ModernUO/Projects/UOContent/Items/Resources/Reagents/Bloodmoss.cs
2020-08-25 18:00:51 -07:00

31 lines
615 B
C#

namespace Server.Items
{
public class Bloodmoss : BaseReagent, ICommodity
{
[Constructible]
public Bloodmoss(int amount = 1) : base(0xF7B, amount)
{
}
public Bloodmoss(Serial serial) : base(serial)
{
}
int ICommodity.DescriptionNumber => LabelNumber;
bool ICommodity.IsDeedable => true;
public override void Serialize(IGenericWriter writer)
{
base.Serialize(writer);
writer.Write(0); // version
}
public override void Deserialize(IGenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadInt();
}
}
}