
|
|
|
if (!id.Surface)
|
|
continue;
|
|
|
|
var top = tile.Z + id.CalcHeight;
|
|
|
|
if (top > maxZ || top < z)
|
|
continue;
|
|
|
|
z = top;
|
|
}
|
|
|
|
var eable = map.GetItemsInRange(p, 0);
|
|
|
|
var items = eable.Where(item =>
|
|
{
|
|
if (item is BaseMulti || item.ItemID > TileData.MaxItemValue)
|
|
return false;
|
|
|
|
var id = item.ItemData;
|
|
|
|
if (id.Surface)
|
|
{
|
|
var top = item.Z + id.CalcHeight;
|
|
if (top <= maxZ && top >= z)
|
|
z = top;
|
|
}
|
|
|
|
return true;
|
|
}).ToList();
|
|
|
|
eable.Free();
|
|
|
|
if (z == int.MinValue)
|
|
return false;
|
|
|
|
if (z > maxZ)
|
|
return false;
|
|
|
|
m_OpenSlots = (1 << 20) - 1;
|
|
|
|
var surfaceZ = z;
|
|
|
|
for (var i = 0; i < tiles.Length; ++i)
|
|
{
|
|
var tile = tiles[i];
|
|
var id = TileData.ItemTable[tile.ID & TileData.MaxItemValue];
|
|
|
|
var checkZ = tile.Z;
|
|
var checkTop = checkZ + id.CalcHeight;
|
|
|
|
if (checkTop == checkZ && !id.Surface)
|
|
++checkTop;
|
|
|
|
var zStart = Math.Max(checkZ - z, 0);
|
|
var zEnd = Math.Min(checkTop - z, 19);
|
|
|
|
if (zStart >= 20 || zEnd < 0)
|
|
continue;
|
|
|
|
var bitCount = zEnd - zStart;
|
|
|
|
m_OpenSlots &= ~(((1 << bitCount) - 1) << zStart);
|
|
}
|
|
|
|
for (var i = 0; i < items.Count; ++i)
|
|
{
|
|
var item = items[i];
|
|
var id = item.ItemData;
|
|
|
|
var checkZ = item.Z;
|
|
var checkTop = checkZ + id.CalcHeight;
|
|
|
|
if (checkTop == checkZ && !id.Surface)
|
|
++checkTop;
|
|
|
|
var zStart = Math.Max(checkZ - z, 0);
|
|
var zEnd = Math.Min(checkTop - z, 19);
|
|
|
|
if (zStart >= 20 || zEnd < 0)
|
|
continue;
|
|
|
|
var bitCount = zEnd - zStart;
|
|
|
|
m_OpenSlots &= ~(((1 << bitCount) - 1) << zStart);
|
|
}
|
|
|
|
var height = ItemData.Height;
|
|
|
|
if (height == 0)
|
|
++height;
|
|
|
|
if (height > 30)
|
|
height = 30;
|
|
|
|
var match = (1 << height) - 1;
|
|
var okay = false;
|
|
|
|
for (var i = 0; i < 20; ++i)
|
|
{
|
|
if (i + height > 20)
|
|
match >>= 1;
|
|
|
|
okay = ((m_OpenSlots >> i) & match) == match;
|
|
|
|
if (okay)
|
|
{
|
|
z += i;
|
|
break;
|
|
}
|
|
}
|
|
|
|
if (!okay)
|
|
return false;
|
|
|
|
height = ItemData.Height;
|
|
|
|
if (height == 0)
|
|
++height;
|
|
|
|
if (landAvg > z && z + height > landZ)
|
|
return false;
|
|
|
|
if ((landFlags & TileFlag.Impassable) != 0 && landAvg > surfaceZ && z + height > landZ)
|
|
return false;
|
|
|
|
for (var i = 0; i < tiles.Length; ++i)
|
|
{
|
|
var tile = tiles[i];
|
|
var id = TileData.ItemTable[tile.ID & TileData.MaxItemValue];
|
|
|
|
var checkZ = tile.Z;
|
|
var checkTop = checkZ + id.CalcHeight;
|
|
|
|
if (checkTop > z && z + height > checkZ)
|
|
return false;
|
|
|
|
if ((id.Surface || id.Impassable) && checkTop > surfaceZ && z + height > checkZ)
|
|
return false;
|
|
}
|
|
|
|
for (var i = 0; i < items.Count; ++i)
|
|
{
|
|
var item = items[i];
|
|
var id = item.ItemData;
|
|
|
|
// int checkZ = item.Z;
|
|
// int checkTop = checkZ + id.CalcHeight;
