ModernUO/Scripts/Engines/Quests/Uzeraan Turmoil/Items/UzeraanTurmoilHorn.cs
2018-09-14 08:41:38 -07:00

37 lines
756 B
C#

using Server.Mobiles;
namespace Server.Engines.Quests.Haven
{
public class UzeraanTurmoilHorn : HornOfRetreat
{
public override bool ValidateUse( Mobile from )
{
return ( from is PlayerMobile pm && pm.Quest is UzeraanTurmoilQuest );
}
[Constructible]
public UzeraanTurmoilHorn()
{
DestLoc = new Point3D( 3597, 2582, 0 );
DestMap = Map.Trammel;
}
public UzeraanTurmoilHorn( Serial serial ) : base( serial )
{
}
public override void Serialize( GenericWriter writer )
{
base.Serialize( writer );
writer.Write( (int) 0 ); // version
}
public override void Deserialize( GenericReader reader )
{
base.Deserialize( reader );
int version = reader.ReadInt();
}
}
}