ModernUO/Scripts/Engines/Quests/Haochi's Trials/Mobiles/HaochisGuardsman.cs
2018-09-14 08:46:14 -07:00

82 lines
No EOL
1.8 KiB
C#

using Server.Mobiles;
using Server.Items;
namespace Server.Engines.Quests.Samurai
{
public class HaochisGuardsman : BaseQuester
{
[Constructible]
public HaochisGuardsman() : base( "the Guardsman of Daimyo Haochi" )
{
}
public override void InitBody()
{
InitStats( 100, 100, 25 );
Hue = Race.Human.RandomSkinHue();
Female = false;
Body = 0x190;
Name = NameList.RandomName( "male" );
}
public override void InitOutfit()
{
Utility.AssignRandomHair( this );
AddItem( new LeatherDo() );
AddItem( new LeatherHiroSode() );
AddItem( new SamuraiTabi( Utility.RandomNondyedHue() ) );
switch ( Utility.Random( 3 ) )
{
case 0: AddItem( new StuddedHaidate() ); break;
case 1: AddItem( new PlateSuneate() ); break;
default: AddItem( new LeatherSuneate() ); break;
}
switch ( Utility.Random( 4 ) )
{
case 0: AddItem( new DecorativePlateKabuto() ); break;
case 1: AddItem( new ChainHatsuburi() ); break;
case 2: AddItem( new LightPlateJingasa() ); break;
default: AddItem( new LeatherJingasa() ); break;
}
Item weapon;
switch ( Utility.Random( 3 ) )
{
case 0: weapon = new NoDachi(); break;
case 1: weapon = new Lajatang(); break;
default: weapon = new Wakizashi(); break;
}
weapon.Movable = false;
AddItem( weapon );
}
public override int TalkNumber => -1;
public override void OnTalk( PlayerMobile player, bool contextMenu )
{
}
public HaochisGuardsman( Serial serial ) : base( serial )
{
}
public override void Serialize( GenericWriter writer )
{
base.Serialize( writer );
writer.WriteEncodedInt( 0 ); // version
}
public override void Deserialize( GenericReader reader )
{
base.Deserialize( reader );
int version = reader.ReadEncodedInt();
}
}
}