|
|
|
|
if (item.Z + id.CalcHeight > z && z + height > item.Z)
|
|
return false;
|
|
}
|
|
|
|
p = new Point3D(x, y, z);
|
|
|
|
if (!from.InLOS(new Point3D(x, y, z + 1)))
|
|
return false;
|
|
if (!from.OnDroppedItemToWorld(this, p))
|
|
return false;
|
|
if (!OnDroppedToWorld(from, p))
|
|
return false;
|
|
|
|
var soundID = GetDropSound();
|
|
|
|
MoveToWorld(p, from.Map);
|
|
|
|
from.SendSound(soundID == -1 ? 0x42 : soundID, GetWorldLocation());
|
|
|
|
return true;
|
|
}
|
|
|
|
public void SendRemovePacket()
|
|
{
|
|
if (Deleted || m_Map == null)
|
|
return;
|
|
var worldLoc = GetWorldLocation();
|
|
|
|
var eable = m_Map.GetClientsInRange(worldLoc, GetMaxUpdateRange());
|
|
|
|
foreach (var state in eable)
|
|
{
|
|
var m = state.Mobile;
|
|
|
|
if (m.InRange(worldLoc, GetUpdateRange(m))) state.Send(RemovePacket);
|
|
}
|
|
|
|
eable.Free();
|
|
}
|
|
|
|
public virtual int GetDropSound() => -1;
|
|
|
|
public Point3D GetWorldLocation()
|
|
{
|
|
var root = RootParent;
|
|
|
|
if (root == null)
|
|
return m_Location;
|
|
return root.Location;
|
|
|
|
// return root == null ? m_Location : new Point3D( (IPoint3D) root );
|
|
}
|
|
|
|
public Point3D GetSurfaceTop()
|
|
{
|
|
var root = RootParent;
|
|
|
|
if (root == null)
|
|
return new Point3D(m_Location.m_X, m_Location.m_Y,
|
|
m_Location.m_Z + (ItemData.Surface ? ItemData.CalcHeight : 0));
|
|
|
|
return root.Location;
|
|
}
|
|
|
|
public Point3D GetWorldTop() => RootParent?.Location ??
|
|
new Point3D(m_Location.m_X, m_Location.m_Y, m_Location.m_Z + ItemData.CalcHeight);
|
|
|
|
public void SendLocalizedMessageTo(Mobile to, int number)
|
|
{
|
|
if (Deleted || !to.CanSee(this))
|
|
return;
|
|
|
|
to.Send(new MessageLocalized(Serial, ItemID, MessageType.Regular, 0x3B2, 3, number, "", ""));
|
|
}
|
|
|
|
public void SendLocalizedMessageTo(Mobile to, int number, string args)
|
|
{
|
|
if (Deleted || !to.CanSee(this))
|
|
return;
|
|
|
|
to.Send(new MessageLocalized(Serial, ItemID, MessageType.Regular, 0x3B2, 3, number, "", args));
|
|
}
|
|
|
|
public void SendLocalizedMessageTo(Mobile to, int number, AffixType affixType, string affix, string args)
|
|
{
|
|
if (Deleted || !to.CanSee(this))
|
|
return;
|
|
|
|
to.Send(new MessageLocalizedAffix(Serial, ItemID, MessageType.Regular, 0x3B2, 3, number, "", affixType, affix,
|
|
args));
|
|
}
|
|
|
|
public virtual void OnSnoop(Mobile from)
|
|
{
|
|
}
|
|
|
|
public SecureTradeContainer GetSecureTradeCont()
|
|
{
|
|
object p = this;
|
|
|
|
while (p is Item item)
|
|
{
|
|
if (item is SecureTradeContainer container)
|
|
return container;
|
|
|
|
p = item.m_Parent;
|
|
}
|
|
|
|
return null;
|
|
}
|
|
|
|
public virtual void OnItemAdded(Item item)
|
|
{
|
|
if (m_Parent is Item parentItem)
|
|
parentItem.OnSubItemAdded(item);
|
|
else if (m_Parent is Mobile parentMobile)
|
|
parentMobile.OnSubItemAdded(item);
|
|
}
|
|
|
|
public virtual void OnItemRemoved(Item item)
|
|
{
