ModernUO/Scripts/Items/Champion Artifacts/Unique/ShroudOfDeceit.cs
2018-09-14 08:41:38 -07:00

49 lines
1.1 KiB
C#

namespace Server.Items
{
public class ShroudOfDeciet : BoneChest
{
public override int LabelNumber => 1094914; // Shroud of Deceit [Replica]
public override int BasePhysicalResistance => 11;
public override int BaseFireResistance => 6;
public override int BaseColdResistance => 18;
public override int BasePoisonResistance => 15;
public override int BaseEnergyResistance => 13;
public override int InitMinHits => 150;
public override int InitMaxHits => 150;
public override bool CanFortify => false;
[Constructible]
public ShroudOfDeciet()
{
Hue = 0x38F;
Attributes.RegenHits = 3;
ArmorAttributes.MageArmor = 1;
SkillBonuses.Skill_1_Name = SkillName.MagicResist;
SkillBonuses.Skill_1_Value = 10;
}
public ShroudOfDeciet( Serial serial ) : base( serial )
{
}
public override void Serialize( GenericWriter writer )
{
base.Serialize( writer );
writer.Write( (int) 0 );
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize( reader );
int version = reader.ReadInt();
}
}
}