ModernUO/Scripts/Items/Clothing/Artifacts/HuntersHeaddress.cs
2018-09-14 08:41:38 -07:00

53 lines
1,016 B
C#

namespace Server.Items
{
public class HuntersHeaddress : DeerMask
{
public override int LabelNumber => 1061595; // Hunter's Headdress
public override int ArtifactRarity => 11;
public override int BaseColdResistance => 23;
public override int InitMinHits => 255;
public override int InitMaxHits => 255;
[Constructible]
public HuntersHeaddress()
{
Hue = 0x594;
SkillBonuses.SetValues( 0, SkillName.Archery, 20 );
Attributes.BonusDex = 8;
Attributes.NightSight = 1;
Attributes.AttackChance = 15;
}
public HuntersHeaddress( Serial serial ) : base( serial )
{
}
public override void Serialize( GenericWriter writer )
{
base.Serialize( writer );
writer.Write( (int) 1 );
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize( reader );
int version = reader.ReadInt();
switch ( version )
{
case 0:
{
Resistances.Cold = 0;
break;
}
}
}
}
}