|
|
if (m_Parent is Item parentItem)
|
|
parentItem.OnSubItemRemoved(item);
|
|
else if (m_Parent is Mobile parentMobile)
|
|
parentMobile.OnSubItemRemoved(item);
|
|
}
|
|
|
|
public virtual void OnSubItemAdded(Item item)
|
|
{
|
|
if (m_Parent is Item parentItem)
|
|
parentItem.OnSubItemAdded(item);
|
|
else if (m_Parent is Mobile parentMobile)
|
|
parentMobile.OnSubItemAdded(item);
|
|
}
|
|
|
|
public virtual void OnSubItemRemoved(Item item)
|
|
{
|
|
if (m_Parent is Item parentItem)
|
|
parentItem.OnSubItemRemoved(item);
|
|
else if (m_Parent is Mobile parentMobile)
|
|
parentMobile.OnSubItemRemoved(item);
|
|
}
|
|
|
|
public virtual void OnItemBounceCleared(Item item)
|
|
{
|
|
if (m_Parent is Item parentItem)
|
|
parentItem.OnSubItemBounceCleared(item);
|
|
else if (m_Parent is Mobile parentMobile)
|
|
parentMobile.OnSubItemBounceCleared(item);
|
|
}
|
|
|
|
public virtual void OnSubItemBounceCleared(Item item)
|
|
{
|
|
if (m_Parent is Item parentItem)
|
|
parentItem.OnSubItemBounceCleared(item);
|
|
else if (m_Parent is Mobile parentMobile)
|
|
parentMobile.OnSubItemBounceCleared(item);
|
|
}
|
|
|
|
public virtual bool CheckTarget(Mobile from, Target targ, object targeted) =>
|
|
m_Parent switch
|
|
{
|
|
Item item => item.CheckTarget(from, targ, targeted),
|
|
Mobile mobile => mobile.CheckTarget(from, targ, targeted),
|
|
_ => true
|
|
};
|
|
|
|
public virtual bool IsAccessibleTo(Mobile check)
|
|
{
|
|
if (m_Parent is Item item)
|
|
return item.IsAccessibleTo(check);
|
|
|
|
var reg = Region.Find(GetWorldLocation(), m_Map);
|
|
|
|
return reg.CheckAccessibility(this, check);
|
|
|
|
/*SecureTradeContainer cont = GetSecureTradeCont();
|
|
|
|
if (cont != null && !cont.IsChildOf( check ))
|
|
return false;
|
|
|
|
return true;*/
|
|
}
|
|
|
|
public bool IsChildOf(IEntity o) => IsChildOf(o, false);
|
|
|
|
public bool IsChildOf(IEntity o, bool allowNull)
|
|
{
|
|
var p = m_Parent;
|
|
|
|
if ((p == null || o == null) && !allowNull)
|
|
return false;
|
|
|
|
if (p == o)
|
|
return true;
|
|
|
|
while (p is Item item)
|
|
{
|
|
if (item.m_Parent == null)
|
|
break;
|
|
|
|
p = item.m_Parent;
|
|
|
|
if (p == o)
|
|
return true;
|
|
}
|
|
|
|
return false;
|
|
}
|
|
|
|
public virtual void OnItemUsed(Mobile from, Item item)
|
|
{
|
|
if (m_Parent is Item parentItem)
|
|
parentItem.OnItemUsed(from, item);
|
|
else if (m_Parent is Mobile parentMobile)
|
|
parentMobile.OnItemUsed(from, item);
|
|
}
|
|
|
|
public bool CheckItemUse(Mobile from) => CheckItemUse(from, this);
|
|
|
|
public virtual bool CheckItemUse(Mobile from, Item item) =>
|
|
m_Parent switch
|
|
{
|
|
Item parentItem => parentItem.CheckItemUse(from, item),
|
|
Mobile parentMobile => parentMobile.CheckItemUse(from, item),
|
|
_ => true
|
|
};
|
|
|
|
public virtual void OnItemLifted(Mobile from, Item item)
|
|
{
|
|
if (m_Parent is Item parentItem)
|
|
parentItem.OnItemLifted(from, item);
|
|
