ModernUO/Projects/UOContent/Items/Misc/WindChimes.cs
2020-08-25 18:00:51 -07:00

176 lines
4 KiB
C#

using Server.Gumps;
using Server.Multis;
using Server.Network;
namespace Server.Items
{
public abstract class BaseWindChimes : Item
{
private bool m_TurnedOn;
public BaseWindChimes(int itemID) : base(itemID)
{
}
public BaseWindChimes(Serial serial) : base(serial)
{
}
[CommandProperty(AccessLevel.GameMaster)]
public bool TurnedOn
{
get => m_TurnedOn;
set
{
m_TurnedOn = value;
InvalidateProperties();
}
}
public static int[] Sounds { get; } = { 0x505, 0x506, 0x507 };
public override bool HandlesOnMovement => m_TurnedOn && IsLockedDown;
public override void OnMovement(Mobile m, Point3D oldLocation)
{
if (m_TurnedOn && IsLockedDown && (!m.Hidden || m.AccessLevel == AccessLevel.Player) &&
Utility.InRange(m.Location, Location, 2) && !Utility.InRange(oldLocation, Location, 2))
Effects.PlaySound(Location, Map, Sounds.RandomElement());
base.OnMovement(m, oldLocation);
}
public override void GetProperties(ObjectPropertyList list)
{
base.GetProperties(list);
if (m_TurnedOn)
list.Add(502695); // turned on
else
list.Add(502696); // turned off
}
public bool IsOwner(Mobile mob) => BaseHouse.FindHouseAt(this)?.IsOwner(mob) == true;
public override void OnDoubleClick(Mobile from)
{
if (IsOwner(from))
from.SendGump(new OnOffGump(this));
else
from.SendLocalizedMessage(502691); // You must be the owner to use this.
}
public override void Serialize(IGenericWriter writer)
{
base.Serialize(writer);
writer.Write(0); // version
writer.Write(m_TurnedOn);
}
public override void Deserialize(IGenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadInt();
switch (version)
{
case 0:
{
m_TurnedOn = reader.ReadBool();
break;
}
}
}
private class OnOffGump : Gump
{
private readonly BaseWindChimes m_Chimes;
public OnOffGump(BaseWindChimes chimes) : base(150, 200)
{
m_Chimes = chimes;
AddBackground(0, 0, 300, 150, 0xA28);
AddHtmlLocalized(45, 20, 300, 35, chimes.TurnedOn ? 1011035 : 1011034); // [De]Activate this item
AddButton(40, 53, 0xFA5, 0xFA7, 1);
AddHtmlLocalized(80, 55, 65, 35, 1011036); // OKAY
AddButton(150, 53, 0xFA5, 0xFA7, 0);
AddHtmlLocalized(190, 55, 100, 35, 1011012); // CANCEL
}
public override void OnResponse(NetState sender, RelayInfo info)
{
Mobile from = sender.Mobile;
if (info.ButtonID == 1)
{
bool newValue = !m_Chimes.TurnedOn;
m_Chimes.TurnedOn = newValue;
if (newValue && !m_Chimes.IsLockedDown)
from.SendLocalizedMessage(502693); // Remember, this only works when locked down.
}
else
{
from.SendLocalizedMessage(502694); // Cancelled action.
}
}
}
}
public class WindChimes : BaseWindChimes
{
[Constructible]
public WindChimes() : base(0x2832)
{
}
public WindChimes(Serial serial) : base(serial)
{
}
public override int LabelNumber => 1030290;
public override void Serialize(IGenericWriter writer)
{
base.Serialize(writer);
writer.Write(0); // version
}
public override void Deserialize(IGenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadInt();
}
}
public class FancyWindChimes : BaseWindChimes
{
[Constructible]
public FancyWindChimes() : base(0x2833)
{
}
public FancyWindChimes(Serial serial) : base(serial)
{
}
public override int LabelNumber => 1030291;
public override void Serialize(IGenericWriter writer)
{
base.Serialize(writer);
writer.Write(0); // version
}
public override void Deserialize(IGenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadInt();
}
}
}