ModernUO/Scripts/Engines/Quests/Uzeraan Turmoil/Items/QuestDaemonBone.cs
2018-09-14 08:41:38 -07:00

38 lines
767 B
C#

using Server.Mobiles;
namespace Server.Engines.Quests.Haven
{
public class QuestDaemonBone : QuestItem
{
[Constructible]
public QuestDaemonBone() : base( 0xF80 )
{
Weight = 1.0;
}
public QuestDaemonBone( Serial serial ) : base( serial )
{
}
public override bool CanDrop( PlayerMobile player )
{
return !(player.Quest is UzeraanTurmoilQuest);
//return !qs.IsObjectiveInProgress( typeof( ReturnDaemonBoneObjective ) );
}
public override void Serialize( GenericWriter writer )
{
base.Serialize( writer );
writer.Write( (int) 0 ); // version
}
public override void Deserialize( GenericReader reader )
{
base.Deserialize( reader );
int version = reader.ReadInt();
}
}
}