ModernUO/Scripts/Engines/Ethics/Hero/Mobiles/HolySteed.cs
2018-09-14 13:22:16 -07:00

89 lines
2.2 KiB
C#

using System;
using Server.Ethics;
namespace Server.Mobiles
{
public class HolySteed : BaseMount
{
public override string CorpseName => "a holy corpse";
public override bool IsDispellable => false;
public override bool IsBondable => false;
public override bool HasBreath => true;
public override bool CanBreath => true;
[Constructible]
public HolySteed()
: base( "a silver steed", 0x75, 0x3EA8, AIType.AI_Melee, FightMode.Aggressor, 10, 1, 0.2, 0.4 )
{
SetStr( 496, 525 );
SetDex( 86, 105 );
SetInt( 86, 125 );
SetHits( 298, 315 );
SetDamage( 16, 22 );
SetDamageType( ResistanceType.Physical, 40 );
SetDamageType( ResistanceType.Fire, 40 );
SetDamageType( ResistanceType.Energy, 20 );
SetResistance( ResistanceType.Physical, 55, 65 );
SetResistance( ResistanceType.Fire, 30, 40 );
SetResistance( ResistanceType.Cold, 30, 40 );
SetResistance( ResistanceType.Poison, 30, 40 );
SetResistance( ResistanceType.Energy, 20, 30 );
SetSkill( SkillName.MagicResist, 25.1, 30.0 );
SetSkill( SkillName.Tactics, 97.6, 100.0 );
SetSkill( SkillName.Wrestling, 80.5, 92.5 );
Fame = 14000;
Karma = 14000;
VirtualArmor = 60;
Tamable = false;
ControlSlots = 1;
}
public override FoodType FavoriteFood => FoodType.FruitsAndVegies | FoodType.GrainsAndHay;
public HolySteed( Serial serial )
: base( serial )
{
}
public override string ApplyNameSuffix( string suffix )
{
if ( suffix.Length == 0 )
suffix = Ethic.Hero.Definition.Adjunct.String;
else
suffix = string.Concat( suffix, " ", Ethic.Hero.Definition.Adjunct.String );
return base.ApplyNameSuffix( suffix );
}
public override void OnDoubleClick( Mobile from )
{
if ( Ethic.Find( from ) != Ethic.Hero )
from.SendMessage( "You may not ride this steed." );
else
base.OnDoubleClick( from );
}
public override void Serialize( GenericWriter writer )
{
base.Serialize( writer );
writer.Write( (int) 0 ); // version
}
public override void Deserialize( GenericReader reader )
{
base.Deserialize( reader );
int version = reader.ReadInt();
}
}
}