ModernUO/Scripts/Engines/Ethics/Hero/Powers/HolySteed.cs
2018-09-14 12:56:58 -07:00

44 lines
1,002 B
C#

using System;
namespace Server.Ethics.Hero
{
public sealed class HolySteed : Power
{
public HolySteed()
{
m_Definition = new PowerDefinition(
30,
"Holy Steed",
"Trubechs Yeliab",
""
);
}
public override void BeginInvoke( Player from )
{
if ( from.Steed != null && from.Steed.Deleted )
from.Steed = null;
if ( from.Steed != null )
{
from.Mobile.LocalOverheadMessage( Network.MessageType.Regular, 0x3B2, false, "You already have a holy steed." );
return;
}
if ( ( from.Mobile.Followers + 1 ) > from.Mobile.FollowersMax )
{
from.Mobile.SendLocalizedMessage( 1049645 ); // You have too many followers to summon that creature.
return;
}
Mobiles.HolySteed steed = new Mobiles.HolySteed();
if ( Mobiles.BaseCreature.Summon( steed, from.Mobile, from.Mobile.Location, 0x217, TimeSpan.FromHours( 1.0 ) ) )
{
from.Steed = steed;
FinishInvoke( from );
}
}
}
}