ModernUO/Scripts/Items/Armor/Plate/WoodlandLegs.cs
2018-09-14 08:41:38 -07:00

47 lines
1.1 KiB
C#

namespace Server.Items
{
[FlippableAttribute( 0x2B6B, 0x3162 )]
public class WoodlandLegs : BaseArmor
{
public override int BasePhysicalResistance => 5;
public override int BaseFireResistance => 3;
public override int BaseColdResistance => 2;
public override int BasePoisonResistance => 3;
public override int BaseEnergyResistance => 2;
public override int InitMinHits => 50;
public override int InitMaxHits => 65;
public override int AosStrReq => 90;
public override int OldStrReq => 90;
public override int ArmorBase => 40;
public override ArmorMaterialType MaterialType => ArmorMaterialType.Plate;
public override Race RequiredRace => Race.Elf;
[Constructible]
public WoodlandLegs() : base( 0x2B6B )
{
Weight = 8.0;
}
public WoodlandLegs( Serial serial ) : base( serial )
{
}
public override void Serialize( GenericWriter writer )
{
base.Serialize( writer );
writer.WriteEncodedInt( 0 ); // version
}
public override void Deserialize( GenericReader reader )
{
base.Deserialize( reader );
int version = reader.ReadEncodedInt();
}
}
}