ModernUO/Scripts/Engines/Quests/Core/Regions/QuestNoEntryRegion.cs
2018-09-14 08:46:14 -07:00

57 lines
1.6 KiB
C#

using System;
using System.Xml;
using Server.Regions;
using Server.Mobiles;
namespace Server.Engines.Quests
{
public class QuestNoEntryRegion : BaseRegion
{
private Type m_Quest;
private Type m_MinObjective;
private Type m_MaxObjective;
private int m_Message;
public Type Quest => m_Quest;
public Type MinObjective => m_MinObjective;
public Type MaxObjective => m_MaxObjective;
public int Message => m_Message;
public QuestNoEntryRegion( XmlElement xml, Map map, Region parent ) : base( xml, map, parent )
{
XmlElement questEl = xml["quest"];
ReadType( questEl, "type", ref m_Quest );
ReadType( questEl, "min", ref m_MinObjective, false );
ReadType( questEl, "max", ref m_MaxObjective, false );
ReadInt32( questEl, "message", ref m_Message, false );
}
public override bool OnMoveInto( Mobile m, Direction d, Point3D newLocation, Point3D oldLocation )
{
if ( !base.OnMoveInto ( m, d, newLocation, oldLocation ) )
return false;
if ( m.AccessLevel > AccessLevel.Player )
return true;
if ( m is BaseCreature bc && !bc.Controlled && !bc.Summoned )
return true;
if ( m_Quest == null )
return true;
if ( m is PlayerMobile player && player.Quest != null && player.Quest.GetType() == m_Quest
&& ( m_MinObjective == null || player.Quest.FindObjective( m_MinObjective ) != null )
&& ( m_MaxObjective == null || player.Quest.FindObjective( m_MaxObjective ) == null ) )
{
return true;
}
if ( m_Message != 0 )
m.SendLocalizedMessage( m_Message );
return false;
}
}
}