else if (m_Parent is Mobile parentMobile)
|
|
parentMobile.OnItemLifted(from, item);
|
|
}
|
|
|
|
public bool CheckLift(Mobile from)
|
|
{
|
|
var reject = LRReason.Inspecific;
|
|
|
|
return CheckLift(from, this, ref reject);
|
|
}
|
|
|
|
public virtual bool CheckLift(Mobile from, Item item, ref LRReason reject) =>
|
|
m_Parent switch
|
|
{
|
|
Item parentItem => parentItem.CheckLift(from, item, ref reject),
|
|
Mobile parentMobile => parentMobile.CheckLift(from, item, ref reject),
|
|
_ => true
|
|
};
|
|
|
|
public virtual void OnSingleClickContained(Mobile from, Item item)
|
|
{
|
|
if (m_Parent is Item parentItem)
|
|
parentItem.OnSingleClickContained(from, item);
|
|
}
|
|
|
|
public virtual void OnAosSingleClick(Mobile from)
|
|
{
|
|
var opl = PropertyList;
|
|
|
|
if (opl.Header > 0)
|
|
from.Send(new MessageLocalized(Serial, m_ItemID, MessageType.Label, 0x3B2, 3, opl.Header, Name,
|
|
opl.HeaderArgs));
|
|
}
|
|
|
|
public virtual void OnSingleClick(Mobile from)
|
|
{
|
|
if (Deleted || !from.CanSee(this))
|
|
return;
|
|
|
|
if (DisplayLootType)
|
|
LabelLootTypeTo(from);
|
|
|
|
var ns = from.NetState;
|
|
|
|
if (ns == null)
|
|
return;
|
|
|
|
if (Name == null)
|
|
{
|
|
if (m_Amount <= 1)
|
|
ns.Send(new MessageLocalized(Serial, m_ItemID, MessageType.Label, 0x3B2, 3, LabelNumber, "", ""));
|
|
else
|
|
ns.Send(new MessageLocalizedAffix(Serial, m_ItemID, MessageType.Label, 0x3B2, 3, LabelNumber, "",
|
|
AffixType.Append,
|
|
$" : {m_Amount}", ""));
|
|
}
|
|
else
|
|
{
|
|
ns.Send(new UnicodeMessage(Serial, m_ItemID, MessageType.Label, 0x3B2, 3, "ENU", "",
|
|
Name + (m_Amount > 1 ? $" : {m_Amount}" : "")));
|
|
}
|
|
}
|
|
|
|
public virtual void ScissorHelper(Mobile from, Item newItem, int amountPerOldItem)
|
|
{
|
|
ScissorHelper(from, newItem, amountPerOldItem, true);
|
|
}
|
|
|
|
public virtual void ScissorHelper(Mobile from, Item newItem, int amountPerOldItem, bool carryHue)
|
|
{
|
|
// let's not go over 60000
|
|
var amount = Math.Min(Amount, 60000 / amountPerOldItem);
|
|
|
|
Amount -= amount;
|
|
|
|
var ourHue = Hue;
|
|
var thisMap = Map;
|
|
var thisParent = m_Parent;
|
|
var worldLoc = GetWorldLocation();
|
|
var type = LootType;
|
|
|
|
if (Amount == 0)
|
|
Delete();
|
|
|
|
newItem.Amount = amount * amountPerOldItem;
|
|
|
|
if (carryHue)
|
|
newItem.Hue = ourHue;
|
|
|
|
if (ScissorCopyLootType)
|
|
newItem.LootType = type;
|
|
|
|
if ((thisParent as Container)?.TryDropItem(from, newItem, false) != true)
|
|
newItem.MoveToWorld(worldLoc, thisMap);
|
|
}
|
|
|
|
public virtual void Consume()
|
|
{
|
|
Consume(1);
|
|
}
|
|
|
|
public virtual void Consume(int amount)
|
|
{
|
|
Amount -= amount;
|
|
|
|
if (Amount <= 0)
|
|
Delete();
|
|
}
|
|
|
|
public virtual void ReplaceWith(Item newItem)
|
|
{
|
|
if (m_Parent is Container container)
|
|
{
|
|
container.AddItem(newItem);
|
|
newItem.Location = m_Location;
|
|
}
|
|
else
|
|
{
|
|
newItem.MoveToWorld(GetWorldLocation(), m_Map);
