ModernUO/Scripts/Engines/Quests/The Summoning/Items/SummoningAltar.cs
2018-09-14 08:46:14 -07:00

62 lines
No EOL
997 B
C#

using Server.Items;
using Server.Mobiles;
namespace Server.Engines.Quests.Doom
{
public class SummoningAltar : AbbatoirAddon
{
private BoneDemon m_Daemon;
public BoneDemon Daemon
{
get => m_Daemon;
set
{
m_Daemon = value;
CheckDaemon();
}
}
public void CheckDaemon()
{
if ( m_Daemon == null || !m_Daemon.Alive )
{
m_Daemon = null;
Hue = 0;
}
else
{
Hue = 0x66D;
}
}
[Constructible]
public SummoningAltar()
{
}
public SummoningAltar( Serial serial ) : base( serial )
{
}
public override void Serialize( GenericWriter writer )
{
base.Serialize( writer );
writer.Write( (int) 0 ); // version
writer.Write( (Mobile) m_Daemon );
}
public override void Deserialize( GenericReader reader )
{
base.Deserialize( reader );
int version = reader.ReadInt();
m_Daemon = reader.ReadMobile() as BoneDemon;
CheckDaemon();
}
}
}