ModernUO/Scripts/Items/Champion Artifacts/Decorative/Futon.cs
2018-09-14 08:41:38 -07:00

39 lines
753 B
C#

namespace Server.Items
{
[Flippable]
public class Futon : Item
{
[Constructible]
public Futon() : base( Utility.RandomDouble() > 0.5 ? 0x295C : 0x295E )
{
}
public Futon( Serial serial ) : base( serial )
{
}
public void Flip()
{
switch ( ItemID )
{
case 0x295C: ItemID = 0x295D; break;
case 0x295E: ItemID = 0x295F; break;
case 0x295D: ItemID = 0x295C; break;
case 0x295F: ItemID = 0x295E; break;
}
}
public override void Serialize( GenericWriter writer )
{
base.Serialize( writer );
writer.Write( (int) 0 );
}
public override void Deserialize( GenericReader reader )
{
base.Deserialize( reader );
int version = reader.ReadInt();
}
}
}