|
|
}
|
|
|
|
Delete();
|
|
}
|
|
|
|
public virtual bool CheckBlessed(Mobile m) =>
|
|
m_LootType == LootType.Blessed || Mobile.InsuranceEnabled && Insured || m != null && m == BlessedFor;
|
|
|
|
public virtual bool CheckNewbied() => m_LootType == LootType.Newbied;
|
|
|
|
public virtual bool IsStandardLoot() =>
|
|
(!Mobile.InsuranceEnabled || !Insured) && BlessedFor == null && m_LootType == LootType.Regular;
|
|
|
|
public override string ToString() => $"0x{Serial.Value:X} \"{GetType().Name}\"";
|
|
|
|
public virtual void OnSectorActivate()
|
|
{
|
|
}
|
|
|
|
public virtual void OnSectorDeactivate()
|
|
{
|
|
}
|
|
|
|
[Flags]
|
|
private enum ImplFlag : byte
|
|
{
|
|
None = 0x00,
|
|
Visible = 0x01,
|
|
Movable = 0x02,
|
|
Deleted = 0x04,
|
|
Stackable = 0x08,
|
|
InQueue = 0x10,
|
|
Insured = 0x20,
|
|
PaidInsurance = 0x40,
|
|
QuestItem = 0x80
|
|
}
|
|
|
|
private class CompactInfo
|
|
{
|
|
public Mobile m_BlessedFor;
|
|
public BounceInfo m_Bounce;
|
|
|
|
public Mobile m_HeldBy;
|
|
|
|
public List<Item> m_Items;
|
|
public string m_Name;
|
|
public int m_SavedFlags;
|
|
|
|
public ISpawner m_Spawner;
|
|
|
|
public int m_TempFlags;
|
|
|
|
public double m_Weight = -1;
|
|
}
|
|
|
|
[Flags]
|
|
private enum SaveFlag : uint
|
|
{
|
|
None = 0x00000000,
|
|
Direction = 0x00000001,
|
|
Bounce = 0x00000002,
|
|
LootType = 0x00000004,
|
|
LocationFull = 0x00000008,
|
|
ItemID = 0x00000010,
|
|
Hue = 0x00000020,
|
|
Amount = 0x00000040,
|
|
Layer = 0x00000080,
|
|
Name = 0x00000100,
|
|
Parent = 0x00000200,
|
|
Items = 0x00000400,
|
|
WeightNot1or0 = 0x00000800,
|
|
Map = 0x00001000,
|
|
Visible = 0x00002000,
|
|
Movable = 0x00004000,
|
|
Stackable = 0x00008000,
|
|
WeightIs0 = 0x00010000,
|
|
LocationSByteZ = 0x00020000,
|
|
LocationShortXY = 0x00040000,
|
|
LocationByteXY = 0x00080000,
|
|
ImplFlags = 0x00100000,
|
|
InsuredFor = 0x00200000,
|
|
BlessedFor = 0x00400000,
|
|
HeldBy = 0x00800000,
|
|
IntWeight = 0x01000000,
|
|
SavedFlags = 0x02000000,
|
|
NullWeight = 0x04000000
|
|
}
|
|
|
|
private Point3D m_Location;
|
|
private int m_ItemID;
|
|
private int m_Hue;
|
|
private int m_Amount;
|
|
private Layer m_Layer;
|
|
private IEntity m_Parent; // Mobile, Item, or null=World
|
|
private Map m_Map;
|
|
private LootType m_LootType;
|
|
private Direction m_Direction;
|
|
|
|
public virtual void OnLocationChange(Point3D oldLocation)
|
|
{
|
|
}
|
|
|
|
[CommandProperty(AccessLevel.Counselor, AccessLevel.GameMaster)]
|
|
public virtual Point3D Location
|
|
{
|
|
get => m_Location;
|
|
set
|
|
{
|
|
var oldLocation = m_Location;
|
|
|
|
if (oldLocation == value)
|
|
return;
|
|
if (m_Map != null)
|
|
{
|
|
if (m_Parent == null)
|
|
{
|
|
IPooledEnumerable<NetState> eable;
|
|
|
|
if (m_Location.m_X != 0)
|
|
{
|
|
eable = m_Map.GetClientsInRange(oldLocation, GetMaxUpdateRange());
|
|
|
|
foreach (var state in eable)
|
|
{
|
|
var m = state.Mobile;
|
|
|
|
