ModernUO/Scripts/Items/Clothing/Artifacts/DivineCountenance.cs
2018-09-14 08:41:38 -07:00

58 lines
1.2 KiB
C#

namespace Server.Items
{
public class DivineCountenance : HornedTribalMask
{
public override int LabelNumber => 1061289; // Divine Countenance
public override int ArtifactRarity => 11;
public override int BasePhysicalResistance => 8;
public override int BaseFireResistance => 6;
public override int BaseColdResistance => 9;
public override int BaseEnergyResistance => 25;
public override int InitMinHits => 255;
public override int InitMaxHits => 255;
[Constructible]
public DivineCountenance()
{
Hue = 0x482;
Attributes.BonusInt = 8;
Attributes.RegenMana = 2;
Attributes.ReflectPhysical = 15;
Attributes.LowerManaCost = 8;
}
public DivineCountenance( Serial serial ) : base( serial )
{
}
public override void Serialize( GenericWriter writer )
{
base.Serialize( writer );
writer.Write( (int) 1 );
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize( reader );
int version = reader.ReadInt();
switch ( version )
{
case 0:
{
Resistances.Physical = 0;
Resistances.Fire = 0;
Resistances.Cold = 0;
Resistances.Energy = 0;
break;
}
}
}
}
}