ModernUO/Projects/UOContent/Items/Resources/Tailor/Bone.cs
2020-08-25 18:00:51 -07:00

34 lines
652 B
C#

namespace Server.Items
{
public class Bone : Item, ICommodity
{
[Constructible]
public Bone(int amount = 1) : base(0xf7e)
{
Stackable = true;
Amount = amount;
Weight = 1.0;
}
public Bone(Serial serial) : base(serial)
{
}
int ICommodity.DescriptionNumber => LabelNumber;
bool ICommodity.IsDeedable => true;
public override void Serialize(IGenericWriter writer)
{
base.Serialize(writer);
writer.Write(0); // version
}
public override void Deserialize(IGenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadInt();
}
}
}