40 lines
987 B
C#
40 lines
987 B
C#
using System;
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using ModernUO.Serialization;
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using Server.Spells;
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namespace Server.Items;
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[SerializationGenerator(0, false)]
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public abstract partial class BaseStrengthPotion : BasePotion
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{
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public BaseStrengthPotion(PotionEffect effect) : base(0xF09, effect)
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{
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}
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public abstract int StrOffset { get; }
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public abstract TimeSpan Duration { get; }
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public override bool CanDrink(Mobile from)
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{
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if (!base.CanDrink(from))
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{
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return false;
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}
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// TODO: Verify scaled; is it offset, duration, or both?
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if (!SpellHelper.AddStatOffset(from, StatType.Str, Scale(from, StrOffset), Duration))
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{
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from.SendLocalizedMessage(502173); // You are already under a similar effect.
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return false;
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}
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from.FixedEffect(0x375A, 10, 15);
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from.PlaySound(0x1E7);
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return true;
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}
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public override void Drink(Mobile from)
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{
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PlayDrinkEffect(from);
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}
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}
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