ModernUO/Scripts/Engines/Quests/Haochi's Trials/Mobiles/YoungNinja.cs
2018-09-14 08:41:38 -07:00

61 lines
1.4 KiB
C#

using Server.Mobiles;
using Server.Items;
namespace Server.Engines.Quests.Samurai
{
public class YoungNinja : BaseCreature
{
public override string CorpseName => "a young ninja's corpse";
public override string DefaultName => "a young ninja";
[Constructible]
public YoungNinja() : base( AIType.AI_Melee, FightMode.Aggressor, 10, 1, 0.2, 0.4 )
{
InitStats( 45, 30, 5 );
SetHits( 20, 30 );
Hue = Utility.RandomSkinHue();
Body = 0x190;
Utility.AssignRandomHair( this );
Utility.AssignRandomFacialHair( this );
AddItem( new NinjaTabi() );
AddItem( new LeatherNinjaPants() );
AddItem( new LeatherNinjaJacket() );
AddItem( new LeatherNinjaBelt() );
AddItem( new Bandana( Utility.RandomNondyedHue() ) );
switch ( Utility.Random( 3 ) )
{
case 0: AddItem( new Tessen() ); break;
case 1: AddItem( new Kama() ); break;
default: AddItem( new Lajatang() ); break;
}
SetSkill( SkillName.Swords, 50.0 );
SetSkill( SkillName.Tactics, 50.0 );
}
public override bool AlwaysMurderer => true;
public YoungNinja( Serial serial ) : base( serial )
{
}
public override void Serialize( GenericWriter writer )
{
base.Serialize( writer );
writer.WriteEncodedInt( 0 ); // version
}
public override void Deserialize( GenericReader reader )
{
base.Deserialize( reader );
int version = reader.ReadEncodedInt();
}
}
}