ModernUO/Scripts/Engines/Factions/Items/Power Faction Items/PowerFactionItem.cs
2018-09-14 12:56:58 -07:00

153 lines
4.2 KiB
C#

using System;
using Server.Mobiles;
using Server.Factions;
using System.IO;
namespace Server {
public abstract class PowerFactionItem : Item {
public abstract bool Use( Mobile mob );
private sealed class DestructionTimer : Timer {
private Mobile _mobile;
private bool _screamed;
public DestructionTimer( Mobile mob )
: base( TimeSpan.FromSeconds( 5 ), TimeSpan.FromSeconds( 0.1 ), 10 ) {
_mobile = mob;
}
protected override void OnTick() {
if ( _mobile.Alive ) {
if ( !_screamed ) {
_screamed = true;
_mobile.PlaySound( _mobile.Female ? 814 : 1088 );
_mobile.PublicOverheadMessage( Network.MessageType.Regular, 2118, false, "Aaaaah!" );
}
_mobile.Damage( Utility.Dice( 2, 6, 0 ) );
}
}
}
private sealed class WeightedItem {
private int _weight;
private Type _type;
public int Weight => _weight;
public Type Type => _type;
public WeightedItem( int weight, Type type ) {
_weight = weight;
_type = type;
}
public Item Construct() {
return Activator.CreateInstance( _type ) as Item;
}
}
private static WeightedItem[] _items = {
new WeightedItem( 30, typeof( GemOfEmpowerment ) ),
new WeightedItem( 25, typeof( BloodRose ) ),
new WeightedItem( 20, typeof( ClarityPotion ) ),
new WeightedItem( 15, typeof( UrnOfAscension ) ),
new WeightedItem( 10, typeof( StormsEye ) )
};
public static void CheckSpawn( Mobile killer, Mobile victim ) {
if ( killer != null && victim != null ) {
PlayerState ps = PlayerState.Find( victim );
if ( ps != null ) {
int chance = ps.Rank.Rank;
if ( chance > Utility.Random( 100 ) ) {
int weight = 0;
foreach ( WeightedItem item in _items ) {
weight += item.Weight;
}
weight = Utility.Random( weight );
foreach ( WeightedItem item in _items ) {
if ( weight < item.Weight ) {
Item obj = item.Construct();
if ( obj != null ) {
killer.AddToBackpack( obj );
killer.SendSound( 1470 );
killer.LocalOverheadMessage(
Network.MessageType.Regular, 2119, false,
"You notice a strange item on the corpse, and decide to pick it up."
);
try {
using ( StreamWriter op = new StreamWriter( "faction-power-items.log", true ) ) {
op.WriteLine( "{0}\t{1}\t{2}\t{3}", DateTime.UtcNow, killer, victim, obj );
}
} catch {
}
}
break;
} else {
weight -= item.Weight;
}
}
}
}
}
}
public override void OnDoubleClick( Mobile from ) {
if ( !IsChildOf( from.Backpack ) ) {
from.SendLocalizedMessage( 1042038 ); // You must have the object in your backpack to use it.
} else if ( from is PlayerMobile mobile && mobile.DuelContext != null ) {
mobile.SendMessage( "You can't use that." );
} else if ( Faction.Find( from ) == null ) {
from.LocalOverheadMessage( Network.MessageType.Regular, 2119, false, "The object vanishes from your hands as you touch it." );
Timer.DelayCall( TimeSpan.FromSeconds( 1.0 ), delegate {
from.LocalOverheadMessage( Network.MessageType.Regular, 2118, false, "You feel a strange tingling sensation throughout your body." );
} );
Timer.DelayCall( TimeSpan.FromSeconds( 4.0 ), delegate {
from.LocalOverheadMessage( Network.MessageType.Regular, 2118, false, "Your skin begins to burn." );
} );
new DestructionTimer( from ).Start();
Delete();
//from.SendMessage( "You must be in a faction to use this item." );
} else if ( Use( from ) ) {
from.RevealingAction();
Consume();
}
}
public PowerFactionItem( int itemId )
: base( itemId ) {
}
public PowerFactionItem( Serial serial )
: base( serial ) {
}
public override void Serialize( GenericWriter writer ) {
base.Serialize( writer );
writer.WriteEncodedInt( ( int ) 0 ); // version
}
public override void Deserialize( GenericReader reader ) {
base.Deserialize( reader );
int version = reader.ReadEncodedInt();
}
}
}