96 lines
2.8 KiB
C#
96 lines
2.8 KiB
C#
using Server.Items;
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using Server.Targeting;
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using Server.Mobiles;
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using Server.Engines.Quests;
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using Server.Engines.Quests.Hag;
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namespace Server.Engines.Harvest
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{
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public class HarvestTarget : Target
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{
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private Item m_Tool;
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private HarvestSystem m_System;
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public HarvestTarget( Item tool, HarvestSystem system ) : base( -1, true, TargetFlags.None )
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{
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m_Tool = tool;
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m_System = system;
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DisallowMultis = true;
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}
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protected override void OnTarget( Mobile from, object targeted )
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{
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if ( m_System is Mining && targeted is StaticTarget target )
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{
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int itemID = target.ItemID;
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// grave
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if ( itemID == 0xED3 || itemID == 0xEDF || itemID == 0xEE0 || itemID == 0xEE1 || itemID == 0xEE2 || itemID == 0xEE8 )
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{
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if ( from is PlayerMobile player )
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{
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QuestSystem qs = player.Quest;
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if ( qs is WitchApprenticeQuest && qs.FindObjective( typeof( FindIngredientObjective ) ) is FindIngredientObjective obj && !obj.Completed && obj.Ingredient == Ingredient.Bones )
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{
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player.SendLocalizedMessage( 1055037 ); // You finish your grim work, finding some of the specific bones listed in the Hag's recipe.
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obj.Complete();
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return;
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}
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}
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}
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}
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if ( m_System is Lumberjacking && targeted is IChopable chopable )
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chopable.OnChop( from );
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else if ( m_System is Lumberjacking && targeted is IAxe obj && m_Tool is BaseAxe axe )
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{
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Item item = (Item)obj;
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if ( !item.IsChildOf( from.Backpack ) )
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from.SendLocalizedMessage( 1062334 ); // This item must be in your backpack to be used.
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else if ( obj.Axe( from, axe ) )
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from.PlaySound( 0x13E );
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}
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else if ( m_System is Lumberjacking && targeted is ICarvable carvable )
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carvable.Carve( from, m_Tool );
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else if ( m_System is Lumberjacking && FurnitureAttribute.Check( targeted as Item ) )
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DestroyFurniture( from, (Item)targeted );
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else if ( m_System is Mining && targeted is TreasureMap map )
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map.OnBeginDig( from );
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else
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m_System.StartHarvesting( from, m_Tool, targeted );
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}
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private void DestroyFurniture( Mobile from, Item item )
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{
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if ( !from.InRange( item.GetWorldLocation(), 3 ) )
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{
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from.SendLocalizedMessage( 500446 ); // That is too far away.
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return;
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}
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if ( !item.IsChildOf( from.Backpack ) && !item.Movable )
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{
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from.SendLocalizedMessage( 500462 ); // You can't destroy that while it is here.
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return;
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}
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from.SendLocalizedMessage( 500461 ); // You destroy the item.
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Effects.PlaySound( item.GetWorldLocation(), item.Map, 0x3B3 );
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if ( item is Container container )
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{
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if ( container is TrappableContainer trappableContainer )
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trappableContainer.ExecuteTrap( from );
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container.Destroy();
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}
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else
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{
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item.Delete();
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}
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}
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}
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}
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