ModernUO/Projects/UOContent/Items/Skill Items/Magical/BookOfChivalry.cs
2020-08-25 18:00:51 -07:00

33 lines
801 B
C#

namespace Server.Items
{
public class BookOfChivalry : Spellbook
{
[Constructible]
public BookOfChivalry(ulong content = 0x3FF) : base(content, 0x2252) => Layer = Core.ML ? Layer.OneHanded : Layer.Invalid;
public BookOfChivalry(Serial serial) : base(serial)
{
}
public override SpellbookType SpellbookType => SpellbookType.Paladin;
public override int BookOffset => 200;
public override int BookCount => 10;
public override void Serialize(IGenericWriter writer)
{
base.Serialize(writer);
writer.Write(1); // version
}
public override void Deserialize(IGenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadInt();
if (version == 0 && Core.ML)
Layer = Layer.OneHanded;
}
}
}