if (!m.InRange(value, GetUpdateRange(m))) state.Send(RemovePacket);
|
|
}
|
|
|
|
eable.Free();
|
|
}
|
|
|
|
var oldLoc = m_Location;
|
|
m_Location = value;
|
|
ReleaseWorldPackets();
|
|
|
|
SetLastMoved();
|
|
|
|
eable = m_Map.GetClientsInRange(m_Location, GetMaxUpdateRange());
|
|
|
|
foreach (var state in eable)
|
|
{
|
|
var m = state.Mobile;
|
|
|
|
if (m.CanSee(this) && m.InRange(m_Location, GetUpdateRange(m)) &&
|
|
(!state.HighSeas || !NoMoveHS || (m_DeltaFlags & ItemDelta.Update) != 0 ||
|
|
!m.InRange(oldLoc, GetUpdateRange(m))))
|
|
SendInfoTo(state);
|
|
}
|
|
|
|
eable.Free();
|
|
|
|
RemDelta(ItemDelta.Update);
|
|
}
|
|
else if (m_Parent is Item)
|
|
{
|
|
m_Location = value;
|
|
ReleaseWorldPackets();
|
|
|
|
Delta(ItemDelta.Update);
|
|
}
|
|
else
|
|
{
|
|
m_Location = value;
|
|
ReleaseWorldPackets();
|
|
}
|
|
|
|
if (m_Parent == null)
|
|
m_Map.OnMove(oldLocation, this);
|
|
}
|
|
else
|
|
{
|
|
m_Location = value;
|
|
ReleaseWorldPackets();
|
|
}
|
|
|
|
OnLocationChange(oldLocation);
|
|
}
|
|
}
|
|
|
|
[CommandProperty(AccessLevel.Counselor, AccessLevel.GameMaster)]
|
|
public int X
|
|
{
|
|
get => m_Location.m_X;
|
|
set => Location = new Point3D(value, m_Location.m_Y, m_Location.m_Z);
|
|
}
|
|
|
|
[CommandProperty(AccessLevel.Counselor, AccessLevel.GameMaster)]
|
|
public int Y
|
|
{
|
|
get => m_Location.m_Y;
|
|
set => Location = new Point3D(m_Location.m_X, value, m_Location.m_Z);
|
|
}
|
|
|
|
[CommandProperty(AccessLevel.Counselor, AccessLevel.GameMaster)]
|
|
public int Z
|
|
{
|
|
get => m_Location.m_Z;
|
|
set => Location = new Point3D(m_Location.m_X, m_Location.m_Y, value);
|
|
}
|
|
|
|
public virtual bool InRange(Point2D p, int range) =>
|
|
p.m_X >= Location.m_X - range
|
|
&& p.m_X <= Location.m_X + range
|
|
&& p.m_Y >= Location.m_Y - range
|
|
&& p.m_Y <= Location.m_Y + range;
|
|
|
|
public virtual bool InRange(Point3D p, int range) =>
|
|
p.m_X >= Location.m_X - range
|
|
&& p.m_X <= Location.m_X + range
|
|
&& p.m_Y >= Location.m_Y - range
|
|
&& p.m_Y <= Location.m_Y + range;
|
|
|
|
public virtual bool InRange(IPoint2D p, int range) =>
|
|
p.X >= Location.m_X - range
|
|
&& p.X <= Location.m_X + range
|
|
&& p.Y >= Location.m_Y - range
|
|
&& p.Y <= Location.m_Y + range;
|
|
|
|
public virtual void OnDoubleClick(Mobile from)
|
|
{
|
|
}
|
|
|
|
public virtual void OnDoubleClickOutOfRange(Mobile from)
|
|
{
|
|
}
|
|
|
|
public virtual void OnDoubleClickCantSee(Mobile from)
|
|
{
|
|
}
|
|
|
|
public virtual void OnDoubleClickDead(Mobile from)
|
|
{
|
|
from.LocalOverheadMessage(MessageType.Regular, 0x3B2, 1019048); // I am dead and cannot do that.
|
|
}
|
|
|
|
public virtual void OnDoubleClickNotAccessible(Mobile from)
|
|
{
|
|
from.SendLocalizedMessage(500447); // That is not accessible.
|
|
}
|
|
|
|
public virtual void OnDoubleClickSecureTrade(Mobile from)
|
|
{
|
|
from.SendLocalizedMessage(500447); // That is not accessible.
|
|
}
|
|
}
|
|
}
|